Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
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* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
ANR2ME
43beb26896
Added psp.gameplayer.club public Adhoc Server.
2022-06-26 19:47:33 +07:00
jdgleaver
75bd828a5d
(libretro) Add option to detect and notifiy frontend of internal frame rate changes (60 <-> 30 <-> 20 fps, etc.) + restore 'Duplicate Frames in 30 Hz Games' core option
2022-05-17 16:22:29 +01:00
Bram Verweij
2da2525414
Limit minimum timeout to [0, 100, 200, ..., 5000]
2022-05-15 11:06:34 +02:00
Bram Verweij
4dbeb5cd57
For Libretro -DUSE_DISCORD=1 is not added in CMakeLists.txt
2022-05-14 21:01:37 +02:00
Bram Verweij
f74b884526
Let port offset cover the entire range in steps of 1k
2022-05-14 19:44:59 +02:00
Bram Verweij
47a52d2db9
Remove options for network chat, since these only work for standalone
2022-05-14 11:17:28 +02:00
Bram Verweij
eab3320e20
Make MAC address configurable and randomize when not set
2022-05-14 00:34:25 +02:00
Bram Verweij
8a6c1f803f
Fix update of chat screen position
2022-05-13 22:40:50 +02:00
Bram Verweij
25e380577a
Disable UPnP by default
2022-05-13 20:21:20 +02:00
Bram Verweij
2b1d40706c
Correct indentation and some strings
2022-05-13 16:59:21 +02:00
Bram Verweij
899efa4a45
Expose networking options in libretro core
2022-05-13 16:48:06 +02:00
Henrik Rydgård
3b9ab88b21
Add utility class VulkanBarrier
2022-05-01 10:20:11 +02:00
Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
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We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets
b71f17586e
Switch: Avoid loading Vulkan.
2022-04-02 16:34:13 -07:00
Stuart Kenny
c48680ccdb
Add missing Config.h include
2022-02-09 11:39:05 +00:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
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Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Stuart Kenny
1a3fed4344
Expose 2xBRZ texture filter option.
2022-01-27 08:27:04 +00:00
Unknown W. Brackets
a0a9b1e89b
softgpu: Add class to manage and enqueue for bins.
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For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e
Add a simple GPU profiler to profile individual events, rather than full passes.
2021-12-12 12:11:54 +01:00
jdgleaver
cdbebc1898
(libretro) Force enable g_Config.bRenderDuplicateFrames + minor audio buffer tweaks
2021-12-07 16:21:59 +00:00
twinaphex
df8dbd8861
(Libretro) Reimplement audio -
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* Move audio callback to the main thread (fixes the longstanding hang
issues when using OpenGL)
* 64ms on desktop isn't enough due to excess buffering going on in this
emulator. Set default to 128ms instead.
* Different audio approach is necessary due to the following: it sets a
fixed framerate of 60, then sends either too many or too few audio
samples per frame in order to force the frontend to run at the correct
speed (.e.g. making the frontend run in slow motion for games that run
at 30fps) - this is undesirable for libretro, we want a consistent
amount of audio samples per batch. See further comments in libretro.cpp
for more information
2021-12-05 17:31:36 +01:00
Unknown W. Brackets
3d5bced296
softjit: Rename reg cache so it can be reused.
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Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
ae3299ea04
softjit: Add stubbed DrawPixel for x64.
2021-11-26 08:21:11 -08:00
Stuart Kenny
c0e61c9658
Add review suggestion.
2021-11-25 16:03:23 +00:00
Stuart Kenny
d609a7c8bf
Destroy backbuffer when shutting down vulkan conext.
2021-11-25 15:32:44 +00:00
Stuart Kenny
afdd51c0e6
Build with correct preprocessor flag
2021-11-24 16:37:29 +00:00
Henrik Rydgård
8f29d9542c
Buildfixes
2021-11-22 19:53:00 +01:00
Unknown W. Brackets
09dc38080a
softgpu: Move draw pixel code to separate file.
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This separates things better anyway. No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets
953200c995
softgpu: Add func to calculate pixel func ID.
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This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
Stuart Kenny
6882070df2
Fix crash on close content after cached GPU pointer cleanup.
2021-11-17 20:33:44 +00:00
Unknown W. Brackets
5b5a8c9c05
libretro: Expose bool system properties.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
9730251132
UI: Remove I/O on thread setting.
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Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Unknown W. Brackets
be5c6306d2
libretro: Remove auto texture scaling option.
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Functionality removed in 887f610
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2021-10-05 19:33:13 -07:00
Stuart Kenny
825a84a5d1
Wire inflight frames config setting to render managers.
2021-09-11 19:05:34 +01:00
Stuart Kenny
d88fec8950
Decouple Vulkan context object destruction from retroarch's ContextDestroy call
2021-09-10 20:38:52 +01:00
Stuart Kenny
f442f4012c
Expose texture shader core option.
2021-09-08 16:42:11 +01:00
Stuart Kenny
6350b41d3f
Expose new texture filtering option and fix runtime changing texture upscale mode
2021-09-08 09:27:15 +01:00
Unknown W. Brackets
bac7def66b
libretro: Fix typo.
2021-09-06 19:47:39 -07:00
Henrik Rydgård
be87acf62b
libretro: Fix defaults for texture_scaling_level and inflight_frames
2021-09-07 00:51:28 +02:00
Stuart Kenny
feade27cd3
Review style fixes.
2021-09-06 21:01:17 +01:00
Stuart Kenny
c593da050c
Expose inflight frames as core option.
2021-09-06 20:14:08 +01:00
Stuart Kenny
0f45c95d17
Fix capitalization in core option labels.
2021-09-06 20:13:07 +01:00
Stuart Kenny
6db91abf17
Move core initialization code out of retro_load_game method
2021-09-06 20:10:13 +01:00
Stuart Kenny
3b39b6fcaa
Do not fast forward by default.
2021-09-06 20:03:57 +01:00
Stuart Kenny
da4652aa2a
Do not skip SwapBuffer() when skipDrawReason set.
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Fixes nothing being rendered with high frameskip ratios.
2021-09-06 20:00:50 +01:00
bslenul
5ba544ebab
[Libretro] Small core options cleanup + create a new git-version.cpp instead of appending stuff in it
2021-08-30 16:38:37 +02:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
0c34c939ad
Merge pull request #14749 from amverweij/rename-vk-externals-v3
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Rename Vulkan externals
2021-08-21 13:45:06 +02:00
Bram Verweij
a31cbe42d2
Rename namespace to PPSSPP_VK, remove indentation
2021-08-21 12:39:15 +02:00