Henrik Rydgård
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2e16e83159
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It never ends...
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2021-05-13 10:39:16 +02:00 |
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ANR2ME
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8742a49e07
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Replacing the inconvenient prefix string for indentation with indent number.
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2021-04-19 06:14:28 +07:00 |
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ANR2ME
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40941b41a4
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Fix missing hex string at the last row when data size is a multiple of 16 bytes
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2021-04-19 05:48:37 +07:00 |
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Unknown W. Brackets
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3360121b5c
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UI: Expose lists better in descriptions.
Explicitly marks several lists, which should make exposing text better.
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2021-02-21 18:41:08 -08:00 |
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Henrik Rydgård
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311fe431d0
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Move buffer.cpp/h from base to Common
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2020-09-29 15:51:51 +02:00 |
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Henrik Rydgård
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ed88761ecc
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Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
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2020-09-29 15:51:51 +02:00 |
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Henrik Rydgård
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5704ebfb61
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More cleanup of Log.h, move AndroidAssert into MsgHandler.cpp/h.
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2020-08-16 14:48:54 +02:00 |
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Unknown W. Brackets
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667a8522cc
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Global: Cut down on file/string includes.
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2020-08-10 08:03:44 +00:00 |
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Henrik Rydgård
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259cb0f128
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Fix issue where too long filenames could wreck the Install Zip dialog layout.
Well, technically just shortens the path to avoid the issue.
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2019-02-10 15:55:00 +01:00 |
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Henrik Rydgard
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8914cd9914
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ARM64 disassembler improvements (show many kinds of branch targets properly)
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2015-10-10 11:27:28 +02:00 |
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adrian17
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6fc2ad56a4
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Cleaned up CommonPaths some more and removed BuildCompleteFilename()
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2013-09-28 00:21:44 +02:00 |
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adrian17
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5f86bc44d4
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Deleted some doubled #includes.
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2013-09-27 21:38:07 +02:00 |
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Henrik Rydgard
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df6199d353
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Move some stuff to native. Show game icon on newui game screen. Turn it off again (oops)
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2013-06-09 13:42:00 +02:00 |
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Steven Cherry
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9d2667fc0d
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Second to last commit
Everything but getting ISO name
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2013-05-18 17:04:01 -05:00 |
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Sacha
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2396574f45
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Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
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2013-05-03 16:22:15 +10:00 |
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