Henrik Rydgard
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9165c0b3a9
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Add zoom setting to Windows version. Doesn't work while playing.
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2012-11-17 17:46:05 +01:00 |
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Henrik Rydgard
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df63a78088
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Buildfix
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2012-11-17 15:33:16 +01:00 |
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Henrik Rydgard
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64e476c199
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Merge branch 'unknownbrackets-sema-cleanup'
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2012-11-17 15:06:48 +01:00 |
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Henrik Rydgard
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423bba5d8d
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Some optimization and minor fixes
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2012-11-17 15:06:10 +01:00 |
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Henrik Rydgard
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184d5b9443
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Merge branch 'sema-cleanup' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-sema-cleanup
Conflicts:
pspautotests
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2012-11-17 15:05:30 +01:00 |
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Henrik Rydgard
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5a48578a12
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Rewrite audio line output. Now deterministic (from the game's POV) and smoother.
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2012-11-17 14:20:59 +01:00 |
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Unknown W. Brackets
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f946018e86
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Update tests.
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2012-11-17 02:22:27 -08:00 |
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Unknown W. Brackets
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157858819b
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Additional semaphore fixes with updated tests.
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2012-11-17 01:43:01 -08:00 |
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Henrik Rydgard
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ba171c8360
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Fix scaling for 16-bit UVs
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2012-11-16 17:19:28 +01:00 |
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Henrik Rydgard
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4c1ae9e81c
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Do indexed draws properly with glDrawElements where possible. Fix sprite culling issue (winding order).
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2012-11-16 16:43:16 +01:00 |
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Henrik Rydgard
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7c9107030d
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Speed up T&L by only transforming/lighting each vertex once, for indexed draws
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2012-11-16 16:19:37 +01:00 |
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Henrik Rydgard
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e627e1aeb2
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Culling and decode fixes.
Road is visible in MotoGP
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2012-11-16 15:35:41 +01:00 |
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Henrik Rydgard
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85c408d329
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-11-16 15:18:10 +01:00 |
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Henrik Rydgard
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e5c6cf965b
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Fixes and optimizations to vertex decoding and lighting.
Motorcycles are now visible in MotoGP.
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2012-11-16 15:16:14 +01:00 |
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Henrik Rydgård
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509ae819ab
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Merge pull request #54 from unknownbrackets/sema-cleanup
Semaphore func cleanup
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2012-11-16 02:33:09 -08:00 |
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Unknown W. Brackets
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2e9e61dfc6
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CancelSema: adjust scheduling to match PSP.
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2012-11-16 01:50:26 -08:00 |
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Unknown W. Brackets
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8517fbe761
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PollSema: don't allow values <= 0.
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2012-11-16 01:41:54 -08:00 |
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Unknown W. Brackets
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71e57043e8
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SignalSema: throw an error on overflow.
This is what the PSP does.
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2012-11-16 01:32:00 -08:00 |
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Unknown W. Brackets
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dd14450424
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CreateSema: Truncate and validate like the PSP.
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2012-11-16 01:26:04 -08:00 |
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Unknown W. Brackets
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0ab19c18e5
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Wrap sceKernelCreateSema().
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2012-11-16 00:06:44 -08:00 |
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Unknown W. Brackets
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4191d40187
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Add notes about PRIORITY attribute.
Not supported yet.
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2012-11-15 23:55:23 -08:00 |
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Henrik Rydgard
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2bed15f122
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The mystery VFPU op turned out to be vmax. Bug in decoding table, sigh.
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2012-11-15 13:19:04 +01:00 |
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Henrik Rydgard
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a8709b5df1
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-11-15 10:16:07 +01:00 |
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Henrik Rydgard
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90654bcd0e
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VFPU fixes, misc
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2012-11-15 10:15:40 +01:00 |
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Henrik Rydgård
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4b07194098
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Merge pull request #53 from Orphis/clut5551
Windows build fix + clut fix
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2012-11-15 00:29:36 -08:00 |
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Florent Castelli
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cace547f8a
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Fix colors for textures with 5551 clut
Fixes NAMCO logo in the Tales of Eternia intro, which is now red.
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2012-11-15 01:51:40 +01:00 |
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Florent Castelli
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65a89d08b8
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Define XUSER_MAX_COUNT for those who don't have the DirectX SDK
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2012-11-15 01:51:39 +01:00 |
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Henrik Rydgård
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790451905b
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Merge pull request #52 from tmaul/master
Make sceUtility tests pass.
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2012-11-14 15:09:33 -08:00 |
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kev :)
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d0fdd4c172
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Make sceUtility test pass (assuming the last line is wrong)
It has to be more correct than before even if its still not 100%
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2012-11-14 23:05:58 +00:00 |
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Henrik Rydgård
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f6ebad2f81
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Merge pull request #51 from tmaul/master
Make the directory test pass
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2012-11-14 13:30:57 -08:00 |
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kev :)
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3764f48bee
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Make the directory test pass
The test for this might need to be extended to see what happens with
multiple sub folders and large files, and i do question the expected
size of '..'
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2012-11-14 21:24:57 +00:00 |
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Henrik Rydgård
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1e854170e4
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Merge pull request #50 from tmaul/master
Some stubs and some stub changes
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2012-11-14 11:11:09 -08:00 |
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Henrik Rydgard
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45693c2dc1
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-11-14 20:08:42 +01:00 |
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Henrik Rydgard
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7c0664ffc7
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vcmp should only modify the affected bits in CC. The cpu/vfpu/base/vfpu test now works.
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2012-11-14 20:08:18 +01:00 |
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kev :)
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0753643dc4
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More stubs
And one possible hack..
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2012-11-14 18:52:06 +00:00 |
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kev :)
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0b1f2f59c4
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A few more stubs
Stubbed out some missing inet functions used by a couple of games
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2012-11-14 18:33:18 +00:00 |
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kev :)
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435c69196a
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This is used by a couple of games.
stubbed out to make them shutup.
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2012-11-14 18:16:13 +00:00 |
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Henrik Rydgård
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66c115ecd5
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Merge pull request #47 from xsacha/master
Blackberry 10 port
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2012-11-14 08:19:57 -08:00 |
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Henrik Rydgård
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2703289d45
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Merge pull request #7 from xsacha/master
Blackberry 10 port
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2012-11-14 08:10:45 -08:00 |
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Sacha
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fa2b68e19a
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Fix for file UI on Blackberry
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2012-11-15 01:43:33 +10:00 |
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Unknown W. Brackets
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306274ffdf
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Fix iterator in sceKernelSignalSema().
I'm sure we dont' want to change s.
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2012-11-14 07:42:21 -08:00 |
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Sacha
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4aed48d29f
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Fix for file UI on Blackberry
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2012-11-15 01:40:44 +10:00 |
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Henrik Rydgard
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8a8a4fa736
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Fix the list of libraries for one more build type in the vcxproj
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2012-11-14 12:56:55 +01:00 |
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Unknown W. Brackets
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5c69d6169f
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Use WriteStruct() in sceKernelReferSemaStatus().
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2012-11-14 00:13:17 -08:00 |
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Henrik Rydgard
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6b51afb5fd
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Update tests
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2012-11-14 00:47:00 +01:00 |
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Henrik Rydgard
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0019d88a44
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Merge branch 'master' into mediaengine
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2012-11-13 20:41:55 +01:00 |
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Henrik Rydgard
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059bb3c40c
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Buildfix, bugfix. Fixes issue 46.
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2012-11-13 20:10:48 +01:00 |
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Henrik Rydgard
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8053c244b8
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Implement large chunks of sceMpeg and scePsmf with JPSCP as a guide.
Not yet hooked up to FFMPEG and doesn't quite work yet.
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2012-11-13 18:07:20 +01:00 |
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Sacha
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8c9f9ae1cf
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Clean up SDL/CMakeLists, clean up Blackberry build process, further reduce memory allocation (needed for Dev Alpha)
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2012-11-14 02:20:01 +10:00 |
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Henrik Rydgård
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3048a114d8
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Merge pull request #45 from unknownbrackets/master
Include XInput.lib in all configurations
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2012-11-13 02:04:56 -08:00 |
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