sergiobenrocha2
2bb3f79260
Added debian packaging and icons for *nix systems
2014-07-17 00:01:12 -03:00
Weerawat
521ac2d75c
Update langregion.ini
2014-07-04 20:26:59 +07:00
Unknown W. Brackets
b73c575418
Support swizzled framebuffer downloads.
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Used in God Eater 2 when showing the load save screen.
2014-05-27 01:17:09 -07:00
Unknown W. Brackets
8afd1f028c
Add a couple more memcpy() variants.
2014-05-26 11:20:34 -07:00
Henrik Rydgård
462c261e31
One more fix in crt.fs
2014-04-22 09:12:18 +02:00
raven02
3bd9449c77
Fix CRT shader
2014-04-22 14:57:50 +08:00
Henrik Rydgård
d8df88bc1f
Update lang with Norwegian
2014-04-03 22:44:18 +02:00
Henrik Rydgård
7cadba645f
Add Galician language, thanks to Pedro Madruga
2014-03-14 16:39:41 +01:00
Claus Østergaard
21e7be3c8b
Added Danish language
2014-02-09 15:33:35 +01:00
Unknown W. Brackets
22b859acc2
Prevent replacing an acosf variant.
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There's another func that looks identical to this one except its jal in
VC2. Replacing it with acosf() breaks fog and targetting.
2013-12-28 19:05:53 -08:00
Unknown W. Brackets
ed759d32ff
Correctly identify a blockwise memcpy.
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Oops, I didn't realize this one went in blocks of 16.
2013-12-27 21:39:05 -08:00
Henrik Rydgard
215a269b34
Optimize dl_write_matrix just because. not expecting a big speedup...
2013-12-21 12:39:34 +01:00
Henrik Rydgard
ad5794c364
Restore accidentally deleted hash
2013-12-20 17:03:29 +01:00
Henrik Rydgard
d8e996b87d
Moar hashes
2013-12-20 15:56:32 +01:00
Henrik Rydgard
455a73bba7
Bugfix replace function inlining (compilerPC needs to be increased). Misc.
2013-12-20 15:37:37 +01:00
Henrik Rydgard
9e37353571
Bunch more interesting function hashes
2013-12-20 14:17:57 +01:00
Henrik Rydgard
e9b4d431df
A bunch more function hashes
2013-12-20 13:53:03 +01:00
Henrik Rydgard
7e3eaa6196
A few more known funcs
2013-12-19 00:42:11 +01:00
Henrik Rydgard
7c31ad7ed6
More function hashes
2013-12-18 00:29:42 +01:00
Henrik Rydgard
2c57a0a897
Add some math functions to known function hashes
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This includes some double-precision soft-float. These are dicey though because
several of them differ only by immediate values and thus collide with others.
2013-12-17 20:19:06 +01:00
Unknown W. Brackets
8c5fb2b3f3
Add a base knownfuncs.ini from some guesses.
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Not versioning the actual path since I add funcs sometimes and would
prefer a clean tree.
2013-12-17 00:33:32 -08:00
Henrik Rydgård
618e5080ab
Add grayscale RAR icon (to sort of indicate that we can't unpack them)
2013-12-11 15:24:29 +01:00
Henrik Rydgård
42f5bcb263
Add ZIP icon in games browser.
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This one's from Gnome, license should be OK.
2013-12-11 15:12:03 +01:00
Henrik Rydgard
3baddab8a9
Tweak the new button style to add slight drop shadows, add folder icons.
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Set the new style as default now that it works on white backgrounds too.
2013-12-11 09:37:07 +01:00
Henrik Rydgard
20d4c34ff5
Add KillaMaakis CRT post shader
2013-12-11 09:37:05 +01:00
Henrik Rydgard
7271367ac1
"Thin Borders" touch button style, ability to choose.
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Also a Gold color scheme. Not sure whether to use or not.
2013-12-10 23:27:46 +01:00
Henrik Rydgård
51e4b81005
Merge pull request #4694 from amirzaim/patch-1
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editing the langregion.ini to enable Malay language support.
2013-12-05 13:57:21 -08:00
Henrik Rydgard
7eaec209d3
Set alpha to 1.0 in all the post shaders. Not that it should be required, but definitely recommended.
2013-12-04 15:38:38 +01:00
Amir Zaim Mohd Zaini
e29b5ea6a5
update the langregion.ini by removing the last line.
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Since Malay is not available for system language in any of Asian region PSP devices, so I'm remove the last line of the file.
2013-12-02 10:49:08 +08:00
amirzaim
638f959bfc
editing the langregion.ini to enable Malay language support.
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Tested malay translations working right now. Planned to enable to malay language support.
2013-12-01 14:31:21 +08:00
Sacha
368537b13b
Use updated atlastool for correct Vietnamese font atlas.
2013-11-24 01:10:44 +10:00
Sacha
657d5bc06e
Add support for latinised asian languages (such as Vietnamese) in font atlas.
2013-11-23 22:27:32 +10:00
Henrik Rydgard
7640d15d7b
Add support for missing Vietnamese characters
2013-11-20 00:09:26 +01:00
Peter Tissen
6646605778
reintroduce lowmem texture atlas for the qt build
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added comiled lowmem version with ASCII only
add lowmem atlas, this is the automatically generated file from the atlastool
remove nofont generated *.cpp and only add the first 127 bytes of ASCII to the lowmem generation configuration
For Qt only: using platform independent usleep and load lowmem atlas map
2013-11-18 02:57:46 +01:00
Sacha
28b42d3e5d
Add back the debug stats font to the _nofont ZIM. Just leave out the secondary font.
2013-11-18 11:46:07 +10:00
Sacha
89891302cc
Remove 'lowmem' atlas. Use a 'nofont' atlas for Qt platform. Frees up ~15MB VRAM.
2013-11-18 03:05:08 +10:00
Chin
7507efb3b8
fix Vietnamese locale
2013-11-03 11:42:51 -05:00
Trung Do
b5cf9b734e
Update langregion.ini
2013-11-02 11:59:31 -04:00
Henrik Rydgård
a3a437f53f
Merge pull request #4394 from DanyalZia/patch-34
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Fix a stupid bug in bloom that causes artifacts
2013-11-01 14:18:54 -07:00
Henrik Rydgard
13b8a5d342
Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need.
2013-11-01 12:31:06 +01:00
danyalzia
0bf06010bc
Fix a stupid bug in bloom
2013-10-31 21:30:24 +05:00
Henrik Rydgard
b9c908ba3f
Update post-processing shaders to work again after removing u_viewproj.
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Initialize some uninitialized variables.
2013-10-31 00:07:55 +01:00
danyalzia
950c961dbc
Shader Improvements and cleanup
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Added sharpen shader
Added support for bloom and sharpen shader
cleanup
cleanup
2013-10-30 00:33:21 +05:00
danyalzia
6947261488
Slightly improves scanlines
2013-10-28 20:01:38 +05:00
Henrik Rydgard
3a787f46a5
Hide shaders we can't run on GLES2
2013-10-23 22:58:21 +02:00
danyalzia
11dd3250f1
Add a Better name for scanlines shader
2013-10-22 21:36:23 +05:00
danyalzia
125c4a8ec2
Improves scanlines fragment shader
2013-10-22 21:18:53 +05:00
Henrik Rydgard
bf59f3db73
Add ugly hack setting for PowerVR to disable alpha test
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Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
Henrik Rydgard
7d8aed096a
Add proper support for upscaling shaders, add Spline36 upscaling
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Spline36 isn't as amazing as I had hoped heh. And it will need work to
work in GLSL ES. Anyway...
This also renames u_texcoordDelta to u_texelDelta to fit in with u_pixelDelta.
2013-10-22 12:18:49 +02:00
Unknown W. Brackets
7c8a6c88d6
Be more specific about type in the scanline shader.
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Man, so picky. May improve #4188 .
2013-10-14 16:11:42 -07:00