driver1998
1804b88454
Proper device type detection for UWP
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implement proper device type detection instead of relying on architecture.
2019-05-13 16:07:02 +08:00
driver1998
0e9f53c8b4
UWP Window resizing support
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this correctly resize the render view when the Window is resized
2019-05-13 15:43:11 +08:00
LunaMoo
2da9de9fe7
Fix typo which disabled GEDebugger
2019-05-12 17:50:25 +02:00
Unknown W. Brackets
74a7e25901
Merge pull request #12034 from vnctdj/unusedI18nCategoryPointers
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Remove the related #include
2019-05-12 11:17:55 -04:00
vnctdj
0ec0c6eb92
Remove the related #include
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Following https://github.com/hrydgard/ppsspp/pull/12030
Oops, I forgot to check if it was still needed...
2019-05-12 16:38:37 +02:00
Robert Carr
c01186d35c
Android: Display measurement fixes
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No longer set display parameters on surface create - surface is resized
after create to match screen dimensions. Fixes offset issue when started
in immersive mode.
Also update measurements on multi-window change, and use getMetrics when
in multi-window mode as getRealMetrics returns full screen size, not
window size.
2019-05-12 23:24:46 +10:00
driver1998
eb99044a4f
Fix d3d11_loader on x86
2019-05-12 11:17:54 +08:00
driver1998
21d2008676
Use D3DCompiler_47.dll for D3D9 context.
2019-05-12 11:17:10 +08:00
Unknown W. Brackets
624e2406e0
Merge pull request #12030 from vnctdj/unusedI18nCategoryPointers
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Delete 2 unused i18n category pointer declarations
2019-05-11 18:18:23 -04:00
vnctdj
80807675f1
Delete 2 unused i18n category pointer declarations
2019-05-11 23:47:37 +02:00
Henrik Rydgård
73c5d34308
Merge pull request #12028 from driver1998/master
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Add CPU string in Windows ARM
2019-05-11 16:54:35 +02:00
driver1998
e010d06c5c
Add CPU string in Windows ARM
2019-05-11 19:27:21 +08:00
Henrik Rydgård
ab7fc6df60
Merge pull request #12026 from hrydgard/fix-render-backend-gl
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Fix #12023 , accidental disabling of the GL backend on non-Windows ARM platforms caused by #12013 .
2019-05-11 11:38:07 +02:00
Henrik Rydgård
268439dd4b
Fix issue with D3D9 vs UWP
2019-05-11 08:37:42 +02:00
Henrik Rydgård
fe77b836c7
Spacing fix
2019-05-11 06:41:55 +02:00
Henrik Rydgård
a59099e1bf
Oops, fix the D3D9 fallback
2019-05-11 06:36:28 +02:00
Henrik Rydgård
a7ab5d5dba
Oops, missed these two
2019-05-10 23:46:31 +02:00
Henrik Rydgård
ff65b813d9
Assorted warning fixes
2019-05-10 23:26:34 +02:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
Henrik Rydgård
20d666ff55
Remove DbgNew.h forced include in ARM debug builds, doesn't work for some reason.
2019-05-10 23:18:31 +02:00
Henrik Rydgård
1f40aa4828
Add WindowsSDKDesktopARM64Support to vcxproj files
2019-05-10 22:44:12 +02:00
Henrik Rydgård
22d9ab4dbe
Fix #12023 , accidental disabling of the GL backend on non-Windows ARM platform caused by #12013 .
2019-05-09 23:59:29 +02:00
Henrik Rydgård
c3fab33354
Revert "Remove default SDK version from project files"
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Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html
Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..
This reverts commit 056494522e710f9384880d455d73e5ac463d2989.
2019-05-09 23:58:23 +02:00
Unknown W. Brackets
19b8a8e9ca
Merge pull request #12022 from hrydgard/remote-iso-fixes
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Remote ISO bug fixes
2019-05-08 04:50:31 -07:00
Henrik Rydgård
5fe02a4ea8
UWP: Update the temporary-key with a new one generated by dominater01
2019-05-08 00:14:19 +02:00
Henrik Rydgård
83039f3f90
Remote ISO: Fix bugs from issue #12018 and probably #12019
2019-05-07 23:26:13 +02:00
Henrik Rydgård
989b564fa4
Game server: Reject bad URLs
2019-05-07 21:47:50 +02:00
Henrik Rydgård
b22b54b636
Merge pull request #12013 from driver1998/arm
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Windows ARM64 (Desktop/UWP), ARM32 (Desktop) support
2019-05-05 10:48:25 +02:00
Henrik Rydgård
b67fd84b29
Merge pull request #12014 from mrcmunir/master
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Toolchain for nvidia jetson linker tegra lib.
2019-05-05 10:42:39 +02:00
Henrik Rydgård
ecf3f40968
Merge pull request #12016 from LunaMoo/compatTDU
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Add Test Drive Unlimited to depthRangeHack to disable range culling
2019-05-05 10:42:06 +02:00
LunaMoo
0de06f952f
Add Test Drive Unlimited to depthRangeHack to disable range culling
2019-05-05 10:29:39 +02:00
driver1998
ed61850b90
Report: Add Windows ARM identifiers
2019-05-05 07:05:26 +08:00
driver1998
2e10f3587f
update ppsspp-ffmpeg to current master
2019-05-05 06:56:56 +08:00
Carlos Estrague / Mrc_munir
8e752f5fa5
Toolchain for nvidia jetson linker tegra lib.
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Creating toolchain for NVIDIA jetson by correctly linking to the graphics library that should be used
The current Libglx.so library in L4T that is installed comes into conflict and the detection of the GPU is not correct
2019-05-04 22:02:37 +02:00
Henrik Rydgård
ca992d3327
Update lang and ffmpeg submodules
2019-05-04 21:28:33 +02:00
driver1998
7b7dede420
Fix D3D11 context on Windows ARM Debug
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debug layers are not available on ARM32/ARM64 (D3D*SDKLayers.dll not available), so disable it.
2019-05-05 01:19:16 +08:00
driver1998
e3213b14ee
Remove unnecessary ifdefs
2019-05-05 01:15:32 +08:00
driver1998
87f43d51ef
Fix UnixTests and HeadlessHost on ARM
2019-05-04 23:56:55 +08:00
driver1998
3957a4077d
Update ffmpeg to support Windows ARM64
2019-05-04 23:56:55 +08:00
driver1998
83302f665e
UWP: add missing files for ARM64
2019-05-04 23:56:55 +08:00
driver1998
3bbbf13f53
Update UWP project files for ARM64
2019-05-04 23:56:55 +08:00
driver1998
0b714f599f
Update .gitignore
2019-05-04 23:54:36 +08:00
driver1998
010b07b2df
Fix a crash on DirextX 11 with Feature Level <= 9_3 hardware
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Mobile usually uses 9_3 or lower hardware.
The same issue happens on x64 as well, so it might be a universal one, not limited to ARM or UWP.
2019-05-04 22:45:16 +08:00
driver1998
93fe9c413b
Update ppsspp_config.h for Windows ARM
2019-05-04 22:45:16 +08:00
driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
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ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
driver1998
04744f28d6
Fix ssize_t in libzip for Windows ARM64
2019-05-04 22:45:16 +08:00
driver1998
392918d7ef
Add Crash() for Windows ARM64
2019-05-04 22:45:15 +08:00
driver1998
95c5fabb2c
Enable ArmCPUDetect on Windows Desktop
2019-05-04 22:45:15 +08:00
driver1998
beb8e72f8f
Fix GetWindowsSystemArchitecture()
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According to https://docs.microsoft.com/en-US/windows/desktop/api/sysinfoapi/ns-sysinfoapi-_system_info , sysinfo.wProcessorArchitecture is not a bitset, the current code returns x64 on anything not x86.
2019-05-04 22:45:15 +08:00
driver1998
5072584781
Fix neon headers for MSVC ARM64
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MSVC uses arm64_neon.h for ARM64, arm_neon.h is ARM32 only.
2019-05-04 22:45:15 +08:00