Commit Graph

319 Commits

Author SHA1 Message Date
Henrik Rydgård
84d41a776c compat: Enable 60fps limit and warning for wrong clock freq for Tekken 6. 2019-03-01 08:12:02 +01:00
Henrik Rydgard
c28bbde053 Add more games to RequireBlockTransfer. Plus, for whatever reason we seem to have a separate compat.ini for UWP, update it.
See #11558
2019-02-21 09:52:47 +01:00
Henrik Rydgard
13c85b127d Add a large number of missing Game IDs to compat.ini. May help various Phantasy Star and SOCOM issues, in particular.
Like #9118, #8492, #10749. #11814, #9802
2019-02-20 13:54:10 +01:00
Henrik Rydgard
8863ceaa6a Another GOW game ID. See #11815 2019-02-20 13:18:38 +01:00
Henrik Rydgard
e226c0414a compat.ini: More IDs to lists of games requiring default CPU freq and buffered rendering. 2019-02-20 10:32:12 +01:00
Henrik Rydgard
7452c69ac4 A lot more GoW game IDs.
Should probably go through compat.ini and look up more games in our reporting...
2019-02-20 09:39:02 +01:00
Henrik Rydgård
e9633447cd Followup to last commit: Also add IDs for GOW demos. 2019-02-19 23:48:40 +01:00
Henrik Rydgård
00247ba3e0 Fix one instance of #11815. Hope there aren't a lot more missed GOW IDs. 2019-02-19 23:45:08 +01:00
Henrik Rydgard
9e8341cf88 Enable BlockTransferAllowCreateFB for Ys Seven as discussed in #11669 2019-02-14 09:54:40 +01:00
6alileo
82fec6510a
add controllers 2019-02-10 16:40:02 -08:00
Henrik Rydgard
bff58d0921 Update lang 2019-02-07 15:44:26 +01:00
Henrik Rydgård
d43858dfc7 Enable the FPS limit for F1 2006, too. 2019-02-06 18:31:02 +01:00
Henrik Rydgard
47a9145355 Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard
3d114c5bca Compat: Force realistic UMD timing for F1 2006. Fixes #9193 but not the game, since there's also #11177. 2019-02-06 10:45:12 +01:00
Henrik Rydgård
ac8d1deebd Update armips submodule with bugfix. Also lang. 2019-01-22 08:38:01 +01:00
Henrik Rydgård
b86c96261a Update to latest gradle, update lang submodule. 2019-01-15 23:35:59 +01:00
mygizli04
501ec51c6b
Removing a now unused file.
I don't use a premade logo anymore, since 
1) It made it look like crap on newer devices
2) It took some space ( I mean it's 418KB but still )
2019-01-06 14:06:02 +04:00
Henrik Rydgård
12e54baebb Update lang submodule 2019-01-02 15:07:18 +01:00
mygizli04
cf173db040
A new logo file
( I couldn't find a actual logo file, well i'm just including this in case i can't find the actual files )
2019-01-01 01:23:48 +04:00
Henrik Rydgård
6b975caa3b Update lang submodule 2018-12-26 20:32:21 +01:00
Henrik Rydgård
fb3ba70074 Update lang 2018-12-20 11:16:37 +01:00
Henrik Rydgård
b95c76f3bb Update lang again 2018-12-01 12:30:31 +01:00
Henrik Rydgård
636a7a2601 Update lang 2018-11-30 10:57:56 +01:00
sum2012
b82b42fab0 Use compat setting instead 2018-11-27 22:45:51 +08:00
Henrik Rydgård
6269d9b893 Support virtual readbacks for detected-memcpy framebuffer copies, delete MotoGP hack. 2018-11-12 08:20:28 +01:00
Henrik Rydgård
7abbc1bebd Add compat flag to allow virtual framebuffer readbacks (auto-create fb from readback destination). Does not yet work outside VRAM but should fix Digimon Adventure. 2018-11-12 08:20:27 +01:00
Henrik Rydgård
886a1e031b Update lang 2018-11-03 17:52:09 +01:00
Henrik Rydgård
8a186869dc Update lang yet again 2018-10-31 16:28:41 +01:00
Henrik Rydgård
bb656a0f0f Update lang submodule 2018-10-30 10:28:16 +01:00
Henrik Rydgård
5807ad0d7f Update lang submodule again 2018-10-27 09:44:57 +02:00
Henrik Rydgård
696ab7bbcd Update lang submodule 2018-10-27 07:33:07 +02:00
Henrik Rydgård
2f75d12937 Update lang submodule 2018-10-25 20:15:32 +02:00
Henrik Rydgård
93047a0928 Update lang 2018-10-24 18:25:17 +02:00
Henrik Rydgård
42a73e4c76 Fix minor bug in natural.vsh, which caused a gl_error that I ran into when tracing another bug 2018-10-20 12:15:58 +02:00
zerojay
cf15f3dfa2
Added 8Bitdo SN30 Pro (Switch Profile) controller 2018-10-15 18:07:45 -04:00
Henrik Rydgård
41a27be10e Update assets/lang submodule 2018-09-23 16:28:58 +02:00
ystlong
39eedc6386
add BTP-BD2F joystick gamecontroller map 2018-08-26 15:27:16 +08:00
hissingshark
b5bfef2d03 Added Gioteck VX2 detection 2018-06-16 22:27:00 +01:00
Henrik Rydgård
6db008fc02 Update lang submodule again 2018-06-04 22:02:10 +02:00
Henrik Rydgård
aadced94f5 Update lang submodule 2018-06-01 17:31:29 +02:00
Henrik Rydgård
e8da82c011 Update lang 2018-05-26 14:26:32 +02:00
Henrik Rydgård
4adb1263af Update lang submodule 2018-05-04 22:36:19 +02:00
Henrik Rydgård
0479255f76 Let's try it on SR2 as well. 2018-04-13 18:28:38 +02:00
Henrik Rydgård
0ac6cea34d Add a queue processing hack for Sonic Rivals too. Now it's fast. 2018-04-13 18:05:04 +02:00
Henrik Rydgård
413a204138 Vulkan: Semi-gross hack that massively improves the perf of MGS2:Acid. 2018-04-13 17:32:56 +02:00
Henrik Rydgård
f551d2742b Update lang submodule (restore software skinning option) 2018-04-10 16:29:26 +02:00
Henrik Rydgård
e4a333a467 Update lang submodule 2018-04-07 16:01:05 +02:00
LunaMoo
ffac542f95 Change to int to allow higher supersampling scale. 2018-04-02 13:44:28 +02:00
LunaMoo
199106cad6 Add SSAA flag for post process shaders,
enforces 2x auto resolution, to be used with blurry effects
Also includes a perf. friendly example using simplified gauss filter
2018-04-01 17:00:10 +02:00
Leo
c637023cd6 Fixed the new shader error on OpenGL ES (#10799)
* Fixed the new shader error on OpenGL ES

* Fixed Natural Color PP shader error on OpenGL ES

* Updated to match the changes.

* Delete naturalA.vsh
2018-03-26 21:28:32 +02:00
LunaMoo
296481703f Quick try on fixing new shader for mobiles that are less forgiving. 2018-03-25 16:54:41 +02:00
Leo
8e8c21fa0b Added new Natural Colors PP shader (removed blur) (#10782)
Add Natural Colors shader with removed blur.
2018-03-24 20:51:38 +01:00
Henrik Rydgård
73df7d31db Remove "experimental" tag from Hardware Tessellation 2018-03-24 17:37:17 +01:00
crocket
b7fa253192 Map SDL controller's back button to Sony DualShock 4 V2's share button
It turns out that `back` button is actually `select` button on PSP.
I confirmed this by clicking touchpad in a game.

`select` button maps to `share` button on Sony DualShock 4 V2.
2018-03-18 19:52:08 +09:00
Henrik Rydgård
a966403def Add another SDL game controller config, fixing #10724 2018-03-17 23:42:10 +01:00
Henrik Rydgård
45464896d2 Update lang submodule 2018-03-16 16:45:27 +01:00
Henrik Rydgård
6e1821a8c7 Experimenally try a new gamecontrollerdb.txt line for 360 wireless receiver on linux. See #10181 2018-01-17 11:18:20 +01:00
Henrik Rydgård
d3f8a4db05 Update lang submodule 2018-01-11 16:56:11 +01:00
Henrik Rydgård
ea387b2a48 WIP vulkan on linux stuff 2017-12-21 10:48:00 +01:00
Henrik Rydgård
525cce095a Implement warning when trying to play Ghost of Sparta with a modified CPU clock, as suggested by unknownbrackets in #7411 2017-12-17 13:14:06 +01:00
Henrik Rydgård
4fae9e37d4 Update lang submodule 2017-12-13 20:51:47 +01:00
Henrik Rydgård
1d2dbdcebc Update submodule lang 2017-12-05 08:27:58 +01:00
Henrik Rydgård
fc0f3513bd Disable "Accurate Depth" in Burnout games, they have trouble with it on Mali (Z-fighting...) 2017-12-04 15:15:12 +01:00
Henrik Rydgård
00d4da40ae Update lang 2017-12-02 12:06:56 +01:00
Henrik Rydgård
598514189f Update lang submodule 2017-11-29 12:17:36 +01:00
Henrik Rydgård
6a3d41892a Workarounds for issue with "accurate depth". See #9545, #10087 2017-11-21 12:11:05 +01:00
LunaMoo
66f88633ae Add missing ID for CTTR compat hack. 2017-11-14 11:26:16 +01:00
Henrik Rydgård
05930ea32e MotoGP: Compat hack to disable framebuffer readbacks.
This is the only known game to copy its framebufer to RAM before display on every frame and we already have a
hack so we can display the high resolution framebuffer, but we still did the readback for no good reason.

This eliminates the readback.
2017-11-10 16:32:56 +01:00
Henrik Rydgård
18fc78b34e Update lang submodule 2017-10-17 15:08:29 +02:00
Henrik Rydgård
f6bf1d5d7c Add a controller profile for X360 controllers on RPI, fixes issue #10019 2017-10-17 15:08:17 +02:00
Bracket-
fef709bd34 gamecontrollerdb.txt: Add 8Bitdo NES30 Pro mappings for Linux 2017-10-01 16:29:57 -04:00
orbea
c9dc36a418 Add Horipad One config. 2017-09-29 17:33:06 -07:00
Henrik Rydgård
5686939e2c Update lang submodule 2017-09-23 21:27:17 +09:00
LunaMoo
5b75d2af20 Add uniform to make post process aware of videos.
And an example effect ~ subtle AA in-game/heavy smoothing for videos.
2017-09-13 08:13:51 +02:00
Soul_Est
c1f438c578 Add Sony PS3 controller mappings 2017-09-03 16:44:37 -04:00
Henrik Rydgård
2180b1d557 Another couple of control mappings, see #9825 2017-08-25 16:22:14 +02:00
Henrik Rydgård
d383976625 Merge pull request #9902 from VVVFO/master
Add controller entries from gabomdq/SDL_GameControllerDB
2017-08-16 10:25:08 +02:00
Qingning Yao
f3575c8196 Add controller entries from gabomdq/SDL_GameControllerDB
Before using gabomdq/SDL_GameControllerDB as submodule, there's a few entries that exists in our current file but not in that repository. I have created a [pull request](https://github.com/gabomdq/SDL_GameControllerDB/pull/149) for that repo, and before that get merged, this could be a direct temporary fix to #9872 and #9825 and many more potential controller support issues.
2017-08-16 15:18:16 +08:00
Henrik Rydgård
945f57af39 Update lang, add language name for Laotian 2017-08-08 20:16:37 +02:00
Henrik Rydgård
107e085ec0 Update submodule lang 2017-08-01 10:48:23 +02:00
Henrik Rydgård
f8213a914a Update lang submodule 2017-07-24 16:05:35 +02:00
wodencafe
b9ed5827a5 Update gamecontrollerdb.txt
Add support for NYKO CORE Gamepad
2017-07-09 17:11:47 -05:00
Henrik Rydgård
9687873417 Merge pull request #9749 from LunaMoo/byeHack
Remove obsolete workaround from 5xBR
2017-05-31 15:08:35 +02:00
LunaMoo
20aa1f8250 Remove obsolete workaround. 2017-05-31 15:00:30 +02:00
Henrik Rydgård
5b3ca89ee2 Update lang submodule 2017-05-31 14:03:07 +02:00
Henrik Rydgård
280a41b9a8 Merge branch 'ps1controller' of https://github.com/Maradonna90/ppsspp into Maradonna90-ps1controller 2017-05-26 10:01:36 +02:00
Henrik Rydgård
f9b2272fd3 Update lang 2017-05-09 10:30:56 +02:00
Anarky
94db23fb60 Linux: add another PS3 controller GUID 2017-04-17 18:36:58 +02:00
Henrik Rydgard
d2172c73d6 Update lang submodule 2017-04-13 01:10:17 +02:00
Henrik Rydgård
56c3753bb4 Merge pull request #9583 from sum2012/lang
Update lang
2017-04-10 17:11:13 +02:00
seek-ntr0py
2c8c3c391e Linux: Added support for Hidromancer gamepad device driver 2017-04-09 22:51:21 -07:00
Marco
ec7b299c25 added ps1controller mapping in gamecontrollerdb for Linux 2017-04-09 15:06:23 +02:00
sum2012
9c1aba21ce Update lang 2017-04-09 20:08:26 +08:00
Henrik Rydgard
e99f1c00ff Update lang submodule 2017-04-04 13:14:04 +02:00
Henrik Rydgard
8d1ece05ca Finally move flash0 into assets, fixing #9468 and #9520
CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00
Henrik Rydgård
12c8e2e1fd Update submodules 2017-03-29 10:29:16 +02:00
Henrik Rydgård
7daab82519 Remove duplicate Daxter in compat.ini 2017-03-24 13:09:18 +01:00
Henrik Rydgård
744e7d2eff Compat.ini: Add Daxter to the list of games that require buffered rendering 2017-03-23 18:02:16 +01:00
LunaMoo
8f16c9ded6 Revert "Fix minor glitch with 5xBR effects." 2017-03-23 08:35:17 +01:00
LunaMoo
1f1db63068 Fix minor glitch with 5xBR effects. 2017-03-22 23:56:52 +01:00