Henrik Rydgård
23d4f7abe8
Implement viewing of leaderboards
2023-06-27 11:12:25 +02:00
Henrik Rydgård
df8a745350
RetroAchievements: Add a tab for debug stats
2023-06-27 10:33:40 +02:00
Henrik Rydgård
b991e9d8fd
Minor cleanups, add most translation strings to en_US.ini
2023-06-27 09:53:03 +02:00
Henrik Rydgård
81e1293693
Token name and path fix
2023-06-26 17:21:39 +02:00
Henrik Rydgård
d4239e7c98
Keeping it simple - putting the token in memstick/PSP/SYSTEM for now
2023-06-26 17:09:35 +02:00
Henrik Rydgård
23e37b7ca7
Achivement list rendering fix (wrong alpha)
2023-06-26 10:13:18 +02:00
Henrik Rydgård
4134acc492
Use the new "secret storage" to store the retroachievements token
2023-06-26 10:01:42 +02:00
Henrik Rydgård
87846c5fcb
Add simple facility for storing secret in app-private storage on Android (other platforms not so good)
2023-06-26 10:01:42 +02:00
Henrik Rydgård
37fb3be4d5
Visual improvements, notify if game unknown to RetroAchievements
2023-06-26 10:01:42 +02:00
Henrik Rydgård
b0dc1dbbf0
Login: Support desktop platforms other than Windows.
2023-06-26 10:01:42 +02:00
Henrik Rydgård
d63415dfc4
Set up a custom rc_hash_filereader to make things work on Android (login left to do)
2023-06-26 10:01:42 +02:00
Henrik Rydgård
9502d55260
Fix
2023-06-26 10:01:42 +02:00
Henrik Rydgård
69a5ca0e1d
A bunch of visual updates and fixes. Lots left to polish.
2023-06-26 10:01:42 +02:00
Henrik Rydgård
c442d1de86
Implement rendering of unlocked achievements. Not final design.
2023-06-26 10:01:42 +02:00
Henrik Rydgård
078002d867
Show progress when downloading achievement data
2023-06-26 10:01:41 +02:00
Henrik Rydgård
3218422a69
Attempt to add memory access validation through rc_runtime_invalidate_address
2023-06-26 10:01:41 +02:00
Henrik Rydgård
da36d78d4f
De-spam the logs
2023-06-26 10:01:41 +02:00
Henrik Rydgård
3b6989bff7
Hook up progress bar, minor fixes
2023-06-26 10:01:41 +02:00
Henrik Rydgård
eaa1975ac9
Improve logging on bad memory access from RA
2023-06-26 10:01:41 +02:00
Henrik Rydgård
54a378f145
Fix bug in Achievements::SafeHasAchievementsOrLeaderboards()
2023-06-26 10:01:41 +02:00
Henrik Rydgård
4e8c29d58d
Minor drawing issue
2023-06-26 10:01:41 +02:00
Henrik Rydgård
80ff3f89bf
Improve the pause screen achievement list, show a game banner at the top
2023-06-26 10:01:41 +02:00
Henrik Rydgård
c379f6f486
Implement retroachievements login (on platforms that support the login dialog)
2023-06-26 10:01:41 +02:00
Henrik Rydgård
1d0badae56
Achievements: Show achievement icons in list
2023-06-26 10:01:41 +02:00
Henrik Rydgård
603dc7493a
Image caching work
2023-06-26 10:01:41 +02:00
Henrik Rydgård
6326880070
Properly include stenzek's DuckStation copyright notices in the retro files
2023-06-26 10:01:41 +02:00
Henrik Rydgård
93de74144e
Add basic achievement rendering
2023-06-26 10:01:41 +02:00
Henrik Rydgård
e054d66d6c
Add an extremely basic achievement listing to the pause screen
2023-06-26 10:01:41 +02:00
Henrik Rydgård
8beca03e7e
MacOSX buildfixes
2023-06-26 10:01:41 +02:00
Henrik Rydgård
f6fdaa4f56
Get it to recognize the hash by using the rcheevos hash implementation
2023-06-26 10:01:41 +02:00
Henrik Rydgård
a3b7e99259
Attempt to implement the specified PSP game hashing method
2023-06-26 10:01:40 +02:00
Henrik Rydgård
b84a6f83e1
You can now log into RetroAchievements with hardcoded user/pass
2023-06-26 10:01:40 +02:00
Henrik Rydgård
66d9c24f72
More integration
2023-06-26 10:01:40 +02:00
Henrik Rydgård
84e9a85e0f
Things link now. Let's see if it works..
2023-06-26 10:01:40 +02:00
Henrik Rydgård
c9c1796dff
Second batch of fixes. Doesn't link yet and much work remains.
2023-06-26 10:01:40 +02:00
Henrik Rydgård
029b887491
Initial batch of fixes. Not compiling yet, http will be the tricky one.
2023-06-26 10:01:40 +02:00
Henrik Rydgård
4745999665
Copy-paste retroachievement support from DuckStation. No fixes yet!
2023-06-26 10:01:40 +02:00
Henrik Rydgård
da1691e4f9
Start sketching on a wrapper
2023-06-26 10:01:40 +02:00
Henrik Rydgård
c0f0c05417
rcheevos initial build setup and basic scaffolding
2023-06-26 10:01:40 +02:00
Henrik Rydgård
a17710a914
Remove additional ifdef checks for inputbox
2023-06-22 09:06:19 +02:00
Henrik Rydgård
cf587d2ccc
More cleanup after making PopupTextInputChoice choose method automatically
2023-06-22 09:01:14 +02:00
Henrik Rydgård
337668af3e
Make PopupTextInputChoice smarter (use native dialog if possible)
2023-06-22 08:58:30 +02:00
M4xw
71639acd16
[Switch] Enable all System_InputBoxGetString usages
2023-06-22 00:47:00 +02:00
Henrik Rydgård
266b85d22d
Support for extra text in OSD messages (drawn smaller, on darker background)
2023-06-21 01:16:25 +02:00
Henrik Rydgård
c76b6a48ab
Prepare for detailed overlay messages
2023-06-21 01:08:25 +02:00
Henrik Rydgård
ff75eced70
Progress bar: Fix the indeterminate state
2023-06-21 01:08:24 +02:00
Henrik Rydgård
d2c3a7c978
Add support for displaying progress bars
2023-06-20 22:44:31 +02:00
Henrik Rydgård
d36e701622
Smoothly animate OSD messages
2023-06-20 18:39:30 +02:00
Henrik Rydgård
6ba0479edc
OSD: Add colored backgrounds to OSD messages, according to type.
...
This also reorganizes a little to make rendering achievement popups more
natural later.
Adds info.png to the atlasscript, but doesn't yet rebuild it - more
images are coming.
2023-06-20 17:32:45 +02:00
Henrik Rydgård
9df01a5bf3
Merge pull request #17605 from hrydgard/osd-refactoring
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On-screen messages refactoring
2023-06-20 16:34:02 +02:00
Henrik Rydgård
ed0c4b7a9e
Rename OSD "Message" to "Entry" since it can soon be multiple other things (progress bar, etc).
2023-06-20 15:07:34 +02:00
Henrik Rydgård
7cc8c6cea4
OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI).
2023-06-20 14:40:46 +02:00
Henrik Rydgård
d6552a7673
Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen.
2023-06-20 10:44:47 +02:00
Henrik Rydgård
48fab112b9
Collapse the "Custom 1", "Custom 2" etc translation strings
2023-06-20 10:42:56 +02:00
Henrik Rydgård
73836e7bcb
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
Henrik Rydgård
2bf2f745e2
IconCache: Add pending state to avoid duplicate downloads in some cases
2023-06-18 14:54:11 +02:00
Henrik Rydgård
cb5926761b
Add a way to monitor the icon cache from the system info screen.
2023-06-18 14:18:45 +02:00
Henrik Rydgård
8a27627a9f
Use the new icon cache for the icons in the homebrew store.
2023-06-18 14:11:12 +02:00
Henrik Rydgård
90085522ef
System information screen: Re-use the TabbedDialogScreen logic
...
Want to do this before adding any more tabs here.
2023-06-18 12:22:36 +02:00
Henrik Rydgård
93fbb5cdda
Merge pull request #17591 from lvonasek/feature_openxr_passthrough
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OpenXR - Add passthrough option (Quest only)
2023-06-17 22:12:53 +02:00
Lubos
cef7c5a1a1
OpenXR - Forgotten changes added
2023-06-17 21:55:47 +02:00
Henrik Rydgård
fffaa41091
Extract the class TabbedUIDialogScreen from GameSettingsScreen.
2023-06-16 13:56:26 +02:00
Unknown W. Brackets
f5f3afbeef
Android: Correct pad name tracking.
...
This is split up in two messages, a bit ugly...
2023-06-11 15:43:21 -07:00
Henrik Rydgård
3715b1ffa1
Split the functions up, so you don't have to care about the Unsync ones at all in most cases while still getting synced behavior.
2023-05-26 18:41:13 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
ca75e20155
Fix minor config backwards compatibility issue, see #17502 , iota97's comment
2023-05-26 15:47:58 +02:00
Nicolas Adenis-Lamarre
f32b0dc9c3
previous slot shortcut
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Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-05-25 11:32:49 +00:00
Henrik Rydgård
dfb446f89d
Allow other backends than Vulkan to have GPU memory stats. Implement for GL.
2023-05-24 14:33:01 +02:00
Henrik Rydgård
a4baed4c0c
Minor GLPushBuffer cleanup (now same API as the VK one)
2023-05-23 08:41:09 +02:00
Henrik Rydgård
736ba3dd90
Merge pull request #17357 from unknownbrackets/game-search
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Add half of game list search
2023-05-23 08:31:04 +02:00
Henrik Rydgård
67a35d3476
Merge pull request #17356 from unknownbrackets/minor-cleanup
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Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
Henrik Rydgård
2ceb9942f3
Tilt: Add back inverse deadzone (low end radius). Allow choosing circular or per-axis.
2023-05-22 10:13:57 +02:00
Henrik Rydgård
5d7a0516cc
Merge pull request #17475 from hrydgard/opengl-basic-profiler
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Add a trivial profiling tool to the OpenGL backend
2023-05-17 15:01:16 +02:00
Henrik Rydgård
05b6bbdc56
Add a trivial profiling tool to the OpenGL backend - meaasure the time it takes to run a frame of commands.
...
Accessed from the in-game dev menu just like the Vulkan frame profiler.
With this we can easily see that actually submitting the GL commands is often the bottleneck on old
devices like a Galaxy S3.
2023-05-17 14:38:11 +02:00
Henrik Rydgård
4f1be34f24
Revert "Remove the Android display resolution selector"
...
This reverts commit ea0eaa31e6
.
2023-05-17 09:37:15 +02:00
Henrik Rydgård
cf9a628a2e
AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths
2023-05-16 16:08:51 +02:00
Henrik Rydgård
e078f61bad
Rename class CustomKey to CustomButton
2023-05-08 10:13:52 +02:00
Henrik Rydgård
311a1a0fe2
Fix glitch when mapping analog inputs, caused by multiple TriggerFinish caused by stray analog axis events.
...
ADd some guards all over the place against the same thing.
2023-05-06 15:33:28 +02:00
Henrik Rydgård
cd33b79ae7
Fix an issue where stray KEY_UP events could confuse the control mapper into setting empty events
...
This had some not-so-good consequences, like inability to map anything
in VR, and sometimes empty MultiMappings would result that we could end
up asserting on before the previous commit.
2023-05-05 23:00:01 +02:00
Henrik Rydgård
eec1ad5a75
Add some checks to try to prevent empty MultiInputMapping from arising, assert->log
2023-05-05 22:26:44 +02:00
Henrik Rydgård
0b94ffc4c1
Buildfix attempt
2023-05-05 01:18:29 +02:00
Henrik Rydgård
1bd7da221b
Fix obscure crash possibility (call stack found), some clarification
2023-05-05 00:00:11 +02:00
Henrik Rydgård
6a51b6f7bf
Quick attempt to add some thread safety to GameInfo::fileLoader.
2023-05-04 09:20:05 +02:00
Henrik Rydgård
a132b72ba1
Paranoia
2023-05-04 01:24:31 +02:00
Henrik Rydgård
03bf19c47e
Merge pull request #17398 from lvonasek/cleanup_openxr_android12
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OpenXR - Cleanup unsupported features, support Android 12
2023-05-03 20:05:16 +02:00
Lubos
0447b2b78a
OpenXR - Cleanup unsupported features, support Android 12
2023-05-03 19:41:23 +02:00
Henrik Rydgård
c037f6731d
Better (but not great) workaround for key bindings that pop up dialogs.
2023-05-02 21:36:17 +02:00
Henrik Rydgård
eee4640962
Simpler calculation of the vertex count for the Waves animation. Feels safer.
2023-05-02 13:34:22 +02:00
Henrik Rydgård
8bb2643459
Minor: Move the "UI background animation" setting to be next to the other background settings.
2023-05-01 20:55:08 +02:00
Henrik Rydgård
6468319599
Fix memory bug in memstick file copy routine
2023-05-01 13:56:35 +02:00
Henrik Rydgård
15a0474d40
NativeKey: Only update the HLEPlugins key map if any plugins are active.
2023-05-01 12:16:45 +02:00
Henrik Rydgård
d4249c1d73
OpenGL: Add an assert to catch a class of crash bugs early. Also assorted paranoia.
2023-05-01 11:56:26 +02:00
Unknown W. Brackets
19b15de2d5
UI: Add a very simplistic search to game browser.
...
For now, no real UI (which might include a search icon, no matches
message, banner that you're searching, etc.) Press Ctrl-F to filter.
2023-04-29 11:45:30 -07:00
Unknown W. Brackets
46101581c0
Core: Cleanup disasm buffer usage.
2023-04-29 09:07:25 -07:00
Henrik Rydgård
c81d996475
Implement the RESTART_APP system request for Mac
2023-04-29 11:38:47 +02:00
Henrik Rydgård
6945deec01
Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy
2023-04-28 21:04:05 +02:00
Henrik Rydgård
ab37b8dea9
Rename a couple of types to avoid clashes with a Mac header, sigh.
2023-04-28 13:38:16 +02:00
Serena
a0d0aff865
woopsie
2023-04-22 18:12:42 +03:00
Serena
a71ec1acdf
Recognize openable types in Info.plist, debug menu in top bar
2023-04-22 18:11:06 +03:00
Henrik Rydgård
7594ae8785
Resurrect and refactor the AxisSwap feature. Fixes #17292
2023-04-20 10:53:11 +02:00