Henrik Rydgård
d6bd08cae7
Merge pull request #16162 from unknownbrackets/geo-shader
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Implement negative Z clipping in geometry shader
2022-10-06 01:00:41 +02:00
sum2012
776e72715f
Forget remove the include
2022-10-05 20:52:47 +08:00
sum2012
de6d747cf0
Store crc change to u32
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Should build fixed
2022-10-05 20:36:01 +08:00
Unknown W. Brackets
c735d10021
Reporting: Always report hleReportDebug.
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Even if debug logging is not enabled.
2022-10-04 23:48:57 -07:00
Unknown W. Brackets
c33ff58980
Reporting: Avoid accessing ticks before start.
2022-10-04 23:46:25 -07:00
Unknown W. Brackets
f24edbe8a8
Compat: Remove DisableRangeCulling.
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This hack was used because culling previously incorrectly handled Z, which
was fixed in #14833 .
2022-10-04 22:19:40 -07:00
sum2012
af93a7185b
Add crc record to psmfplayer
2022-10-04 09:50:33 +08:00
sum2012
bbe9c41098
Add crc record into mpeg module
2022-10-04 09:21:11 +08:00
sum2012
95e6eaa601
Add crc calculation in loading module
2022-10-04 08:29:23 +08:00
Henrik Rydgård
360eab3211
Merge pull request #16106 from sum2012/mpeg-patch
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Trying to improve sceMpegAvcDecodeYCbCr
2022-10-03 14:19:14 +02:00
Henrik Rydgård
ed3cd1dc26
Merge pull request #16150 from unknownbrackets/vram-mirrors
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GPU: Mask away unused bits in framebuf/zbuf ptr, cleanup
2022-10-03 11:56:24 +02:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master
2022-10-03 07:49:13 +00:00
Unknown W. Brackets
09f0c0c8fd
Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
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Signed-off-by: lainon <GermanAizek@yandex.ru>
2022-10-03 10:47:55 +03:00
Unknown W. Brackets
58a4376998
GPU: Normalize framebuf addresses.
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In VRAM, always store without mirror. In RAM, always store without
cache/kernel bits.
2022-10-02 21:28:53 -07:00
Unknown W. Brackets
2832edcc37
Vulkan: Allow configuring geometry shaders on/off.
2022-10-02 07:42:22 -07:00
Henrik Rydgård
10b2263673
Merge pull request #16143 from unknownbrackets/edram-trans
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Report, save, and frame dump the Edram translation value
2022-10-02 09:25:45 +02:00
Henrik Rydgård
19f4ffef60
Merge pull request #16141 from unknownbrackets/debugger
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Debugger: Fix game.reset by adding a reboot status
2022-10-02 09:13:47 +02:00
Unknown W. Brackets
24999e792a
Ge: Report and save Edram translation value.
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See #16126 for some details on its usage and effects.
2022-10-01 23:18:42 -07:00
Unknown W. Brackets
753ac95307
Debugger: Fix game.reset by adding a reboot status.
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We don't want EmuScreen to auto-exit, and we don't want to double-lock the
debugger lifecycle lock. Let's just handle reboot specifically.
2022-10-01 18:13:22 -07:00
Unknown W. Brackets
a268b9d1c9
Build: Ignore no symbols link warning.
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This is just because we ifdef some files out for certain platforms.
2022-10-01 17:14:12 -07:00
Unknown W. Brackets
2b884de585
armips: Use native std::filesystem on Windows/UWP.
2022-10-01 08:13:57 -07:00
Unknown W. Brackets
559fdd167f
armips: Also update UWP and ARM64, etc.
2022-09-30 20:16:34 -07:00
Unknown W. Brackets
ac335ad61a
armips: Update to UTF-8/c++17 armips.
2022-09-30 19:48:14 -07:00
Unknown W. Brackets
8b7ccfeca5
Core: Remove disallowed register.
2022-09-30 19:48:14 -07:00
Unknown W. Brackets
c49b91c62b
armips: Update to latest.
2022-09-30 17:47:43 -07:00
lainon
3cdf72b68b
Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
2022-09-30 12:35:28 +03:00
lainon
c953bf7fc7
Fixed bug and memleaks
2022-09-30 12:32:49 +03:00
lainon
b304551747
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
lainon
fec708489a
Correct cleaning string and remove unused vars
2022-09-30 12:26:30 +03:00
Henrik Rydgård
d31f129407
Add hidden ini file setting that you can use to hide the menu bar.
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Windows-only. Useful together with some video recording software.
Might make some actual UI later.
2022-09-29 18:51:21 +02:00
Henrik Rydgård
30c7b45ac8
Merge pull request #16123 from unknownbrackets/gpu-matrix
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softgpu: Correct matrix value update wrapping
2022-09-28 09:39:27 +02:00
Unknown W. Brackets
6b20c0318d
softgpu: Correct matrix value update wrapping.
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The values read back when saving a context or getting matrix data are set
differently than the actual values used for rendering.
This implements the wrapping and bleeding between matrices within softgpu,
but leaves hardware rendering to only use the rendering registers for
speed.
2022-09-27 22:29:55 -07:00
Unknown W. Brackets
95d2083f04
Ge: Move matrix reading into GPU.
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Let's keep managing its state / registers internal.
2022-09-27 22:23:02 -07:00
Unknown W. Brackets
3b0c0f2916
Debugger: Add API to scan memory for funcs.
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For example, when you know a range is being used or when you've deleted
the functions.
2022-09-27 19:14:32 -07:00
Unknown W. Brackets
b60217d962
Debugger: Fix doc typo for disasm/assemble names.
2022-09-27 19:02:33 -07:00
sum2012
117ce25de0
Forget remove unused include
2022-09-27 21:08:56 +08:00
sum2012
f37d0622e2
Change to mpegLibVersion
2022-09-27 21:07:02 +08:00
Henrik Rydgård
1c0d66aef7
Add compatibility flag for loading pixels on framebuffer create using nearest filtering
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Solves the last problem with the speedometers - so we can finally say: Fixes #8509
Render-to-CLUT for speedometers renders on top of an image that just comes from the
underlying memory, so it's been drawn to the framebuffer with DrawPixels. That adds
filtering so at higher resolutions, there's some blurring of the CLUT, causing
artifacts. We can solve this two ways: either we force on lower-resolution-for-effects
for Ridge Racer games, or we use nearest filtering when doing DrawPixels of the
memory under a framebuffer. For best result, we do the latter.
(The speedometers look even better with nearest filtering, but that's a more
general issue of UI looking better that way).
2022-09-26 20:47:55 +02:00
Unknown W. Brackets
4e31a469f0
Mpeg: Correct Au update size.
2022-09-26 07:40:17 -07:00
sum2012
282505c70f
Trying to improve sceMpegAvcDecodeYCbCr
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Fix #11060
2022-09-25 23:00:03 +08:00
Unknown W. Brackets
3cc628beb4
GE Debugger: Copy images optionally with alpha.
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Although, lots of apps don't support this.
2022-09-24 11:43:52 -07:00
Henrik Rydgård
c3b4caa30b
Merge pull request #15984 from lvonasek/compat_openxr_gta
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OpenXR - Sky fix for GTA games
2022-09-24 17:16:28 +02:00
Unknown W. Brackets
cc447aa868
HLE: Fix bad logging without latestSyscall.
2022-09-23 18:47:51 -07:00
ANR2ME
e9cb37993f
Fix assertion issue when playing Cars over public adhoc server.
2022-09-23 20:12:16 +07:00
Lubos
adffbb2ea7
Merge branch 'master' into compat_openxr_gta
2022-09-23 14:16:58 +02:00
Henrik Rydgård
ac7ca963db
Make valgrind happy
2022-09-23 12:24:43 +02:00
Henrik Rydgård
0ab5d4be7f
Use Unknown's idea from #16081 instead of the UploadDepthForCLUTTexture compat.ini flag.
2022-09-22 20:00:35 +02:00
Unknown W. Brackets
79c5c93d35
Kernel: Match index lookup behavior for tls.
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It might be the uids it returns always follow this format.
This makes the test almost pass, outside psplink using more memory (test
should be adjusted to compensate.)
2022-09-20 19:25:32 -07:00
Lubos
c4dbd6d045
Merge branch 'master' into compat_openxr_gta
2022-09-20 21:46:33 +02:00
Unknown W. Brackets
d665b2b6ca
Kernel: Disallow partitions 8/10 to match tests.
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I think these might be accessible only in kernel mode.
2022-09-20 10:46:43 -07:00
Unknown W. Brackets
251cc73afd
Kernel: Allow volatile for MsgPipe buffers.
2022-09-20 09:20:05 -07:00
Unknown W. Brackets
56f2d7cdac
Kernel: Allow volatile for Tlspl objects.
2022-09-20 09:05:39 -07:00
Unknown W. Brackets
3c80bd94a2
Kernel: Allow kernel/volatile VPLs as well.
2022-09-20 08:57:24 -07:00
Unknown W. Brackets
fca9b77bd2
Kernel: Allow allocating FPLs in volatile memory.
2022-09-20 08:32:01 -07:00
Unknown W. Brackets
ef5eecce56
Kernel: Load volatile memblocks from save states.
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Otherwise they'd reset to userMemory.
2022-09-20 00:37:21 -07:00
Unknown W. Brackets
8772c6e2f8
Kernel: Check sceKernelAllocPartitionMemory args.
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This is the order you get error codes back in if there are multiple
errors.
2022-09-20 00:31:01 -07:00
Unknown W. Brackets
7580844ea5
Kernel: Fix save states for volatile memory alloc.
2022-09-20 00:07:38 -07:00
Crow-bar
789983ebad
HLE: sceKernelAllocPartitionMemory volatile memory support (partition 5)
2022-09-19 15:26:45 +03:00
Unknown W. Brackets
f0afc97247
Gamedata: Cleanup install request args/validate.
2022-09-18 20:39:13 -07:00
Henrik Rydgård
242efba6f7
Remove splitSubmit setting. Now we submit init commands before the acquire.
2022-09-17 01:07:30 +02:00
sum2012
976b502c82
Increase log level of ppsspp version
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Default log level is Error so that cannot see it,
2022-09-16 21:05:55 +08:00
Luboš Vonásek
861af63be9
Merge branch 'hrydgard:master' into compat_openxr_gta
2022-09-16 10:20:11 +02:00
Henrik Rydgård
a52e62a187
Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100 . Compat flag for now.
2022-09-14 22:18:34 +02:00
Lubos
e4f44e680d
OpenXR - Move skyplane compat flag into compatvr.ini
2022-09-13 21:16:03 +02:00
Lubos
e406dc4730
Merge branch 'master' into compat_openxr_gta
2022-09-13 21:01:55 +02:00
Unknown W. Brackets
ce80900b75
Savedata: Return errors more correctly on load.
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If the buffer isn't large enough, return an error. See #14687 , thanks
sum2012 and gid15.
For many error cases, ensure SFO data and bind are not updated on failure,
and that dataSize is forced to zero on data errors.
2022-09-13 00:10:27 -07:00
Lubos
b695c1ffb3
Merge branch 'master' into compat_openxr_gta
2022-09-12 23:04:31 +02:00
Lubos
e49ee5c93b
Merge branch 'master' into feature_openxr_stereo
2022-09-12 18:49:22 +02:00
Lubos
bdde5f0f7f
OpenXR - Use per game stereo separation file
2022-09-12 18:47:13 +02:00
Henrik Rydgård
33a93e238a
CLUT download: Replace the broken block transfer check with a new compat flag.
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This compat flag should be temporary until we've implemented
a readback-free path for CLUTs from framebuffers, both when texturing
from static textures and other framebuffers.
2022-09-11 10:27:21 +02:00
Henrik Rydgård
42b2b0a266
atrac3: Apply the overallocation workaround in a couple more places. Fixes #15788 .
2022-09-09 11:54:20 +02:00
Henrik Rydgård
818334c592
atrac3: Allocate some extra bytes for the data buffer to workaround decoder bug.
2022-09-09 09:58:11 +02:00
Lubos
4b129bb9c3
OpenXR - Refactor VR compat integration
2022-09-07 15:52:50 +02:00
Lubos
4ff3e496c5
Merge branch 'master' into compat_openxr_gta
2022-09-07 14:58:18 +02:00
Henrik Rydgård
759c9695e5
Merge pull request #15901 from lvonasek/feature_openxr_stereo
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OpenXR - Stereoscopic rendering
2022-09-06 11:52:32 +02:00
Unknown W. Brackets
1d5c90d370
Ge: Read matrix num/data back like hardware.
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In case any game accidentally relies on this.
2022-09-05 19:37:58 -07:00
Lubos
93202e47f4
OpenXR - Config for stereo separation added
2022-09-05 22:10:20 +02:00
Lubos
3a0e6c7232
Merge branch 'master' into feature_openxr_stereo
2022-09-05 19:11:52 +02:00
Henrik Rydgård
7065a7fa8f
Water effect fix #1 : Force "Lower resolution for effects" on in Outrun and DiRT 2
2022-09-04 23:42:35 +02:00
Henrik Rydgård
2145a39251
Merge pull request #15957 from unknownbrackets/branch-delayslot
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Handle branch/jump in branch delay slots more accurately
2022-09-04 23:18:38 +02:00
Lubos
93a2817062
Merge branch 'feature_openxr_stereo' into compat_openxr_gta
2022-09-04 16:33:33 +02:00
Lubos
5be6665df8
Merge branch 'master' into feature_openxr_stereo
2022-09-04 12:37:41 +02:00
Henrik Rydgård
8194bb73a1
Turn on logic ops in shader when shader bitmasking is used.
2022-09-04 11:43:36 +02:00
Unknown W. Brackets
fc50860f55
headless: Fix startup on latest Android versions.
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Otherwise it tries to use deprecated ashmem and chokes.
2022-09-03 21:06:32 -07:00
Unknown W. Brackets
f75dadd1d6
arm64jit: Handle branch/jump in branch delay slots.
2022-09-03 21:04:54 -07:00
Unknown W. Brackets
bac36df453
x86jit: Refactor and fix jump in branch delay slot.
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This seems cleaner, instead of the duplication of lines for each branch
type.
2022-09-03 19:58:46 -07:00
Unknown W. Brackets
d08ee44cf4
irjit: Handle branch/jump in branch delay slots.
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See #15952 for more detail.
2022-09-03 19:05:31 -07:00
Henrik Rydgård
65c016d154
Fix dialog rendering (PPGe). Fixes #15954
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Was caused by 867eb99
, part of #15950 .
2022-09-04 00:42:14 +02:00
Henrik Rydgård
6783ecd72a
Merge pull request #15952 from unknownbrackets/branch-delayslot
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interp: Handle jumps in branch delay slots better
2022-09-03 22:38:22 +02:00
Unknown W. Brackets
0fc3619d1d
interp: Handle jumps in branch delay slots better.
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This matches tests from a PSP-2000. Seems to consistently run the
instruction even if likely, which writes rd.
If the likely branch is not taken, the jump in the delay slot is taken.
However, it should cancel the rd write (not implemented here.)
2022-09-03 13:15:21 -07:00
Unknown W. Brackets
ccd4e92184
Kernel: Use PSPPointer for status objects.
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Code makes more sense when reading ->size rather than offset 0.
2022-09-03 10:44:12 -07:00
Unknown W. Brackets
dd0de46ed9
Io: Use PSPPointer instead of struct temps.
2022-09-03 10:44:11 -07:00
Unknown W. Brackets
79c7a91d98
Font: Remove needless ReadStruct().
2022-09-03 10:44:11 -07:00
Unknown W. Brackets
a86b904cf2
Ge: Switch from ReadStruct to PSPPointer.
2022-09-03 10:44:11 -07:00
Unknown W. Brackets
8b41178cb8
Psmf: Use PSPPointer instead of WriteStruct.
2022-09-03 10:44:11 -07:00
Unknown W. Brackets
8f96405ee5
Net: Remove usage of Memory::WriteStruct().
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This also validates pointer write size better.
2022-09-03 10:44:11 -07:00
Unknown W. Brackets
3a372aa615
HLE: Remove misc usage of WriteStruct().
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Prefer PSPPointer and notifying.
2022-09-03 10:44:11 -07:00
Unknown W. Brackets
867eb99505
PPGe: Cleanup memory writes for clarity.
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Switch from WriteStruct to PSPPointer as well.
2022-09-03 07:25:03 -07:00
Henrik Rydgård
8c56abd3dc
Remove setting "Disable slower framebuffer effects"
2022-09-03 11:06:43 +02:00
Unknown W. Brackets
cbeb6c1477
Replacement: Fix reload of replaced textures.
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Were showing as ready before they were ready after decimate, causing
flickering.
2022-09-01 19:17:04 -07:00
Henrik Rydgård
5200208a84
Revert "Merge pull request #15930 from sum2012/kernel-minor"
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This reverts commit fd863beb96
, reversing
changes made to 59813fff6d
.
2022-09-01 20:44:00 +02:00
Lubos
00aaf9e1a6
Merge branch 'master' into feature_openxr_stereo
2022-09-01 18:09:21 +02:00
Henrik Rydgård
f2e0f7611c
Display paths with backslashes on Windows. Show texture path when saving.
2022-09-01 15:04:59 +02:00
Henrik Rydgård
1cd34f9d2b
Another buildfix attempt
2022-09-01 14:07:27 +02:00
Henrik Rydgård
ecb84987ef
Remove allocation from the heaviest MemBlockInfo path (BlockTransfer). Required some refactoring.
2022-09-01 11:59:35 +02:00
Henrik Rydgård
7bced814ce
Remove a per-audio-frame allocation in sceAudio
2022-09-01 11:59:35 +02:00
Henrik Rydgård
c9048c3748
Shrink the DeferredDrawcall struct, because why not. Assorted cleanup
2022-09-01 11:59:33 +02:00
Henrik Rydgård
67d6549afd
Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
2022-08-31 14:23:33 +02:00
Lubos
30a3cb622a
Force clearing framebuffer for GTA games
2022-08-30 21:09:12 +02:00
Henrik Rydgård
1b3b1acefa
Tweak ForceMax60Fps to work for Killzone
2022-08-30 20:10:44 +02:00
Henrik Rydgård
987bfc79ef
Split the framebuffer in Killzone, with a compatibility flag.
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Greatly improves performance.
See issue #6207
2022-08-30 20:05:56 +02:00
sum2012
75390be142
Fix sceKernelUnlockMutex timing
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Fix https://github.com/hrydgard/ppsspp/issues/6557
2022-08-30 20:46:43 +08:00
Henrik Rydgård
340c75a2d9
Remove "DisableReadbacks" compat flag. MotoGP no longer needs it after BlockTransferAllowCreateFB was added.
2022-08-30 13:16:36 +02:00
Lubos
94968c3075
Merge branch 'master' into feature_openxr_stereo
2022-08-29 21:32:59 +02:00
Henrik Rydgård
333df62691
Remove the reinterpret compat flag, now always on
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Remove ini entries
2022-08-29 17:41:29 +02:00
Lubos
c2c0561be2
OpenXR - OPENXR ifdef removal
2022-08-27 17:33:37 +02:00
Luboš Vonásek
5e434bccdb
Merge branch 'hrydgard:master' into feature_openxr_stereo
2022-08-27 12:23:38 +02:00
Henrik Rydgård
90c58ae9bb
Add missing terminator to VR settings array. Better logging.
2022-08-25 01:11:36 +02:00
Luboš Vonásek
11a6318509
Merge branch 'hrydgard:master' into feature_openxr_stereo
2022-08-24 19:50:45 +02:00
Luboš Vonásek
c5cb45b1f7
Merge branch 'hrydgard:master' into feature_openxr_6dof
2022-08-24 06:55:31 +02:00
Henrik Rydgård
3c307c9857
Merge pull request #15884 from unknownbrackets/texreplace-io-async
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Replacement: Read files only within time budget
2022-08-22 11:10:16 +02:00
Unknown W. Brackets
e473eb9f5e
Replacement: Read files only within time budget.
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When delayed texture load is enabled. Intended to reduce IO delays on
Android.
2022-08-21 22:07:05 -07:00
Henrik Rydgård
0cb29db198
Merge pull request #15883 from unknownbrackets/linux-vulkan
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Linux: Consider Vulkan if OpenGL init fails
2022-08-22 05:54:25 +02:00
Unknown W. Brackets
842bf86b1a
Config: Default PSP model to SLIM on all platforms.
2022-08-21 19:05:51 -07:00
Unknown W. Brackets
4924b22b51
Linux: Consider Vulkan if OpenGL init fails.
2022-08-21 19:00:10 -07:00
Unknown W. Brackets
8e7847f6d9
UI: Show return address for exec crashes.
2022-08-21 14:49:34 -07:00
Unknown W. Brackets
80e481bbdc
Core: Show exception on misaligned jump.
2022-08-21 14:49:34 -07:00
Henrik Rydgård
b296bc7282
Merge pull request #15879 from unknownbrackets/ir-slowmem
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irjit: Validate alignment in slow memory mode
2022-08-21 22:52:41 +02:00
Unknown W. Brackets
90517ace59
irjit: Validate alignment in slow memory mode.
2022-08-21 13:24:10 -07:00
Unknown W. Brackets
6715f41410
irjit: Add constructs for validing mem access.
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Basically to allow slow/fast memory to work with IR, including for
alignment checks.
2022-08-21 13:01:23 -07:00
Henrik Rydgård
89c96142a1
Really not sure how we can detect whether a depth deswizzle is needed :( Hopefully temporary flag...
2022-08-21 09:58:58 +02:00
Henrik Rydgård
70b9dcc9a3
Initialize a bunch of Dialog structs
2022-08-18 16:46:22 +02:00
Lubos
d570a194dd
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-17 17:08:12 +02:00
Lubos
2887671e6f
OpenXR - Refactor display framerate
2022-08-17 16:55:19 +02:00
Lubos
1e479fa192
Merge branch 'master' into feature_openxr_6dof
2022-08-17 16:48:05 +02:00
fp64
5b6a14edeb
Add a newline to "Leaving main" message.
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Also implement SYSPROP_DISPLAY_XRES/SYSPROP_DISPLAY_YRES for SDL.
Also fix couple of warnings.
2022-08-16 18:29:14 -04:00
Lubos
43bd9b9086
Merge branch 'feature_openxr_6dof' into feature_openxr_stereo
2022-08-15 17:23:57 +02:00
Lubos
70c4781feb
OpenXR - Option to set canvas distance added
2022-08-15 17:19:42 +02:00
Lubos
428145c4b9
OpenXR - 2D mode hack mappable (using screen keycode)
2022-08-15 16:53:00 +02:00
Unknown W. Brackets
6fad5463d0
GE Debugger: Save tab configuration.
2022-08-14 11:42:04 -07:00
Lubos
47349b2c0d
Merge branch 'master' into feature_openxr_stereo
2022-08-14 16:51:09 +02:00
Lubos
e76a68666a
OpenXR - Config for stereoscopic vision added
2022-08-14 12:02:51 +02:00
Lubos
31524df0a8
OpenXR - Default config values fixed
2022-08-14 11:55:32 +02:00
Henrik Rydgård
f8325631bc
Merge pull request #15838 from sum2012/Atrac_hack
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Add atrac looping hack for 4 games
2022-08-14 10:37:36 +02:00
sum2012
e373c9063c
Use compat.ini instead
2022-08-14 14:54:06 +08:00
sum2012
965daea455
Add atrac hack setting
2022-08-14 09:51:49 +08:00
Unknown W. Brackets
bdb4107014
Net: Cleanup initialization syntax.
2022-08-13 12:43:14 -07:00
Unknown W. Brackets
ca4a0a848a
Font: Fix bad memory read on invalid font data.
2022-08-13 12:16:21 -07:00
Unknown W. Brackets
f16d6c6011
Font: Correct uninitialized values.
2022-08-13 08:10:46 -07:00
Unknown W. Brackets
75a85d4035
Atrac: Avoid accessing uninitialized stream status.
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Only mess with this in a stream mode.
2022-08-13 08:09:16 -07:00
Lubos
f81779b0de
Merge branch 'master' into feature_openxr_6dof
2022-08-13 14:27:29 +02:00
Unknown W. Brackets
8b3526b8c2
Atrac: Avoid an uninitialized value.
2022-08-13 00:16:08 -07:00
Unknown W. Brackets
9bda04a0d2
Core: Correct shutdown on late init failure.
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Otherwise we leak and can't start again. This happened when shutdown
completed quickly after thread start.
2022-08-12 22:30:15 -07:00
Lubos
89a0a28c70
Merge branch 'master' into feature_openxr_6dof
2022-08-09 19:35:13 +02:00
Unknown W. Brackets
5246d901ce
Headless: Cleanup unused/leak warnings.
2022-08-07 12:10:17 -07:00
Lubos
c00fea1b22
Merge branch 'master' into feature_openxr_6dof
2022-08-07 20:33:14 +02:00
Unknown W. Brackets
71d66ae1ec
Dialog: Add missing header for MSVC 2017.
2022-08-06 21:13:39 -07:00
Unknown W. Brackets
20c2ec1392
GPU: Skip alpha stencil upload when safe.
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Otherwise, let's not do things that give different behavior at 1x or are
inconsistent.
2022-08-06 21:12:59 -07:00
Henrik Rydgård
5f230ee998
Fix some compiler warnings
2022-08-06 18:19:27 +02:00
ANR2ME
0b3fdf0cef
Use safe_string when printing %s with Memory::GetCharPointer.
2022-08-06 11:22:38 +07:00
ANR2ME
3b7a33ddd8
Prefer using "%04x" over "%04hx".
2022-08-06 11:04:07 +07:00
ANR2ME
48deb37cc8
Fix logging warning issue.
2022-08-06 03:11:59 +07:00
Lubos
cc3981a328
OpenXR - 72Hz support added
2022-08-05 15:14:21 +02:00
Lubos
5f377f82eb
Merge branch 'master' into feature_openxr_6dof
2022-08-05 13:49:42 +02:00
ANR2ME
4c9e1dec1a
Fix include issue.
2022-08-04 16:35:30 +07:00
ANR2ME
31ea7a6a95
Updated copyright's year.
2022-08-04 16:34:05 +07:00
ANR2ME
865959d420
Replace the dummy PSN name with Nickname on sceNpInit.
2022-08-04 16:12:31 +07:00
ANR2ME
41de63f13c
Moving sceNpMatching2-stuff to sceNp2.cpp/h.
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PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
ANR2ME
54300eb017
Updated NP Library
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PS: Some of registered modules should probably moved to a separate files (ie. sceNp2.cpp).
2022-08-04 16:12:23 +07:00
ANR2ME
bf98466a78
Added a FunctionWrapper used by sceNpService
2022-08-04 16:12:23 +07:00
Lubos
e6b14cb473
OpenXR - 6DoF head movement support added
2022-07-31 20:05:08 +02:00
Lubos
d129870d44
Merge branch 'master' into feature_openxr_6dof
2022-07-31 16:37:54 +02:00
Henrik Rydgård
392d83fb22
Merge pull request #15659 from lvonasek/feature_openxr_quest
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Oculus Quest native support
2022-07-31 16:34:45 +02:00
Henrik Rydgård
8260b4667d
Merge pull request #15700 from hrydgard/better-depth-tracking
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Track depth buffers separately from framebuffers to track previous use for copies
2022-07-31 10:59:09 +02:00
Henrik Rydgård
7f0f119cfe
Check for color/Z clashes
2022-07-31 10:44:06 +02:00
Unknown W. Brackets
1233d1d376
Reporting: Disable when debugger methods used.
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This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
2022-07-30 18:21:32 -07:00
Henrik Rydgård
d0d53091a8
Change from maxLevel to levelsToLoad, for better readability. Cleanup.
2022-07-30 10:45:02 +02:00
Henrik Rydgård
c41b780c8c
Remove the ReplacedTextureFormat enum
2022-07-30 08:52:24 +02:00
Henrik Rydgård
ef4a6cf873
Remove support for 16-bit replacement texture formats
2022-07-30 08:52:24 +02:00
Henrik Rydgård
5efb04c31e
Merge pull request #15739 from unknownbrackets/ir-simplify
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irjit: Correct another PurgeTemps case
2022-07-28 09:05:18 +02:00
Unknown W. Brackets
3e0b324e58
Replacement: Cleanup leak on replacement reload.
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If it was previously lazy-loaded and purged, we might leak a waitable.
2022-07-27 20:29:24 -07:00
Unknown W. Brackets
acc248164f
Replacement: Clear cache on disable.
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When lazy loading, let's clear cached replacement data on disable.
This is purges memory immediately, and also allows force-reloading
textures by toggling the setting.
2022-07-27 20:27:56 -07:00
Unknown W. Brackets
7b081a61c8
irjit: Correct another PurgeTemps case.
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In this case:
Mov A, B
AndConst A, A, 1
Load32 C, A, 0
Was still swapping the Load32 to B, not just the AndConst.
Fixes #15735 .
2022-07-27 19:38:16 -07:00
Unknown W. Brackets
5abf1362a2
irjit: Clarify PurgeTemps, guard a couple ops.
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Although I think we skip simplify passes on breakpoints entirely, safer to
exclude these ops.
2022-07-27 19:36:53 -07:00
Lubos
d29b9011db
OpenXR - VR settings added, better UI detection
2022-07-27 19:47:11 +02:00
Henrik Rydgård
fc70d21d04
Merge pull request #15731 from unknownbrackets/reporting-crash
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Reporting: Avoid crash if socket connect fails
2022-07-27 07:43:30 +02:00
Unknown W. Brackets
185faec47a
Reporting: Avoid crash if socket connect fails.
2022-07-26 18:51:27 -07:00
Henrik Rydgård
18f828d74b
Some zero init, add a null check in TextureReplacer. See #15730
2022-07-26 23:48:39 +02:00
Lubos
c543c8fd52
Merge branch 'master' into feature_openxr_quest
2022-07-26 17:22:04 +02:00
Unknown W. Brackets
2154f747fc
irjit: Simplify more arithmetic to Movs.
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Later passes rely on things being Mov, so better to have them more often.
2022-07-24 11:35:54 -07:00
Unknown W. Brackets
8f23025209
irjit: Add tests for IR passes.
2022-07-24 11:35:54 -07:00
Unknown W. Brackets
b02fa4ec00
Merge pull request #15718 from hrydgard/getpointer-const-cleanup
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Split GetPointer into GetPointer and GetPointerWrite
2022-07-24 07:51:39 -07:00
Lubos
8f2904ecac
OpenXR - Default device config added
2022-07-24 15:38:30 +02:00
Henrik Rydgård
881cc23965
Delete some unused code.
2022-07-24 13:54:04 +02:00
Henrik Rydgård
861d66a4d4
Separate logging for GetPointer/GetPointerWrite
2022-07-24 13:39:37 +02:00
Henrik Rydgård
e6403d7157
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
Unknown W. Brackets
c2a1caa2a2
irjit: Prevent corruption on purge temps pass.
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If a switch occurs and then something clobbers the dest of that switch, we
were wiping out the first of those three instructions incorrectly.
2022-07-21 09:06:37 -07:00
Henrik Rydgård
3dd2bd0589
Merge pull request #15697 from unknownbrackets/debugger
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Update embedded web debugger
2022-07-17 10:26:10 +02:00
Henrik Rydgård
3638f2ec0b
Merge pull request #15698 from unknownbrackets/osk-less-strict
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Osk: Allow upper/lower for all keyboards
2022-07-17 10:19:28 +02:00