Unknown W. Brackets
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83548041e2
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Handle WM_PAINT in ge debugger, cleanup.
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2013-10-06 22:17:50 -07:00 |
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Unknown W. Brackets
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ff0ac74154
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Make it possible to pan the texture while zoomed.
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2013-10-05 18:30:31 -07:00 |
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Unknown W. Brackets
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f4b657d3e9
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Double click in ge dbg to toggle shrink-to-fit.
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2013-10-05 18:14:29 -07:00 |
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Unknown W. Brackets
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1183c41ed0
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In ge debugger, ignore tex alpha based on texfunc.
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2013-10-05 17:32:41 -07:00 |
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Unknown W. Brackets
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c104c6dee8
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Add plumbing to show depth/stencil in ge debugger.
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2013-10-05 17:27:28 -07:00 |
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Unknown W. Brackets
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da56ef24cb
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Format a few more state values in ge debugger.
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2013-10-03 01:27:54 -07:00 |
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Unknown W. Brackets
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2a2b9fa4cc
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Add addresses and missing cmds to ge debugger.
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2013-10-03 01:11:24 -07:00 |
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Unknown W. Brackets
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67b1a03f90
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Only break on a changed texture, not every level.
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2013-10-03 00:49:16 -07:00 |
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Kingcom
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524fd29716
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Add range selection
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2013-10-02 08:51:21 +02:00 |
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Kingcom
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f388697f88
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Right click menu for CtrlDisplayListView
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2013-10-02 00:41:37 +02:00 |
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Henrik Rydgård
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a176fb85d3
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Merge pull request #4013 from unknownbrackets/debugger
Add basic plumbing for texture breakpoints
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2013-10-01 14:40:45 -07:00 |
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Peter Tissen
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edfec927f4
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included <algorithm> to make sure all compilers find std::max with no errors
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2013-10-01 17:00:51 +02:00 |
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Unknown W. Brackets
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444784d3cc
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Add basic plumbing for texture breakpoints.
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2013-10-01 07:53:00 -07:00 |
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Kingcom
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6c3a0643ca
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Toggle with space
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2013-10-01 12:08:48 +02:00 |
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Kingcom
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5effea670a
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Toggle display list breakpoints
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2013-10-01 12:05:19 +02:00 |
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Unknown W. Brackets
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930621b7a9
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Fix typos.
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2013-10-01 00:29:19 -07:00 |
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Unknown W. Brackets
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a8774f0695
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Add special formats for most tests.
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2013-09-30 23:49:44 -07:00 |
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Unknown W. Brackets
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10e446d225
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Notify of shutdown *after* setting coreState.
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2013-09-30 23:36:57 -07:00 |
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Unknown W. Brackets
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4ae41d4206
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Format texture types in the GE debugger.
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2013-09-30 23:28:07 -07:00 |
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Unknown W. Brackets
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689b437b8f
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Show disabled in a less obscure way.
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2013-09-30 23:22:47 -07:00 |
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Unknown W. Brackets
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540243b1f9
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Add a bunch more state values to GE dbg.
This is basically all of them, I think.
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2013-09-30 23:20:15 -07:00 |
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Unknown W. Brackets
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45b08bc6af
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Clean up float formatting, oops.
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2013-09-30 08:30:30 -07:00 |
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Unknown W. Brackets
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97de7a6fbd
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Add a tab for texture-related settings to GE dbg.
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2013-09-30 08:18:28 -07:00 |
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Unknown W. Brackets
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99b449661c
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Improve state value formatting in GE debugger.
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2013-09-30 08:13:05 -07:00 |
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Unknown W. Brackets
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d0abc03be4
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Add a few more tabs (not complete.)
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2013-09-30 07:48:54 -07:00 |
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Unknown W. Brackets
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37d94b041e
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Add a tab for flags to the ge debugger.
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2013-09-30 07:48:54 -07:00 |
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Kingcom
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aae0b98cfe
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Display list tab
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2013-09-29 01:02:05 +02:00 |
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Unknown W. Brackets
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f5ee058fbc
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Oops, fix debug build.
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2013-09-28 12:21:20 -07:00 |
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Henrik Rydgård
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b0189b9557
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Merge pull request #3942 from Kingcom/GEDebugger
Add tab control to GEDebugger (and more)
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2013-09-28 12:08:27 -07:00 |
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Kingcom
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72faf8c8ab
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Move tab control into separate class
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2013-09-28 20:57:02 +02:00 |
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Kingcom
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c4dbe37444
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Add function to add a Dialog tab
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2013-09-28 17:23:14 +02:00 |
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Kingcom
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478962ae2c
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Resize GEDebugger and save position
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2013-09-28 16:04:56 +02:00 |
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Kingcom
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513223ea4f
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-Step through display list with F10/F11
-accelerator changes
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2013-09-28 14:34:08 +02:00 |
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Unknown W. Brackets
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da1d700904
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Attempt to support rendering depth/stencil.
But no interface yet. I can't tell if it works, I just get black...
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2013-09-28 02:38:05 -07:00 |
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Kingcom
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b6d49f09bc
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
Conflicts:
Windows/GEDebugger/GEDebugger.cpp
Windows/GEDebugger/GEDebugger.h
Windows/ppsspp.rc
Windows/resource.h
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2013-09-28 10:39:28 +02:00 |
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Unknown W. Brackets
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4b9056fa02
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Shutdown cleanly even when GE debugger is paused.
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2013-09-28 00:32:45 -07:00 |
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Unknown W. Brackets
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2a75ad2ebf
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Ignore framebuffer alpha in preview, often 0.
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2013-09-27 23:52:06 -07:00 |
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Unknown W. Brackets
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6f6013a6f8
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Add a separate button to step by op/cmd.
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2013-09-27 23:46:04 -07:00 |
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Unknown W. Brackets
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ba289c1e73
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Show alpha in textures in the GE debugger.
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2013-09-27 23:36:23 -07:00 |
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Unknown W. Brackets
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d734b59904
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Add a preview for the current texture as well.
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2013-09-27 22:46:09 -07:00 |
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Kingcom
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c86d3b81d9
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Some more changes
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2013-09-27 18:03:08 +02:00 |
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Kingcom
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7945f5cb7f
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Make GEDebugger the parent, not the tab control
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2013-09-27 15:38:20 +02:00 |
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Kingcom
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68edc4ffcf
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Add tab control to GEDebugger
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2013-09-27 13:11:11 +02:00 |
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Kingcom
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94b04d7326
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Highlight stall address with a red background
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2013-09-26 12:31:58 +02:00 |
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Kingcom
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124b11f29d
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Highlight stall address
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2013-09-26 10:24:41 +02:00 |
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Kingcom
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98f4273dcc
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Simple display list view
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2013-09-25 15:24:53 +02:00 |
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Kingcom
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443f9bdfd5
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Fix spaces
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2013-09-24 20:11:42 +02:00 |
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Kingcom
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312f957963
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Change how SimpleGLWindow is constructed and move it to the resource file
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2013-09-24 20:06:25 +02:00 |
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Unknown W. Brackets
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4cae7bf8d3
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Defer initialization of the GE dbg preview.
Maybe it's causing slowdown on some cards to init a new context?
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2013-09-23 23:45:37 -07:00 |
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Unknown W. Brackets
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2b28bdbea0
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Fix 32-bit ge debugger (broken cond vars.)
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2013-09-23 01:19:13 -07:00 |
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Unknown W. Brackets
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6a313ac204
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Support flipped and not flipped buffers.
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2013-09-22 22:37:37 -07:00 |
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Unknown W. Brackets
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47b43e997f
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Support 16 bit buffers in the GE debugger too.
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2013-09-22 22:25:55 -07:00 |
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Unknown W. Brackets
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0ad5bcf1df
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Center the display on top of the checkerboard.
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2013-09-22 20:40:13 -07:00 |
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Unknown W. Brackets
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4021acd3f8
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Draw a checkerboard pattern behind the image.
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2013-09-22 20:36:58 -07:00 |
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Unknown W. Brackets
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6073317591
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Support render res. above 1x in ge debugger.
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2013-09-22 20:14:31 -07:00 |
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Unknown W. Brackets
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d38916dea7
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Add a quick and dirty render preview.
Now it's actually semi useful already.
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2013-09-22 19:05:33 -07:00 |
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Unknown W. Brackets
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2ad5167f75
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Better to have its own directory.
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2013-09-22 11:03:29 -07:00 |
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