Henrik Rydgard
4e24ecbdd4
Lock orientation again. Too many issues :/
2013-10-10 11:14:52 +02:00
Henrik Rydgård
8489bd15db
Unlock orientation again after some native fixes. Experiment with Google App Analytics.
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The app analytics only tracks usage, sends no other information about
what you do with the app. Interested in opinions if anyone thinks this
is too much or maybe should be disabled by default.
2013-10-09 15:32:37 +02:00
Unknown W. Brackets
0ec09f9700
Move parts of ChunkFile into a cpp, cleanup.
2013-10-06 22:09:50 -07:00
Henrik Rydgard
41a988774f
ARM: implement vhdp
2013-09-28 20:07:57 +02:00
Unknown W. Brackets
f43997a47f
Update bufw handling in all gpus.
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This fixes the softgpu as well, at least.
2013-09-15 21:27:13 -07:00
Henrik Rydgard
cc6681cd0b
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
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This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
shenweip
82ad9ba853
Add GamedataInstallDialog to CMakeLists and Android.mk
2013-09-13 23:19:53 +08:00
Henrik Rydgard
26c5ee4a6d
Add screen to control debug levels. Will make it easier to access later.
2013-09-07 13:38:37 +02:00
Henrik Rydgard
cc8e4cb8fe
Split out sceNetAdhoc* into a separate file from sceNet.
2013-09-07 00:55:42 +02:00
Henrik Rydgard
273fb7c941
Warning fixes, make the back button exit the emu on the main screen on Android.
2013-09-04 10:51:14 +02:00
Henrik Rydgard
9e5362ded1
Add sceHeap to cmakelists and android.mk
2013-09-04 10:34:00 +02:00
Henrik Rydgard
9dcd67fc31
Pass the new sha1/md5 test.
2013-09-03 00:36:55 +02:00
Henrik Rydgard
8d9a10f483
Disable -ffast-math - appears to have caused breakage.
2013-08-31 23:16:40 +02:00
Henrik Rydgard
0d0b43818c
Warning fixes and stuff
2013-08-30 20:14:16 +02:00
Henrik Rydgard
855fe05050
Update Android NDK compiler version (r9 required). Restore x86 and armeabi builds that I accidentally removed.
2013-08-30 15:45:32 +02:00
Henrik Rydgard
349718a3bc
Windows: Use system fonts in UI - no more mojibake.
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No support for doing this on Android yet, still uses the atlas.
2013-08-30 14:48:52 +02:00
Henrik Rydgard
b19fe900bf
Fixes for x86 android build
2013-08-29 20:06:24 +02:00
The Dax
e35b7ef9a5
Attempt to fix Android build.
2013-08-24 09:50:01 -04:00
Henrik Rydgard
772f9cc585
Adapt the basic spline code from the softgpu to the GL code.
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Fixes (but not perfectly) games that make simple use of splines like LocoRoco.
(The locos are a little jagged)
2013-08-23 00:33:18 +02:00
Henrik Rydgard
0a0377a106
Update version
2013-08-21 20:02:53 +02:00
Henrik Rydgard
d9cd0d1fe9
Been meaning to rename DisplayListInterpreter->GLES_GPU forever
2013-08-20 22:34:47 +02:00
Henrik Rydgard
3e87581dc8
Update version to 0.9
2013-08-20 20:29:36 +02:00
Henrik Rydgard
b186294132
UI tweaks. Change to cleaner background image.
2013-08-20 00:49:25 +02:00
Henrik Rydgard
0a0d8d9e32
Android/SDL buildfix, move remains of the old UI into other files.
2013-08-18 20:25:57 +02:00
Henrik Rydgård
fa59ba4e3d
Merge pull request #3197 from neobrain/softgpu2
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Software Renderer
2013-08-17 02:22:22 -07:00
neobrain
f02f13f2dc
Fix Qt and Android build.
2013-08-17 10:50:22 +02:00
Unknown W. Brackets
95c347b75c
Add xxHash-r32 to build (not used yet.)
2013-08-16 23:48:41 -07:00
Tony Wasserka
6cd1091e19
Add an option for enabling software rendering.
2013-08-16 23:48:52 +02:00
Henrik Rydgard
22ebe76f33
Move KeyMapping UI to its own file before rewriting.
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Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Unknown W. Brackets
7ac67a8931
Add a function to walk the stack, not yet perfect.
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Could use improvements, but with a decent symbol table does very well so
far in the games I tested it in.
2013-08-12 01:54:14 -07:00
Unknown W. Brackets
e6b42768fe
Add a class to manage IO on a separate thread.
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Also separate the logic for exiting the loop based on coreState. IO and
audio won't necessarily be tied to the frame.
2013-08-11 11:46:55 -07:00
Henrik Rydgard
e954bd11da
Oops
2013-08-07 23:52:05 +02:00
Henrik Rydgard
b49f6173c1
Switch back to gcc 4.6 temporarily (android)
2013-08-07 23:49:15 +02:00
Henrik Rydgard
f08dd3eba6
Use the new NDK toolchain (gcc 4.8)
2013-08-07 00:00:16 +02:00
Unknown W. Brackets
b17b23f1f2
Add a function to run the CPU core.
2013-08-04 15:23:38 -07:00
Henrik Rydgard
30e18e9344
Log level changes
2013-07-30 01:09:12 +02:00
Unknown W. Brackets
256394b2bf
Move VirtualDiscFileSystem to its own file.
2013-07-28 12:31:48 -07:00
Henrik Rydgard
a346697037
Update native + some very minor changes
2013-07-27 00:44:16 +02:00
Henrik Rydgard
c7298ccc86
Update native (load the GL_QCOM_alpha_test OpenGL extension if available)
2013-07-22 01:24:27 +02:00
Henrik Rydgard
6b5d615040
Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though).
2013-07-17 22:51:36 +02:00
Henrik Rydgard
414acd13b0
Restore android optimization level that I accidentally lowered.
2013-07-16 23:03:52 +02:00
Henrik Rydgard
81411a74ed
Experimental: Make orientation change possible on Android.
2013-07-16 22:51:25 +02:00
Henrik Rydgard
09a7bd08fa
Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
2013-07-15 17:41:24 +02:00
The Dax
ab8c1f5b5f
Fix multiple compilation issues for all platforms.
2013-07-03 14:37:31 -04:00
sum2012
c2091de3d5
Add dummy sceCcc
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Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
The Dax
dfd70d993c
Add HDRemaster.cpp/.h to Android.mk and CMakeLists.txt.
2013-06-26 16:02:53 -04:00
Henrik Rydgard
c743e02851
Update android version to 0.8.1 / 81
2013-06-26 21:54:44 +02:00
Henrik Rydgard
8310d27d7f
Bump version numbers
2013-06-23 20:10:00 +02:00
Henrik Rydgard
88e67c7b82
Slightly nicer icons.
2013-06-23 19:53:09 +02:00