Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets
b71f17586e
Switch: Avoid loading Vulkan.
2022-04-02 16:34:13 -07:00
Stuart Kenny
c48680ccdb
Add missing Config.h include
2022-02-09 11:39:05 +00:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
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Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Stuart Kenny
1a3fed4344
Expose 2xBRZ texture filter option.
2022-01-27 08:27:04 +00:00
Unknown W. Brackets
a0a9b1e89b
softgpu: Add class to manage and enqueue for bins.
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For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e
Add a simple GPU profiler to profile individual events, rather than full passes.
2021-12-12 12:11:54 +01:00
jdgleaver
cdbebc1898
(libretro) Force enable g_Config.bRenderDuplicateFrames + minor audio buffer tweaks
2021-12-07 16:21:59 +00:00
twinaphex
df8dbd8861
(Libretro) Reimplement audio -
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* Move audio callback to the main thread (fixes the longstanding hang
issues when using OpenGL)
* 64ms on desktop isn't enough due to excess buffering going on in this
emulator. Set default to 128ms instead.
* Different audio approach is necessary due to the following: it sets a
fixed framerate of 60, then sends either too many or too few audio
samples per frame in order to force the frontend to run at the correct
speed (.e.g. making the frontend run in slow motion for games that run
at 30fps) - this is undesirable for libretro, we want a consistent
amount of audio samples per batch. See further comments in libretro.cpp
for more information
2021-12-05 17:31:36 +01:00
Unknown W. Brackets
3d5bced296
softjit: Rename reg cache so it can be reused.
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Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
ae3299ea04
softjit: Add stubbed DrawPixel for x64.
2021-11-26 08:21:11 -08:00
Stuart Kenny
c0e61c9658
Add review suggestion.
2021-11-25 16:03:23 +00:00
Stuart Kenny
d609a7c8bf
Destroy backbuffer when shutting down vulkan conext.
2021-11-25 15:32:44 +00:00
Stuart Kenny
afdd51c0e6
Build with correct preprocessor flag
2021-11-24 16:37:29 +00:00
Henrik Rydgård
8f29d9542c
Buildfixes
2021-11-22 19:53:00 +01:00
Unknown W. Brackets
09dc38080a
softgpu: Move draw pixel code to separate file.
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This separates things better anyway. No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets
953200c995
softgpu: Add func to calculate pixel func ID.
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This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
Stuart Kenny
6882070df2
Fix crash on close content after cached GPU pointer cleanup.
2021-11-17 20:33:44 +00:00
Unknown W. Brackets
5b5a8c9c05
libretro: Expose bool system properties.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
9730251132
UI: Remove I/O on thread setting.
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Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Unknown W. Brackets
be5c6306d2
libretro: Remove auto texture scaling option.
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Functionality removed in 887f610
.
2021-10-05 19:33:13 -07:00
Stuart Kenny
825a84a5d1
Wire inflight frames config setting to render managers.
2021-09-11 19:05:34 +01:00
Stuart Kenny
d88fec8950
Decouple Vulkan context object destruction from retroarch's ContextDestroy call
2021-09-10 20:38:52 +01:00
Stuart Kenny
f442f4012c
Expose texture shader core option.
2021-09-08 16:42:11 +01:00
Stuart Kenny
6350b41d3f
Expose new texture filtering option and fix runtime changing texture upscale mode
2021-09-08 09:27:15 +01:00
Unknown W. Brackets
bac7def66b
libretro: Fix typo.
2021-09-06 19:47:39 -07:00
Henrik Rydgård
be87acf62b
libretro: Fix defaults for texture_scaling_level and inflight_frames
2021-09-07 00:51:28 +02:00
Stuart Kenny
feade27cd3
Review style fixes.
2021-09-06 21:01:17 +01:00
Stuart Kenny
c593da050c
Expose inflight frames as core option.
2021-09-06 20:14:08 +01:00
Stuart Kenny
0f45c95d17
Fix capitalization in core option labels.
2021-09-06 20:13:07 +01:00
Stuart Kenny
6db91abf17
Move core initialization code out of retro_load_game method
2021-09-06 20:10:13 +01:00
Stuart Kenny
3b39b6fcaa
Do not fast forward by default.
2021-09-06 20:03:57 +01:00
Stuart Kenny
da4652aa2a
Do not skip SwapBuffer() when skipDrawReason set.
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Fixes nothing being rendered with high frameskip ratios.
2021-09-06 20:00:50 +01:00
bslenul
5ba544ebab
[Libretro] Small core options cleanup + create a new git-version.cpp instead of appending stuff in it
2021-08-30 16:38:37 +02:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
0c34c939ad
Merge pull request #14749 from amverweij/rename-vk-externals-v3
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Rename Vulkan externals
2021-08-21 13:45:06 +02:00
Bram Verweij
a31cbe42d2
Rename namespace to PPSSPP_VK, remove indentation
2021-08-21 12:39:15 +02:00
Bram Verweij
cc00a4132d
Prevent dlopen collisions between ppsspp_libretro.so and libvulkan.so
2021-08-20 11:22:57 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
Autechre
308f74ddae
(Libretro) Switch back to earlier base_width/base_height values
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We decided on fixing this issue at the frontend level instead of the core side. Our apologies for this secondary PR, we'd appreciate if it could be merged quickly.
2021-08-17 01:13:24 +02:00
Autechre
23f1443949
Set base_width/base_height to sane dimensions (480x272)
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base_width/base_height should be set to the lowest/default PSP internal resolution, which in this case is 480x272. Setting base_width/height the same as max_width/max_height would create problems with windowed mode in RetroArch, it would try to create a huge window (often times far exceeding the desktop size).
2021-08-15 10:03:19 +02:00
Henrik Rydgård
43ae32e5b8
Merge pull request #14713 from amverweij/vulkan-display-khr
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First pass on using Display KHR, needs proper init flags
2021-08-11 01:34:38 +02:00
Henrik Rydgård
d62899efcd
Merge pull request #14711 from unknownbrackets/reverb-volume
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Sas: Add option to control reverb volume
2021-08-10 13:02:30 +02:00
Unknown W. Brackets
ff9b9f7321
Sas: Add option to control reverb volume.
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This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
Brian Blakely
379f075c85
Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind). ( #14674 )
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* Do not call methods on gpu if it is null. Fixes 13412 (sans video rewind).
* Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind).
* Ensure PSP is init before measuring state size.
* Continue running core until GPU is ready.
* Libretro: Bypass state measure during init.
* Sync ffmpeg version with master.
* Do not call methods on gpu if it is null. Fixes #13412 (sans video rewind).
* Ensure PSP is init before measuring state size.
* Continue running core until GPU is ready.
* Libretro: Bypass state measure during init.
* Sync ffmpeg version with master.
2021-08-09 23:16:30 +02:00
Unknown W. Brackets
a1b88bedd9
SaveState: Validate size matches measured.
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In #14653 , a save state appears to have been generated truncated.
This attempts to detect that at generation time.
2021-08-07 13:55:29 -07:00
Henrik Rydgård
ff340b8183
Merge pull request #14561 from archanox/master
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RISC-V Port
2021-08-07 13:36:13 +02:00
bslenul
0446608f4a
Update libretro.cpp
2021-08-02 12:11:39 +02:00
Pierce Andjelkovic
8541c446d6
Merge branch 'master' of github.com:archanox/ppsspp-riscv
2021-07-28 21:59:11 +10:00
Pierce Andjelkovic
d9a3741fcb
RISC-V CPU detect
2021-07-28 21:58:56 +10:00