Henrik Rydgård
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e9bc28f629
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Fix bug where the 'o' char input got eaten because the char matches the keycode for Esc..
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2024-11-07 19:56:32 +01:00 |
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Henrik Rydgård
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9c92978fcc
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ImGui debugger: assorted work
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2024-11-07 11:10:16 +01:00 |
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Henrik Rydgård
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cf6d06c56a
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Start work on imdbg
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2024-11-07 11:10:12 +01:00 |
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Henrik Rydgård
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dff7f5704a
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Implement mousewheel vertical scroll and hover in ImGui integration
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2024-11-06 22:00:11 +01:00 |
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Henrik Rydgård
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c68c5353b0
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SDL mouse input fixes
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2024-11-06 12:04:24 +01:00 |
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Henrik Rydgård
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8dba3a50f7
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imgui: Code cleanup, fix clean shutdown
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2024-11-05 11:27:16 +01:00 |
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Henrik Rydgård
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ae1756c8c0
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Plumb deltatime into imgui
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2024-11-05 10:57:24 +01:00 |
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Henrik Rydgård
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19f4b22a56
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Cleanup, add right-click support to UI framework
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2024-11-05 01:03:21 +01:00 |
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Henrik Rydgård
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472103d460
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Back out the 32-bit index buffer support. Not actually needed for ImGui.
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2024-11-04 23:14:39 +01:00 |
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Henrik Rydgård
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184a3ecf2a
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Code fixes. Correct the UWP fix
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2024-11-04 23:14:39 +01:00 |
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Henrik Rydgård
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8da1ccc3de
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Hook up basic keyboard and mouse input
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2024-11-04 23:14:39 +01:00 |
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Henrik Rydgård
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17a7c80cb1
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Get it rendering on Vulkan and D3D11 (OpenGL is bugged though)
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2024-11-04 23:14:39 +01:00 |
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Henrik Rydgård
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4b66a80d2b
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More work, starting to integrate into the EmuScreen
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2024-11-04 23:14:39 +01:00 |
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Henrik Rydgård
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6f5339156c
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Imgui build system
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2024-11-04 23:14:39 +01:00 |
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Henrik Rydgård
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150d4c4e65
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Add the base IMGUI code, including a Vulkan backend that we'll convert to thin3d
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2024-11-04 23:14:37 +01:00 |
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