Unknown W. Brackets
dc09875eca
Refactor s8/s16 to float conversion.
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It's pretty much all done the same way. Note that normals have always
been a little inconsistent between 127/128 and 32767/32768. But it's
probably not causing a major impact...
2014-08-18 00:47:50 -07:00
Unknown W. Brackets
385df1c54e
Force positions to scale by 128/32768 as psp does.
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This makes everything use floats for positions. On some hardware/drivers,
this may be faster. On some it may be slower. We'll need testing to see
the performance impact.
Fixes Final Fantasy 4's pos misalignments, and probably others (like
Tekken 5 I suspect.)
2014-08-17 14:31:49 -07:00
Unknown W. Brackets
78ddffee2c
Merge pull request #6733 from hrydgard/psmf-loop-fix
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Reload the stream on loop. Fixes #6703 .
2014-08-17 13:49:40 -07:00
Henrik Rydgård
a5fec264dd
Merge pull request #6728 from thedax/kbd-analog-limit
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(Redux) Make the keyboard analog limiter customisable.
2014-08-17 22:42:53 +02:00
Henrik Rydgard
8560e317d0
Reload the stream on loop. Fixes #6703 . Thanks to @unknownbrackets
2014-08-17 22:29:01 +02:00
The Dax
75e280e6fe
Default to a deadzone 0.6f (60%) instead, as suggested.
2014-08-17 14:39:34 -04:00
The Dax
713db4ff20
Update native.
2014-08-17 14:36:35 -04:00
The Dax
784f311d76
Make it available for everybody.
2014-08-17 14:36:35 -04:00
The Dax
cb07da198b
Make the keyboard analog limiter customisable.
2014-08-17 14:36:35 -04:00
Unknown W. Brackets
147eb92c95
Fix USE_BONE_ARRAY (currently disabled.)
2014-08-17 10:56:30 -07:00
Henrik Rydgård
acaa7d8985
Merge pull request #6731 from sum2012/patch-1
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Remove chinese forum link
2014-08-17 19:46:47 +02:00
Sacha
3e42aae5b0
Fix Symbian build in Travis.
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Add a 'no_assets' option to Qt that allows building without pre-compiled assets inside the binary.
GCC has issues with high memory usage when compiling the assets file, so this is used as a workaround for Travis.
2014-08-18 02:00:22 +10:00
sum2012
c2f4247809
One more
2014-08-17 21:20:34 +08:00
sum2012
a09555daaa
Remove chinese forum
2014-08-17 21:15:51 +08:00
The Dax
37b8f62997
Don't show upgrade notifications if PPSSPP is too new, regardless of iRunCount.
2014-08-16 16:31:07 -04:00
Henrik Rydgård
5c9722c873
Merge pull request #6726 from sum2012/font
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Add sceLibFttt
2014-08-16 12:09:25 +02:00
sum2012
6024fe7e13
Don't need duplicate the whole table
2014-08-15 23:30:51 +08:00
sum2012
9f4efaf142
Add sceLibFttt
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Same as sceFont
2014-08-15 22:42:08 +08:00
The Dax
3c19eda851
Win32 buildfix.
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Somehow these weren't added to the project.
2014-08-12 22:34:05 -04:00
Henrik Rydgård
0adb45204b
Merge pull request #6713 from daniel229/sceUsbGps
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Add sceUsbGps module
2014-08-13 00:45:10 +02:00
daniel229
a1f922baff
fix typo,add sceUsbGpsGetState() function
2014-08-13 01:47:24 +08:00
daniel229
88124952a2
add sceUsbGpsOpen() function
2014-08-13 01:18:03 +08:00
daniel229
1ff9507f7c
Add sceUsbGps module
2014-08-13 00:11:26 +08:00
Sacha
827bd8b491
Fix out-of-memory on Symbian Travis builds when compiling qrc_assets.cpp.
2014-08-12 12:33:24 +10:00
Henrik Rydgård
424ba5ad7a
Merge pull request #6706 from unknownbrackets/psmfplayer
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Ignore displaybuf in psmfplayer when warming up
2014-08-11 08:02:30 +02:00
Unknown W. Brackets
3bd945c2a8
Ignore displaybuf in psmfplayer when warming up.
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Should fix #6704 .
2014-08-10 21:56:05 -07:00
Unknown W. Brackets
97b8073818
Reduce Sybmian parallel build for Travis.
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May help reduce the random failures.
2014-08-08 09:45:51 -07:00
Unknown W. Brackets
cd413ab659
Correctly break when disabled and temp bps overlap.
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Only affects debugging, not usual gameplay. Fixes #6700 .
2014-08-08 08:53:44 -07:00
Henrik Rydgård
c3260d5a59
Merge pull request #6692 from Barthalion/systemwide-assets
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Linux: Look for assets directory in /usr/share/ppsspp/.
2014-08-08 10:28:02 +02:00
Bartłomiej Piotrowski
39d03cff1b
Linux: Look for assets directory in /usr/share/ppsspp/.
2014-08-05 11:37:17 +02:00
Sacha
404766ce33
Qt: Change target name to ppsspp by default.Install icons and desktop file on Linux. Use a different builddir than SDL by default.
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Should help distros packaging ppsspp. Note: if you currently use PPSSPPQt, you will need to move the config dir from PPSSPPQt to ppsspp.
For distro packagers, you can now use PREFIX and DESTDIR for installs.
2014-08-05 17:57:17 +10:00
Henrik Rydgård
b2ade10bfb
Merge pull request #6651 from thedax/win32-fullscreen
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Win32: Fix a minor fullscreen bug.
2014-08-05 09:39:07 +02:00
Sacha
b7982729b0
Qt: Allow building with system ffmpeg. Also update b.sh to set cmake and qmake flags in case --qt is at the end of the arguments.
2014-08-05 17:00:16 +10:00
The Dax
ee9eb00656
One last buildfix (please correct if GL_FUNC_ADD is wrong, I just wanted buildbot to work again). https://github.com/hrydgard/ppsspp/pull/6679 should replace this soon.
2014-08-05 00:34:36 -04:00
Unknown W. Brackets
cde9746dab
Buildfix.
2014-08-04 21:09:58 -07:00
Unknown W. Brackets
3008b4f8a8
Also do it here, although may be removed soon.
2014-08-04 19:33:58 -07:00
Unknown W. Brackets
8d6a5fd694
Use correct stencil values with non-add blending.
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Otherwise, we get the min/max/etc. value instead.
2014-08-04 19:16:10 -07:00
Henrik Rydgård
60eaefa6ad
Merge pull request #6680 from unknownbrackets/replace-funcs
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Disable most replacements and use checked mem access in them
2014-08-04 23:44:20 +02:00
Henrik Rydgard
eba821e676
Merge branch 'unknownbrackets-stencil-mask'
2014-08-04 22:17:59 +02:00
Henrik Rydgard
9d89fe185a
Merge branch 'stencil-mask' of github.com:unknownbrackets/ppsspp into unknownbrackets-stencil-mask
2014-08-04 22:17:44 +02:00
Henrik Rydgard
fdfd33b20b
Update native
2014-08-04 22:16:45 +02:00
Unknown W. Brackets
0279aa154c
Use glStencilMask() to partially simulate amask.
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Alpha won't be correct, though.
2014-08-03 21:48:18 -07:00
Unknown W. Brackets
5bd40e59a2
Merge pull request #6684 from sergiobenrocha2/master
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Wrong permission in jpn0.pgf. It should have the same as other files (-rw-rw-r--).
2014-08-03 21:06:03 -07:00
sergiobenrocha2
74de203dff
Wrong permission in jpn0.pgf. It should have the same as other files (-rw-rw-r--).
2014-08-04 01:02:39 -03:00
Unknown W. Brackets
ac94dbcc69
Show the replaced instruction in disassembly.
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Useful while debugging.
2014-08-03 19:23:29 -07:00
Unknown W. Brackets
abd1f4e58a
Disassemble bne/etc. using rs, rt order.
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The order makes more logical sense from game disassembly, and matches the
assembler. Fixes #6632 .
2014-08-03 19:22:18 -07:00
Unknown W. Brackets
3bf88a3c9a
Disable tests and etc. when destroying framebufs.
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Fixes #6678 . May fix problems loading savestates as well.
2014-08-03 18:45:36 -07:00
Unknown W. Brackets
245a2a3be0
Don't zero out downcount in replacements.
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It doesn't write out js.downcountAmount in any of these cases, so zeroing
it is wrong.
2014-08-03 13:22:30 -07:00
Unknown W. Brackets
5525c0a485
Use a lookup for function replacements.
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Ought to be a tiny bit quicker.
2014-08-03 13:17:55 -07:00
Unknown W. Brackets
d060a06fa6
Disable a bunch of function replacements.
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These are just for speed, let's turn them off. Using a flag because:
* I think there's still some issue with savestates, not sure.
* We might swap this flag to a separate option.
2014-08-03 13:15:41 -07:00