930 Commits

Author SHA1 Message Date
Henrik Rydgård
392d83fb22
Merge pull request #15659 from lvonasek/feature_openxr_quest
Oculus Quest native support
2022-07-31 16:34:45 +02:00
Henrik Rydgård
c1a96a550d Add confirmation dialog when generating a new Mac address
This is just to quickly patch over the horrible usability issue, while
not needing any new translated strings. Will make the confirmation box
nicer after the 1.13.x release process.
2022-07-27 23:17:18 +02:00
Lubos
c543c8fd52 Merge branch 'master' into feature_openxr_quest 2022-07-26 17:22:04 +02:00
Henrik Rydgård
6f4ec0fc43 Simple hack to hide the search button in settings on small screens. Needs a better solution. 2022-07-26 14:11:37 +02:00
Lubos
eb2b3056e2 OpenXR - Disable HW scaler on VR headsets 2022-07-24 15:56:05 +02:00
Lubos
8c9fd584b3 OpenXR - Hide unsupported menus 2022-07-24 14:57:09 +02:00
Lubos
cc833faa13 OpenXR - Hacky mapping to make the games playable 2022-07-17 20:03:37 +02:00
Lubos
d109e7c1d7 Merge branch 'master' into feature_openxr_quest 2022-07-12 18:54:47 +02:00
Unknown W. Brackets
020dcc9d68 UI: Reduce IO for texture ini on dev settings. 2022-07-11 16:24:37 -07:00
iota97
599ab41377 Dynamic update 2022-07-11 14:28:29 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. (#15647)
* Remove unmotivated check preventing  texture ini creation on mobile.

Fixes #15644

* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.

* Avoid the need to ifdef around calls to SystemToast

* UWP buildfix (and some warning fixes).

And possibly libretro fix

* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Lubos
8ba87bf9aa OpenXR - Hide options which are not relevant for VR 2022-07-07 18:20:12 +02:00
Unknown W. Brackets
f18c1a6e8f UI: Reset views when analog speed mapped. 2022-07-04 20:20:31 -07:00
Unknown W. Brackets
c15c4a6967 UI: Add analog speed limit mapping.
Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
ANR2ME
70e1431013 oops 2022-07-03 01:53:38 +07:00
ANR2ME
351b95e0c8 Updated text on AdHoc wiki page button. 2022-07-03 01:41:18 +07:00
ANR2ME
ecf0d4cd05 Updated "Use original port" tip message. 2022-07-03 01:37:51 +07:00
ANR2ME
3d1dbc610b Show a tip message when enabling "UPnP use original port" option. 2022-07-01 00:32:36 +07:00
ANR2ME
3667f35c31 Hide Hostname progressView when not showing any message to get a better view of the list. 2022-06-26 20:26:09 +07:00
ANR2ME
74cad0a154 Slightly reduce Hostname progressView's margin as it took too much space. 2022-06-26 20:23:35 +07:00
ANR2ME
43beb26896 Added psp.gameplayer.club public Adhoc Server. 2022-06-26 19:47:33 +07:00
Henrik Rydgård
1d17b01c16 Workaround for strange driver hang on Raspberry Pi 3.
Strangely, this does not fix the text rendering in the UI, but might
still be enough for the libretro use case in #15469.

See #15469
2022-06-19 16:56:19 +02:00
iota97
464a07abb7 Add guard 2022-06-09 11:14:48 +02:00
iota97
dd58923adb Add search on SDL 2022-06-07 17:16:06 +02:00
iota97
8587fbf8ed Log missing lines on shutdown, update lang files 2022-06-01 18:37:46 +02:00
Unknown W. Brackets
3edf6ab0fa Config: Don't save --fullscreen unless changed.
This makes --fullscreen and --windowed temporary by using a separate
setting.  If the setting is changed explicitly, it begins saving it again.
2022-05-28 15:47:12 -07:00
Unknown W. Brackets
bbbb154da0 Display: Ignore lagsync when auto frameskip on.
The delays in lag sync will only confuse the frameskipping code,
because it will interpret the intentional delays as need for skipping.

In theory, frameskip could ignore the lag sync time, but it would still
make frameskip far less effective.
2022-05-10 17:06:09 -07:00
Unknown W. Brackets
92bad4f5c3 Replacement: Allow texture dump without replace. 2022-05-02 19:23:37 -07:00
Henrik Rydgård
13fcff328c
Merge pull request #15464 from iota97/theme-atlas
Allow to change atlas per theme
2022-04-24 00:45:15 +02:00
Unknown W. Brackets
8f8436fd1a UI: Prevent save textures if not replacing.
For clarity, it's required.
2022-04-17 20:55:39 -07:00
iota97
53fe6940df Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
iota97
3f505f760c Disable darkening background, also allow to over saturate up to 2 2022-02-18 14:24:46 +01:00
Henrik Rydgård
ce2995f952 Add UI Tint/Saturation settings
Does the color tinting in the vertex shader.
2022-02-18 14:23:57 +01:00
Henrik Rydgård
e88ddbb42a
Merge pull request #15394 from iota97/theme
Allow custom UI themes
2022-02-17 10:45:13 +01:00
Henrik Rydgård
1f71a69be2 Unhide "Cache ISO in RAM" on ARM platform. Not the right block level. We should probably check for available RAM instead. 2022-02-15 13:18:56 +01:00
iota97
f4b5c16e1b Allow translation 2022-02-14 07:59:18 +01:00
iota97
5e1062678f Allow custom UI themes 2022-02-11 12:42:38 +01:00
Unknown W. Brackets
43819fcd16 UI: Cleanup some reference warnings. 2022-01-29 22:36:08 -08:00
iota97
a0f0a0655c Clean up hardware tasseletion setting 2022-01-21 16:55:53 +01:00
Henrik Rydgård
6fd082f141 Show the software rendering option on all platforms
It's improved greatly in performance thanks to Unknown's hard work,
and is becoming a lot more usable. It's not JIT-optimized on ARM yet,
but it's fast enough for some 2D games.

See #12543
2022-01-21 09:41:36 +01:00
Unknown W. Brackets
a397bf811b UI: Fix some sign/size comparison warnings.
Mostly size_t vs int.
2022-01-06 20:40:29 -08:00
Henrik Rydgård
df2f0df155 Make the Vulkan GPU log profiler a runtime developer setting.
I keep forgetting to disable the define on commit, this is a better
solution.
2021-12-19 22:50:14 +01:00
Henrik Rydgård
df9be770d6 Add tip to Lazy texture caching button. Replaces #14183 2021-11-09 22:54:47 +01:00
Henrik Rydgård
6349704924 Switch texture scaling shaders to a fixed scale model, preparing for the next change. 2021-11-07 13:12:28 +01:00
Henrik Rydgård
b88d676f78 Remove the vertex cache from the OpenGL backend.
It was disabled for a very long time, and now that we've re-enabled it, it
mostly causes problems.

Not feeling like debugging it on weird hardware, I think it's better
to focus energy on other optimizations.
2021-11-06 00:45:43 +01:00
Henrik Rydgård
11eb5fa0c2
Merge pull request #15002 from unknownbrackets/ui-open-memstick
UI: Add button to show memstick folder
2021-10-19 19:55:30 +02:00
Unknown W. Brackets
21ff0b1dfd UI: Correct filtering message without keyboard. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets
8c882e9571 UI: Add more keyboard sysprop checks. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets
8e15f755e6 UI: Add a sysprop for if the device has a keyboard.
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them.  Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
d1fdd22990 UI: Add search filtering to settings. 2021-10-19 10:01:52 -07:00