Commit Graph

444 Commits

Author SHA1 Message Date
Henrik Rydgård
99548be8a3 NEON culling: Use mla operations to shave off some more cycles. ARM32 compat. 2023-12-09 16:36:01 +01:00
Henrik Rydgård
676a4de4d7 Remove an ifdef controlling dialog button order 2023-12-07 17:30:15 +01:00
Henrik Rydgård
c5469c409a Add specific sysprop for accelerometer 2023-11-06 18:33:01 -06:00
Henrik Rydgård
87ddb3f3b1 Add easy way to verify games against the Redump database, supplied as CSV. 2023-10-23 19:11:01 -05:00
Henrik Rydgård
2c795e701f Update rcheevos again. This time there are some files moving around. 2023-10-14 23:23:48 +02:00
Henrik Rydgård
ac93419331 Merge the 1.16.6 branch into master
Also deletes some unused code.
2023-10-13 11:00:11 +02:00
Henrik Rydgård
1dd98c5a55 Update UWP version 2023-10-12 12:22:38 +02:00
Henrik Rydgård
6dbe49775c Add a sysprop for IsDebuggerPresent. 2023-10-12 11:58:04 +02:00
Gabriel Morazán
18b62f3bda (UWP) Update Manifest Files 2023-10-08 15:51:36 -04:00
Henrik Rydgård
c0e5da02ff Buildfixes 2023-09-30 12:06:07 +02:00
Henrik Rydgård
19e4de5088 Change global UI messages to use an enum instead of strings.
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
GABO1423
9e151d0794 Cleanup UWP libchdr files 2023-09-29 10:16:47 +02:00
Henrik Rydgård
e89396b652 Add UWP project 2023-09-29 10:16:47 +02:00
Unknown W. Brackets
1b756ff8c1 arm64jit: Add initial base for IR jit.
This works, but very slowly at this point.
2023-09-03 12:14:28 -07:00
Unknown W. Brackets
8b77114da6 x86jit: Remove outdated file. 2023-08-27 13:01:22 -07:00
GABO1423
2643c1b801 (UWP) Simplify appxmanifest Files
Also fix misplaced Asset file
2023-08-26 14:45:25 -04:00
GABO1423
5ea2928100 (UWP) Resolve Build Warning
`MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance`
2023-08-26 14:44:20 -04:00
GABO1423
d49e9efb84 (UWP) Update .gitignore
This was removed temporarily so we could add the folder, we can add it back now.
2023-08-26 14:44:20 -04:00
GABO1423
be18828e2f (UWP) Another Round of Code Cleanups 2023-08-26 14:44:20 -04:00
Bashar Astifan
19d79b0a6c
Merge branch 'master' into configs-loading 2023-08-26 12:19:44 +04:00
Henrik Rydgård
1025bbcf89 Log level/type: Use enum class instead of the awkward namespace trick.
Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
GABO1423
79ab8be231 (UWP) Fixed Skipped Debugger Files 2023-08-24 20:53:47 -04:00
Henrik Rydgård
60492ae579 Make System_ShowFileInFolder a "request"
Also makes support queryable.

Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Bashar Astifan
5709ced6ce Update InputHelpers.cpp 2023-08-24 15:32:32 +04:00
Bashar Astifan
4e2652bd4b OSK support final update
- Renamed few functions to avoid confusion
- Now UI will report text (gotfocus, lostfocus), popup_closed to the frontend
- Both cases (DPad, Keyboard) covered
2023-08-24 06:33:36 +04:00
Bashar Astifan
17f1ab306b OSK behavior correction 2023-08-24 03:30:09 +04:00
Bashar Astifan
35ce1c9d96 OSK update 2
+UI sounds fix
2023-08-24 01:11:30 +04:00
Bashar Astifan
c6e7760283 Complete OSK function support 2023-08-23 21:01:00 +04:00
Bashar Astifan
04d72ebe54 UWP improvements 2 2023-08-23 02:25:57 +04:00
Henrik Rydgård
a06cf1cc47
Merge pull request #17914 from basharast/master
[Windows] OSVersion improvements
2023-08-21 14:40:42 +02:00
Unknown W. Brackets
4e3f3860f9 x86jit: Stub out op categories to files. 2023-08-20 22:28:54 -07:00
Unknown W. Brackets
622c69dbb9 x86jit: Expose option to select new IR based jit. 2023-08-20 22:28:54 -07:00
Henrik Rydgård
6f6ea4595a Windows: Split out Create... from InitSysDirectories, fixup uses 2023-08-18 12:46:40 +02:00
Bashar Astifan
6522a490e0 [Windows] OSVersion improvements 2023-08-15 23:17:13 +04:00
Bashar Astifan
ee3d466a0a Merge branch 'master' of https://github.com/basharast/ppsspp 2023-08-15 21:52:53 +04:00
Bashar Astifan
63452c420e
removing pragma once
I moved `#pragma once` when the code was in `LaunchItem.h` to here and I'm not sure if this may cause on some cases unresolved symbols.. I was getting this error in my temp project and after removing this, didn't appear again.. it might be VS issue.. but it's not to be here required anyway
2023-08-15 04:49:03 +04:00
GABO1423
8cfe46eed0 (UWP) Remove Win32/x86 Support 2023-08-14 18:57:31 -04:00
Henrik Rydgård
b9b7342ffd
Merge pull request #17350 from basharast/master
UWP Improvements
2023-08-14 15:54:04 +02:00
Bashar Astifan
94a580851d Correct 'manifest' files formating 2023-08-14 14:33:47 +04:00
Henrik Rydgård
ff6e118fff Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically. 2023-08-14 11:02:29 +02:00
Bashar Astifan
dc32ab134d Exclude root choice from memStickScreen (UWP)
This was wrapped before with `#if PPSSPP_PLATFORM(ANDROID)` after it got removed now start to appear in UWP, this should fix it.
2023-08-14 09:27:51 +04:00
Bashar Astifan
c9b3d8aedf Resolve launch item and conflicts
- Better handling for launch items
- Resolved code conflicts
2023-08-14 07:46:14 +04:00
Bashar Astifan
07c119a80c Merge branch 'master' of https://github.com/hrydgard/ppsspp 2023-08-14 02:45:28 +04:00
Henrik Rydgård
7bb1914fd3 Add FrameTiming.cpp/h (with no real contents) 2023-08-13 17:57:43 +02:00
Henrik Rydgård
1ea11c233c Remove "SwapBuffers" from the GraphicsContext interface.
Buildfixes

More buildfix

headless buildfix

One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård
ed9b033f7d D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present(). 2023-08-11 01:57:02 +02:00
Henrik Rydgård
1bdbef487b D3D11: Pass the swapchain pointer into the thin3d context 2023-08-11 01:57:02 +02:00
Henrik Rydgård
bcae36d8cb Merge NativeUpdate and NativeRender, we always call them together. 2023-08-07 22:50:57 +02:00
Henrik Rydgård
ea659319b2
Merge pull request #17852 from unknownbrackets/riscv-centralize
IR: centralize common parts of native backend
2023-08-06 10:54:53 +02:00
Henrik Rydgård
39d25ce91f D3D11: Allow setting the max frame latency 2023-08-04 11:53:51 +02:00