Unknown W. Brackets
1d3f262eda
Debugger: Trigger mem breakpoints for mirrors.
2023-04-05 06:57:42 -07:00
Unknown W. Brackets
09f3c446b8
Debugger: Improve perf with write-only memchecks.
2023-04-05 06:36:40 -07:00
Henrik Rydgård
0662fc8e72
Merge pull request #17237 from hrydgard/slider-defaults
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Slider setting defaults
2023-04-05 11:26:53 +02:00
Henrik Rydgård
6f9339b011
Add defaults for all int-slider settings too
2023-04-05 10:50:53 +02:00
Henrik Rydgård
4e0babc950
Add a "reset to default" for all float-slider settings
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Unfortunately, the default values from the configs are not exposed
outside Config.cpp, so there's duplication.
Need to figure out how to do fix that, but it's out-of-scope for this
PR.
2023-04-05 10:50:53 +02:00
Henrik Rydgård
35e7dabd7b
Merge pull request #17236 from hrydgard/integer-scale-tweaks
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Integer scale tweaks
2023-04-05 10:46:44 +02:00
Henrik Rydgård
cf28556d6d
When integer scaling, take the internal render resolution into account.
2023-04-05 09:48:28 +02:00
Henrik Rydgård
ff907bd523
Fix crash in MIPSStackWalk
2023-04-05 09:48:03 +02:00
Henrik Rydgård
8f96ec371e
Rename iBufFilter -> iDisplayFilter
2023-04-05 09:34:18 +02:00
Henrik Rydgård
9874737087
Merge pull request #17234 from andreasstieger/gcc13
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Fix build with GCC13: various standard includes
2023-04-05 00:45:33 +02:00
Andreas Stieger
822592c6b1
Fix build with GCC13: various standard includes
2023-04-05 00:20:14 +02:00
Unknown W. Brackets
5c1e66a910
Merge pull request #17228 from hrydgard/vfpu-fallbacks
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Add back our older VFPU approximations, as fallbacks if the table files are missing
2023-04-03 23:53:12 -07:00
Unknown W. Brackets
853fd2fb76
Merge pull request #17232 from hrydgard/vulkan-always-use-accurate-depth
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Don't use inaccurate depth with Vulkan on any GPU
2023-04-03 23:51:07 -07:00
Henrik Rydgård
0c82067edf
Manually remove that bloat from the filter file again
2023-04-03 22:39:03 +02:00
Henrik Rydgård
3a69569580
Don't use inaccurate depth with Vulkan on any GPU except some special-cased Mali drivers.
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Fixes #17044
2023-04-03 22:36:13 +02:00
Henrik Rydgård
f401a803a6
Fix VFPU table deployment on UWP
2023-04-03 22:20:11 +02:00
Henrik Rydgård
6a1f438ef4
UWP buildfix
2023-04-03 22:14:07 +02:00
Henrik Rydgård
3e587fc992
Merge pull request #17227 from hrydgard/libretro-audio-simplification
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Libretro audio simplification
2023-04-03 11:47:45 +02:00
Henrik Rydgård
aba026f7e9
Add back our older VFPU approximations, as fallbacks if files are missing.
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PR #16984 added more accurate versions of these functions, but they require
large lookup tables stored in assets/.
If these files are missing, PPSSPP would simply crash, which isn't good.
We should probably try to warn the user somehow that these files are
missing, though...
2023-04-03 11:33:41 +02:00
Henrik Rydgård
2d73551af2
Makefile/readme updates
2023-04-03 10:46:38 +02:00
Henrik Rydgård
1d0afd4867
libretro: Rip out the audio speed control logic, libretro should handle that internally.
2023-04-03 10:01:49 +02:00
Unknown W. Brackets
ecfd4759dd
Merge pull request #17224 from hrydgard/integer-scaling
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Add support for integer scale factor for display
2023-04-02 13:53:15 -07:00
Henrik Rydgård
c08c711006
Fix portrait mode integer scaling
2023-04-02 22:35:51 +02:00
Henrik Rydgård
d223d3c316
Rename CenterDisplayOutputRect to CalculateDisplayOutputRect
2023-04-02 22:29:08 +02:00
Henrik Rydgård
2fa93982ea
Add support for integer scale factor for display
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This is mainly useful if you want an authentic pixellated look with 1x
rendering (or software) and nearest display filter. It'll simply round
down the auto-scaled sized to the nearest integer scale factor,
configuring exactly which one isn't that interesting since they all are
gonna look good.
Fixes #17093
2023-04-02 22:29:08 +02:00
Henrik Rydgård
f1165bd2ae
Merge pull request #17225 from unknownbrackets/savestate-minor
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SaveState: Attempt to recover from missing files
2023-04-02 21:38:54 +02:00
Unknown W. Brackets
269f01f841
SaveState: Attempt to recover from missing files.
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If there were files open before that don't exist, things could go badly.
But we could at least load the state file and hope the game doesn't break.
That's better that refusing to load at all.
2023-04-02 12:17:59 -07:00
Henrik Rydgård
9f6338e098
Merge pull request #17222 from hrydgard/broadcom-disable-ubershader
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Turn off light ubershader generation on Broadcom GPUs.
2023-04-02 18:32:10 +02:00
Henrik Rydgård
bb351e0511
Merge pull request #17223 from hrydgard/cpp-17
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MSVC: Set language standard to c++17.
2023-04-02 18:31:35 +02:00
Henrik Rydgård
d996fb74d4
MSVC: Set language standard to c++17.
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Noticed that we were getting some new warnings after merging the
constexpr stuff.
2023-04-02 17:55:15 +02:00
Henrik Rydgård
1374fb040c
Turn off light ubershader generation on Broadcom GPUs.
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Attempt at working around #16824
2023-04-02 17:39:28 +02:00
Henrik Rydgård
aeff08eed7
Merge pull request #17221 from hrydgard/if-constexpr
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Use "If constexpr". Just #17197 rebased on master with some parts removed
2023-04-02 17:03:48 +02:00
Henrik Rydgård
3af961f3ba
Revert DrawPixel changes
2023-04-02 16:41:29 +02:00
Henrik Rydgård
fc62d587c0
Fix whitespace issues
2023-04-02 16:36:39 +02:00
Герман Семенов
122b63b9a8
GPU: using if constexpr
C++17 optimization
2023-04-02 16:36:37 +02:00
Герман Семенов
8d5af48efd
Core: using if constexpr
C++17 optimization
2023-04-02 16:35:57 +02:00
Henrik Rydgård
30b0f83e21
Merge pull request #17219 from hrydgard/vulkan-fix-debug-validation-error
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Vulkan: Fix a couple of validation errors
2023-04-02 11:23:23 +02:00
Henrik Rydgård
d1e21ab896
Fix return value from control mapper Key. Fixes volume key issue on Android.
2023-04-02 10:41:26 +02:00
Henrik Rydgård
9ae1e10a1b
Texture upload: Correct the initial barrier before upload.
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Validation caught some weirdness here.
Might possibly help #14774 ?
2023-04-01 23:48:24 +02:00
Henrik Rydgård
885415949e
Vulkan: Fix ordering of debug labels, fixing a new validation error.
2023-04-01 23:29:30 +02:00
Henrik Rydgård
c1026941f4
Merge pull request #17218 from hrydgard/vulkan-disable-input-attachments
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Vulkan: Disable framebuffer fetch (through input attachments) for now.
2023-04-01 23:28:23 +02:00
Henrik Rydgård
5e6d181eb6
Vulkan: Disable framebuffer fetch (through input attachments) for now.
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This is a conceptually cool trick that just doesn't seem to be worth
it, compared to the old approach of copy + blend-in-shader. I haven't
found any game that benefits more than absolutely minimally, and having
two paths to test isn't great, when the win is so small.
So I'm disabling it. I'm keeping the code for now, but might clear it
out later.
Fixes #17069
2023-04-01 23:07:32 +02:00
Unknown W. Brackets
94b4a84fe0
Merge pull request #17217 from hrydgard/logic-fix
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Controls: Logic fix, optimization, remove hack
2023-04-01 14:06:15 -07:00
Henrik Rydgård
9146020aa4
Logic fix, optimization, remove hack. See post-comments on #17215
2023-04-01 22:45:26 +02:00
Henrik Rydgård
47785aa2bb
Merge pull request #17215 from hrydgard/multi-mapping-input
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Control map multiple keys to one output
2023-04-01 20:47:45 +02:00
Henrik Rydgård
0d2c29975f
Merge pull request #17216 from lvonasek/hotfix_openxr_glitches
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OpenXR - Render glitches fixed
2023-04-01 20:36:20 +02:00
Henrik Rydgård
33ba6f6f1a
Fix for menu navigation with DInput controllers on Windows. Bit of a hack.
2023-04-01 20:28:48 +02:00
Henrik Rydgård
c1b5aed9b7
Cleanup, confine g_controllerMap access to KeyMap.cpp
2023-04-01 20:28:42 +02:00
Luboš Vonásek
de089c3fee
Merge branch 'hrydgard:master' into hotfix_openxr_glitches
2023-04-01 20:17:25 +02:00
Lubos
de462f481f
OpenXR - Disable stereo in Motorstorm
2023-04-01 19:48:53 +02:00