neobrain
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4ab080d083
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GPU/Math3D: Support converting Vec3 and Vec4 objects to u32 color values.
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2013-07-29 22:26:42 +02:00 |
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neobrain
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45d1645c6a
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GPU/Math3D: Add a Vec2 class.
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2013-07-29 22:26:42 +02:00 |
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neobrain
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9a5958d353
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GPU/Math3D: Add a Vec4 class.
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2013-07-29 22:26:41 +02:00 |
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neobrain
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6926926267
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GPU/Math3D: Change Vec3 to allow for arbitrary component base types.
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2013-07-29 22:26:41 +02:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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