Lubos
6e91ca9e54
OpenXR - Option to disable automatic switch between 2D and VR
2023-02-07 19:48:16 +01:00
Henrik Rydgård
af8e4cd36b
Fixes for portrait mode. Move the haptic feedback setting where it belongs.
2023-02-02 11:59:56 +01:00
Henrik Rydgård
cdca958781
Change "Customize tilt..." to "Tilt control setup"
2023-02-02 11:05:33 +01:00
Henrik Rydgård
6b7a51d73e
Move tilt type selector into the customization dialog
2023-02-02 11:05:29 +01:00
Henrik Rydgård
738b7fc630
Merge pull request #16889 from hrydgard/tilt-improvements
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Tilt improvements: Add visualizer, better defaults
2023-02-01 17:47:11 +01:00
Henrik Rydgård
ce40744cdd
Merge pull request #16874 from SerenaKit/serena/darwin-browse-button
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Browse button on Darwin platforms, rename some classes/functions
2023-02-01 17:21:53 +01:00
Henrik Rydgård
9e3cc66809
Tilt: Add visualizer to customize tilt dialog. Improve defaults.
2023-02-01 15:35:57 +01:00
Henrik Rydgård
3b36a1bb66
TiltEventProcessor belongs in Core, not UI.
2023-02-01 15:04:32 +01:00
Unknown W. Brackets
9c6d63955a
UI: Small formatting fix.
2023-01-31 18:41:12 -08:00
Henrik Rydgård
5154e5e7b8
Add some padding to the textview, buildfix
2023-01-31 21:26:12 +01:00
Henrik Rydgård
4f20852953
cleanup
2023-01-31 20:38:09 +01:00
Henrik Rydgård
c554f4e2b6
Allow restoring only settings, recents or controls to defaults.
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Fixes #16381 , though could make even more granular later.
The only translation change was deleting one sentence from a longer
string - used Google Translate to assist me in removing the correct part
for a few of them, most were obvious. Hope they're all right.
2023-01-31 18:56:18 +01:00
Henrik Rydgård
01eabe7e98
GameSettingsScreen: Split up the giant CreateViews method
2023-01-31 18:42:22 +01:00
Serena
230fb93766
Browse button on Darwin platforms, rename some classes/functions
2023-01-31 13:36:14 +03:00
Henrik Rydgård
4287365411
Update URLs, fix feedback from #16851
2023-01-29 00:25:27 +01:00
Henrik Rydgård
f7d9f6d0e8
Merge pull request #16857 from lvonasek/feature_openxr_gamecamera
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OpenXR - Control game camera using head rotation
2023-01-29 00:21:28 +01:00
Lubos
f0bfb3f373
OpenXR - Head control mapping when game smoothes camera movement (MH3)
2023-01-28 21:45:29 +01:00
Lubos
7d1b50d6f9
OpenXR - Combine game and VR camera rotation
2023-01-28 18:36:29 +01:00
Lubos
51a29fb4bf
OpenXR - Regroup the VR settings
2023-01-28 11:22:26 +01:00
Lubos
eadaf34d13
OpenXR - Prepare configs for ingame camera control
2023-01-28 10:33:51 +01:00
Serena
ca154879f0
Make changes requested by hygdrad
2023-01-27 18:16:50 +03:00
Serena
14b230b9cf
oops, forgot to do gr->T
2023-01-27 12:57:38 +03:00
Serena
995c9e1c2b
Localization changes
2023-01-27 12:51:49 +03:00
Serena
f250a54958
Support for showing % on Darwin platforms and some other changes
2023-01-27 11:19:29 +03:00
Serena
13122ddd12
Make changes requested by unknown
2023-01-23 00:23:07 +03:00
Serena
d9ad0e36d3
Indentation fixes
2023-01-22 20:44:18 +03:00
Serena
2f3959cc52
Memory stick customization for Darwin
2023-01-22 20:32:58 +03:00
Lubos
e02eed6012
OpenXR - Allow scaling HUD to zero
2023-01-12 19:17:16 +01:00
Henrik Rydgård
ea0eaa31e6
Remove the Android display resolution selector
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I think its benefit is absolutely tiny if any, and causes a lot more
problems than it's worth. Bye.
Note that this isn't the rendering resolution selector, that will of
course still be there, but it's the "hardware scaler" resolution.
2023-01-11 22:53:42 +01:00
Lubos
4aed933a9d
OpenXR - Min HUD scale changed
2023-01-05 22:06:39 +01:00
Henrik Rydgård
360de9a372
RemoteISO screens: Make them dialogs so ESC works to exit them on PC.
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Also fix the background on the main one, and in savedata manager.
See #16605
2023-01-01 21:55:02 +01:00
Henrik Rydgård
07c043a4ee
Move the "Ignore insets when centering" setting to the display layout screen.
2022-12-17 16:18:35 +01:00
Henrik Rydgård
3053f763f6
Add setting for transparent UI background
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Fixes #16593
2022-12-16 09:15:08 +01:00
Unknown W. Brackets
fe470c790e
Postshader: Reset ini keys for defaults.
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Should fix the Vignette shader defaults, see #16562 .
2022-12-12 19:11:20 -08:00
Unknown W. Brackets
f202029d0b
Postshader: Don't save default setting values.
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This way the defaults can change in the future without problems.
2022-12-12 19:09:14 -08:00
Henrik Rydgård
675c282286
Hides the D3D9 option on Intel Xe graphics.
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For whatever reason, it really doesn't work for me, while all three other
backends work perfectly. So let's just hide it.
You can still enable it through the ini file for debugging purposes.
2022-12-11 20:55:09 +01:00
Lubos
28c115c4ba
OpenXR - Allow to put HUD out of the screen
2022-12-10 21:36:39 +01:00
Henrik Rydgård
7ff0030772
Added vertical layout for display layout screen
2022-12-08 16:04:20 +01:00
Henrik Rydgård
dd22ec6fa7
Show the name of the chosen language on the choice button. Looks weird not to.
2022-12-05 12:10:45 +01:00
Henrik Rydgård
70f18f5621
Turn language popup thing into a lambda
2022-12-05 11:23:35 +01:00
Henrik Rydgård
f651f365b0
Disable the MSAA selector if software rendering is selected. Move software rendering up.
2022-12-03 17:43:08 +01:00
Henrik Rydgård
a0f27c7442
Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever).
2022-12-01 22:49:00 +01:00
Henrik Rydgård
4dfce4f6bc
Basically working MSAA on desktop GPUs! Some glitches remain.
2022-12-01 22:49:00 +01:00
Henrik Rydgård
b62790fd00
Fix translatability of the string "Stereo display shader".
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See #16459
2022-11-30 23:02:11 +01:00
Henrik Rydgård
3f0e53e60a
Let the running game show through the background of all the PromptScreen dialogs.
2022-11-29 16:29:43 +01:00
Henrik Rydgård
4a0dcfdb69
Add missing strings to en_US.ini
2022-11-29 10:10:34 +01:00
Henrik Rydgård
1358cf9b8f
Clean up "GPU log profiler" translation strings
2022-11-29 10:04:09 +01:00
Henrik Rydgård
4fe8aa7174
Fix category for "Language" string. Swedish translation improvements
2022-11-29 09:52:30 +01:00
Henrik Rydgård
b9dc206cf0
Fix skip buffer effect toggle not taking effect immediately
2022-11-29 09:42:11 +01:00
Henrik Rydgård
7c72fa06ee
Fix issue where render resolution wasn't applied correctly.
2022-11-27 21:34:51 +01:00