vnctdj
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e791bea8a9
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Consistently use *gr for the Graphics i18n category
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2015-07-01 23:50:16 +02:00 |
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vnctdj
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d7eba2061e
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Consistently use *di for the Dialog i18n category
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2015-07-01 23:26:55 +02:00 |
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Henrik Rydgard
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084aad74c3
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Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen.
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2015-06-11 20:22:16 +02:00 |
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Henrik Rydgard
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7e38ca38b3
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Pause UI: Increase vertical spacing between savestate slots, allow changing the "current" slot by choosing an empty one
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2015-02-16 22:41:01 +01:00 |
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Henrik Rydgard
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c9e6938801
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UI: Add "overscroll" when keyboard navigating, to show a bit of the next item. Add some shadows.
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2015-02-15 11:22:24 +01:00 |
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Peter Tissen
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ba96b7b31c
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Just save the current config every time the config file is switched
also undo #7473 because it would now introduce redundant writes.
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2015-02-14 19:21:26 +01:00 |
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Henrik Rydgard
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682ef7d083
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Add a focus style to the little screenshot previews to make keyboard navigation less confusing
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2015-02-02 10:09:00 +01:00 |
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Henrik Rydgard
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feb96f0573
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Fix the number overlay in save state slots
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2015-02-02 09:46:36 +01:00 |
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Henrik Rydgard
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9e162f30ab
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Update native with layout bugfix, fixing scrolling issue in savestate list. Tweak layout a little.
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2015-02-02 09:14:05 +01:00 |
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Henrik Rydgard
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5354f5163a
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Show date/time of saves on pause screen. Better WASAPI error checking.
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2015-02-01 18:31:51 +01:00 |
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Henrik Rydgard
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001eda39e0
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Add really primitive save preview on "Next Slot". Improve pause screen layout a little.
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2015-02-01 18:04:50 +01:00 |
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Henrik Rydgard
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626e2fc2c8
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Make the button on the screenshot popup translatable
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2015-01-29 15:13:53 +01:00 |
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Henrik Rydgard
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fdd297a982
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Update native with better Moga version detection. Show moga version in System information on Android.
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2015-01-01 13:35:31 +01:00 |
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Henrik Rydgard
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a125178b0b
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Add a popup dialog when clicking savestate screenshots
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2014-12-31 20:43:29 +01:00 |
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Henrik Rydgard
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0cbff84489
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Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer.
Also, don't even bind the UI texture unless there's UI to draw (probably negligible optimization).
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2014-12-31 20:43:28 +01:00 |
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Henrik Rydgard
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6879f05eb0
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First attempt at save state UI with screenshot thumbnails in the pause screen
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2014-12-31 15:34:51 +01:00 |
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Henrik Rydgard
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2e675c7b0b
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Move GamePauseScreen into its own file
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2014-12-22 10:48:17 +01:00 |
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