25734 Commits

Author SHA1 Message Date
Silent
bb2ba8086b
Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Henrik Rydgård
c748380f5d Update gradle yet again 2019-05-21 21:37:47 +02:00
Henrik Rydgård
f7a2fc963d Vain attempt to make the Windows buildbot happy, after LunaMoo's comment in #12052 2019-05-20 10:57:37 +02:00
Henrik Rydgård
7218bda9a5 Oops, this was left for debugging. 2019-05-19 16:03:18 +02:00
Henrik Rydgård
bd0e458e2a
Merge pull request #12052 from hrydgard/vs2017-sdk-hack
VS2017: Add hack to automatically select the newest installed Windows 10 SDK
2019-05-19 15:33:33 +02:00
Henrik Rydgård
efa1406d8f VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
Should hopefully fix the buildbot.
2019-05-19 15:23:25 +02:00
Henrik Rydgård
17c56f698a Compat: The Transformers games perform much better with Force 60fps.
They do work without it too, but it's just better this way.

User reported.
2019-05-19 14:17:45 +02:00
Unknown W. Brackets
139f392395
Merge pull request #12042 from ccawley2011/clipboard
SDL/Qt: Implement clipboard support
2019-05-18 13:52:35 -04:00
Henrik Rydgård
33c53eebe9 D3D11 init: Release pFactory at the appropriate place. 2019-05-16 00:37:06 +02:00
Henrik Rydgård
a5bbc9ff06
Merge pull request #12041 from hrydgard/d3d11-additional-error-check
Add a missing error check to the D3D11 device creation. May help #12039?
2019-05-15 23:36:13 +02:00
Cameron Cawley
c648c790ac Qt: Implement clipboard support 2019-05-15 22:31:05 +01:00
Cameron Cawley
427d5f821e SDL: Implement clipboard support 2019-05-15 22:29:40 +01:00
Henrik Rydgård
6117e37a14 D3D11: Also properly check for the no-adapters case. 2019-05-15 22:58:45 +02:00
Henrik Rydgård
0320b4961b Add a missing error check to the D3D11 device creation. May help #12039? 2019-05-15 22:55:24 +02:00
Henrik Rydgård
55ea42594c
Merge pull request #12040 from ccawley2011/arch.h
Remove base/arch.h
2019-05-15 22:33:41 +02:00
Cameron Cawley
8afc2b72ef Remove base/arch.h 2019-05-15 20:06:23 +01:00
Henrik Rydgård
ff7a85cc2f
Merge pull request #12032 from driver1998/d3dcompiler
POC: D3DCompiler on D3D9
2019-05-14 22:54:30 +02:00
Unknown W. Brackets
bf8255cbc9 Windows: Workaround buildbot failure.
The SDK on the buildbot doesn't seem to have this define, let's just ifdef
it since the buildbot isn't building arm64 Windows builds anyway.
2019-05-13 19:39:14 -07:00
Henrik Rydgård
02ff1fa1e9
Merge pull request #12033 from rlac/android_screensize_fixes
Android: Display measurement fixes
2019-05-13 13:34:05 +02:00
Henrik Rydgård
974d8f5d13
Merge pull request #12037 from driver1998/master
Fix git-version-gen on normal commits (without tag)
2019-05-13 13:31:05 +02:00
driver1998
c4f200e814 ArmCPUDetect: close the registry key when finish 2019-05-13 19:06:31 +08:00
driver1998
cdaa8d2609 fix git-version-gen on normal commits (without tag) 2019-05-13 19:05:57 +08:00
Henrik Rydgård
712964faf5
Merge pull request #12036 from driver1998/uwp_fixes
Several UWP fixes
2019-05-13 10:57:41 +02:00
driver1998
1a9a617325 UWP: Use default (latest) toolset and remove dependency to 16299 SDK 2019-05-13 16:07:48 +08:00
driver1998
1804b88454 Proper device type detection for UWP
implement proper device type detection instead of relying on architecture.
2019-05-13 16:07:02 +08:00
driver1998
0e9f53c8b4 UWP Window resizing support
this correctly resize the render view when the Window is resized
2019-05-13 15:43:11 +08:00
LunaMoo
2da9de9fe7 Fix typo which disabled GEDebugger 2019-05-12 17:50:25 +02:00
Unknown W. Brackets
74a7e25901
Merge pull request #12034 from vnctdj/unusedI18nCategoryPointers
Remove the related #include
2019-05-12 11:17:55 -04:00
vnctdj
0ec0c6eb92 Remove the related #include
Following https://github.com/hrydgard/ppsspp/pull/12030
Oops, I forgot to check if it was still needed...
2019-05-12 16:38:37 +02:00
Robert Carr
c01186d35c Android: Display measurement fixes
No longer set display parameters on surface create - surface is resized
after create to match screen dimensions. Fixes offset issue when started
in immersive mode.

Also update measurements on multi-window change, and use getMetrics when
in multi-window mode as getRealMetrics returns full screen size, not
window size.
2019-05-12 23:24:46 +10:00
driver1998
eb99044a4f Fix d3d11_loader on x86 2019-05-12 11:17:54 +08:00
driver1998
21d2008676 Use D3DCompiler_47.dll for D3D9 context. 2019-05-12 11:17:10 +08:00
Unknown W. Brackets
624e2406e0
Merge pull request #12030 from vnctdj/unusedI18nCategoryPointers
Delete 2 unused i18n category pointer declarations
2019-05-11 18:18:23 -04:00
vnctdj
80807675f1 Delete 2 unused i18n category pointer declarations 2019-05-11 23:47:37 +02:00
Henrik Rydgård
73c5d34308
Merge pull request #12028 from driver1998/master
Add CPU string in Windows ARM
2019-05-11 16:54:35 +02:00
driver1998
e010d06c5c Add CPU string in Windows ARM 2019-05-11 19:27:21 +08:00
Henrik Rydgård
ab7fc6df60
Merge pull request #12026 from hrydgard/fix-render-backend-gl
Fix #12023, accidental disabling of the GL backend on non-Windows ARM platforms caused by #12013.
2019-05-11 11:38:07 +02:00
Henrik Rydgård
268439dd4b Fix issue with D3D9 vs UWP 2019-05-11 08:37:42 +02:00
Henrik Rydgård
fe77b836c7 Spacing fix 2019-05-11 06:41:55 +02:00
Henrik Rydgård
a59099e1bf Oops, fix the D3D9 fallback 2019-05-11 06:36:28 +02:00
Henrik Rydgård
a7ab5d5dba Oops, missed these two 2019-05-10 23:46:31 +02:00
Henrik Rydgård
ff65b813d9 Assorted warning fixes 2019-05-10 23:26:34 +02:00
Henrik Rydgård
2f26297062 Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
Henrik Rydgård
20d666ff55 Remove DbgNew.h forced include in ARM debug builds, doesn't work for some reason. 2019-05-10 23:18:31 +02:00
Henrik Rydgård
1f40aa4828 Add WindowsSDKDesktopARM64Support to vcxproj files 2019-05-10 22:44:12 +02:00
Henrik Rydgård
22d9ab4dbe Fix #12023, accidental disabling of the GL backend on non-Windows ARM platform caused by #12013. 2019-05-09 23:59:29 +02:00
Henrik Rydgård
c3fab33354 Revert "Remove default SDK version from project files"
Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html

Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..

This reverts commit 056494522e710f9384880d455d73e5ac463d2989.
2019-05-09 23:58:23 +02:00
Unknown W. Brackets
19b8a8e9ca
Merge pull request #12022 from hrydgard/remote-iso-fixes
Remote ISO bug fixes
2019-05-08 04:50:31 -07:00
Henrik Rydgård
5fe02a4ea8 UWP: Update the temporary-key with a new one generated by dominater01 2019-05-08 00:14:19 +02:00
Henrik Rydgård
83039f3f90 Remote ISO: Fix bugs from issue #12018 and probably #12019 2019-05-07 23:26:13 +02:00