Henrik Rydgård
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d6b9f39215
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Merge pull request #16483 from lvonasek/hotfix_simpsons_crash
Simpsons crash on GLES fixed
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2022-12-03 10:40:02 +01:00 |
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Unknown W. Brackets
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7dee26eae4
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Merge pull request #16482 from hrydgard/savestate-checkpoints
Add savestate checkpoints to verify that MEASURE and WRITE match
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2022-12-02 14:06:14 -08:00 |
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Unknown W. Brackets
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0c19f6ae1d
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Merge pull request #16484 from lvonasek/compat_openxr_fixes
OpenXR - HUD support for even more games
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2022-12-02 14:03:23 -08:00 |
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Henrik Rydgård
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c7041d6e97
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Reserve some space in the checkpoints vector
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2022-12-02 22:46:39 +01:00 |
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Henrik Rydgård
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f954013d0b
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Fix (?) the savestate bug in PSPSaveDialog/SaveDataParam
PSPSaveDialog::DoState called SetPspParam in non-READ modes, which could
modify it.
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2022-12-02 22:46:39 +01:00 |
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Henrik Rydgård
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f5a7661c51
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Add a NOOP state to reduce logspam after error
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2022-12-02 22:46:38 +01:00 |
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Henrik Rydgård
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52a684644d
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Verify that the Measure and Save passes match accurately through checkpointing
Adding this after seeing some very suspicious behavior in Ratchet &
Clank.
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2022-12-02 22:46:38 +01:00 |
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Henrik Rydgård
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237fbca979
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Savestate: Prepare some sanity checks
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2022-12-02 22:46:38 +01:00 |
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Henrik Rydgård
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116bc9d59a
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Merge pull request #16485 from unknownbrackets/softgpu-fog-nan
softgpu: Handle infnan fog coefficients better
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2022-12-02 19:49:32 +01:00 |
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Unknown W. Brackets
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1121a6fb68
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softgpu: Handle inf-end + negative constant slope.
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2022-12-02 10:20:30 -08:00 |
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Unknown W. Brackets
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38de2f11af
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softgpu: Handle infnan fog coefficients better.
If we ended up with a dot product that had opposing inf signs, the add
would result in NAN and cause problems.
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2022-12-02 10:15:15 -08:00 |
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Unknown W. Brackets
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c5844c4174
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GE Debugger: Add breakpoint symbol for prim count.
This way you can break when a register is changed and prim count is in a
certain range, which can be convenient.
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2022-12-02 10:14:36 -08:00 |
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Unknown W. Brackets
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6619da2a0d
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Debugger: Add decimal constants.
For the GE debugger and CPU debugger, it's annoying sometimes to express
everything in hex. This allows using an i or u prefix to get decimal.
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2022-12-02 10:13:32 -08:00 |
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Lubos
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39c399df47
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OpenXR - GTA Chinatown wars rendering fixed
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2022-12-02 17:53:03 +01:00 |
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Lubos
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769b1d7342
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OpenXR - Assasins Creed rendering fixed
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2022-12-02 17:45:29 +01:00 |
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Lubos
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66cbe55ffc
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OpenXR - Tony Hawk HUD fixed
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2022-12-02 16:47:26 +01:00 |
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Lubos
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1e2cf07c6b
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OpenXR - Monster Hunter HUD fixed
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2022-12-02 15:16:41 +01:00 |
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Lubos
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b41a782fcd
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Revert "Centralize ClearCacheNextFrame"
This reverts commit cbfa4bfc8e .
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2022-12-02 14:32:27 +01:00 |
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Henrik Rydgård
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a349e2b85b
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Merge pull request #16481 from unknownbrackets/gedebugger
Cleanup some GE debugger logspam, small texture proj optimization
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2022-12-02 11:10:49 +01:00 |
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Henrik Rydgård
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24aad50133
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Merge pull request #16480 from unknownbrackets/softgpu-depth
softgpu: Cull verts outside post-viewport Z
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2022-12-02 11:08:52 +01:00 |
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Unknown W. Brackets
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106d730a20
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GPU: Optimize out common case texture proj.
NFS Most Wanted 5-1-0 uses this when it could use uv scale/offset.
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2022-12-01 23:20:25 -08:00 |
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Unknown W. Brackets
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33abbca464
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softgpu: Optimize out texture proj for UVs.
Seen in NFS Most Wanted 5-1-0.
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2022-12-01 23:13:20 -08:00 |
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Unknown W. Brackets
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d7224a8401
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GE Debugger: Cleanup logspam on game exit.
If you're stopped on a frame and quit, it was previously logging every
command as it exited, thinking it was waiting on each.
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2022-12-01 23:12:14 -08:00 |
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Unknown W. Brackets
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cb7131b314
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Merge pull request #16479 from JohnnyonFlame/vreinterpret-fix
Fix wrong vreinterpret neon intrinsic usage.
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2022-12-01 22:39:03 -08:00 |
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João Henrique
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9fcc6857f6
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Fix wrong vreinterpret neon intrinsic usage.
This fixes a compilation failure introduced on d0e8cfa365 .
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2022-12-02 03:10:57 -03:00 |
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Unknown W. Brackets
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c5a98e62dd
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softgpu: Cull verts outside post-viewport Z.
Shouldn't have removed this before, points are still culled when depth
clamp is off and throughmode is off.
Fixes Crazy Taxi graphics glitches.
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2022-12-01 21:57:48 -08:00 |
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Henrik Rydgård
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7f65ba115b
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Merge pull request #16478 from unknownbrackets/softgpu-line-z
softgpu: Interpolate Z for 3D lines
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2022-12-01 23:44:14 +01:00 |
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Unknown W. Brackets
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a1f6a40d10
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softgpu: Interpolate Z for 3D lines.
Important for Me & My Katamari, see #16131.
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2022-12-01 14:39:19 -08:00 |
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Unknown W. Brackets
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4866518b84
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Merge pull request #16477 from hrydgard/invalidation-refactor
Add a flags parameter to InvalidateCachedState and rename it Invalidate.
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2022-12-01 11:05:04 -08:00 |
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Unknown W. Brackets
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60771d70f4
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Merge pull request #16476 from hrydgard/minor-opts
Minor optimizations
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2022-12-01 10:40:31 -08:00 |
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Henrik Rydgård
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331d024a8c
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Add a flags parameter to InvalidateCachedState and rename it Invalidate.
Also rename the old InvalidationFlags enum to InvalidateCallbackFlags.
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2022-12-01 19:15:38 +01:00 |
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Lubos
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2be8f46a0c
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Merge branch 'master' into compat_openxr_fixes
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2022-12-01 18:26:26 +01:00 |
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Henrik Rydgård
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d0e8cfa365
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Add NEON impl too, mostly for exercise purposes
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2022-12-01 17:52:02 +01:00 |
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Henrik Rydgård
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e6f0f84a45
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SSE optimize Float4ToUint8x4, some uses
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2022-12-01 16:32:23 +01:00 |
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Henrik Rydgård
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d02f46cb27
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Minor VertexReader optimizations
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2022-12-01 16:00:47 +01:00 |
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Henrik Rydgård
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423fa6d848
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Couple more FormatMemWriteTagAt
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2022-12-01 16:00:47 +01:00 |
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Henrik Rydgård
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6560123257
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Restore optimization of memory info strings, avoiding allocations
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2022-12-01 15:39:45 +01:00 |
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Henrik Rydgård
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2067ae127a
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Merge pull request #16475 from hrydgard/temp-disable-uwp-job
Temporarily disable the UWP github CI job
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2022-12-01 15:28:35 +01:00 |
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Henrik Rydgård
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7f7af003ce
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UI: Darken game-as-background a bit more for UI legibility
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2022-12-01 15:06:46 +01:00 |
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Henrik Rydgård
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14e7507145
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Temporarily disable the UWP github CI job
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2022-12-01 14:13:07 +01:00 |
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Henrik Rydgård
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9d9a64be8b
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Fix Aspect Ratio translation category
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2022-12-01 13:38:35 +01:00 |
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Henrik Rydgård
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003323fe3c
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Merge pull request #16474 from TotalCaesar659/patch-1
Update Russian translation
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2022-12-01 13:27:35 +01:00 |
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TotalCaesar659
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2073eed7b7
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Update Russian translation
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2022-12-01 15:20:10 +03:00 |
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Henrik Rydgård
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40ae99073b
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Remove std::string from VulkanTexture
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2022-12-01 12:17:03 +01:00 |
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Henrik Rydgård
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c05ec8b520
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Remove std::string from VulkanProfiler (the scope profiler for uploads)
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2022-12-01 12:17:01 +01:00 |
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Henrik Rydgård
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6a7682368d
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Merge pull request #16469 from unknownbrackets/softgpu-transfer
Correct block transfer overlap and wrapping behavior
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2022-12-01 11:50:44 +01:00 |
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Unknown W. Brackets
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f18afc5f51
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headless: Update tests.
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2022-12-01 01:36:30 -08:00 |
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Unknown W. Brackets
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5bc51cb01d
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GE Debugger: Remove dup block transfer record.
We already record it as a block transfer, we don't need to also do it as a
memcpy.
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2022-12-01 01:36:27 -08:00 |
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Unknown W. Brackets
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73489349cc
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GPU: Oops, simplify an expression.
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2022-12-01 01:34:48 -08:00 |
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Unknown W. Brackets
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cbe96d3774
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GPU: Use common block transfer logic in all cases.
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2022-12-01 01:34:16 -08:00 |
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