Unknown W. Brackets
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c770349475
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Switch headless to using graphics contexts.
Vulkan doesn't work yet, needs some thin3d for the command buffer?
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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15de6e6b98
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GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
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2016-01-01 14:40:16 +01:00 |
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Henrik Rydgard
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dda3ca3d5f
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D3D9 init error reporting improved. Use "override" properly in Host.
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2014-09-20 21:55:58 +02:00 |
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Unknown W. Brackets
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bc66a43fb3
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Centralize dx9 and gles headless stuff.
Well, could be cleaner, but this way all the comparison stuff works.
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2014-08-30 09:55:40 -07:00 |
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Unknown W. Brackets
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57b636816b
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Add an internal comparison algorithm to headless.
This is slightly smarter than the test.py version, and should be
completely compatible. It doesn't handle timeouts though.
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2013-09-16 08:30:02 -07:00 |
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Unknown W. Brackets
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35cd59ae87
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Remove hack to skip messages from native.
Native is not so talkative anymore.
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2013-09-16 08:19:53 -07:00 |
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Unknown W. Brackets
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7b7801d59a
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Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
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2013-07-28 21:04:19 -07:00 |
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Unknown W. Brackets
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de3f4d03ba
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Update WindowsHeadlessHost to fix graphic tests.
Although I'm not sure if they actually work...
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2013-04-10 22:07:57 -07:00 |
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Henrik Rydgard
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afa21588d7
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Some work towards better control handling, includes stickyfix from native
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2013-03-30 23:55:28 +01:00 |
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Henrik Rydgard
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cbb786c7f0
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Restructure Windows "gameloop" to be more similar to others.
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2013-02-19 00:45:25 +01:00 |
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Unknown W. Brackets
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f875e3699f
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Handle the emit screenshot headless command.
But, it doesn't work. Shouldn't the vram have the graphics?
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2013-02-07 22:44:54 -08:00 |
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Unknown W. Brackets
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ade0f4103b
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Don't let native's log output spoil tests.
Also, log to stderr, makes more sense anyway.
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2012-12-29 23:21:56 -08:00 |
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Unknown W. Brackets
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03d9157d26
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Draw offscreen in headless (Windows only.)
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2012-12-29 23:21:55 -08:00 |
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