9439 Commits

Author SHA1 Message Date
The Dax
4f98e1de1e Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests. Restore the previous PSP_CoreParameter().pixelWidth & PSP_CoreParameter().pixelHeight before exiting RunTests. 2013-10-12 16:01:22 -04:00
Henrik Rydgård
82c56dccff Merge pull request #4145 from unknownbrackets/shutdown
More shutdown tweaks
2013-10-12 11:17:21 -07:00
Henrik Rydgård
ad7403446c Merge pull request #4127 from thedax/win32DynamicShaderMenu
Win32: Add a dynamically-created Postprocessing Shader popup menu.
2013-10-12 11:16:45 -07:00
Unknown W. Brackets
a79b168acc Make sure the cpu thread ends on Core_Stop().
Sometimes it didn't, which was just a bit confusing.
2013-10-12 10:55:31 -07:00
Unknown W. Brackets
585f86c805 Make sure the io thread doesn't revive itself.
Stupid zombies.  Stay dead.
2013-10-12 10:54:57 -07:00
The Dax
2b12fc0c54 Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead. 2013-10-12 13:51:27 -04:00
The Dax
9bd69cdc6d Make shader items checkable. 2013-10-12 13:44:23 -04:00
The Dax
71087b41a2 Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though.. 2013-10-12 13:44:23 -04:00
The Dax
8195804daa Remove accidentally committed cruft. Fix accidental comment edit. 2013-10-12 13:44:23 -04:00
The Dax
d24fc7b559 Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable. 2013-10-12 13:44:22 -04:00
The Dax
b07e14f98d Win32: Add dynamic submenu for Postprocessing Shaders. 2013-10-12 13:44:22 -04:00
Henrik Rydgård
1f99be4131 Merge pull request #4144 from unknownbrackets/debugger
Debugger changes, mostly reorganizing
2013-10-12 10:40:39 -07:00
Henrik Rydgård
0cc74bdd67 Merge pull request #4142 from DanyalZia/patch-21
Add two more shaders just for fun.
2013-10-12 10:39:34 -07:00
Unknown W. Brackets
bfa4a87e2c Don't run the ingame loop while in the pause menu. 2013-10-12 10:16:28 -07:00
Unknown W. Brackets
dc91bf2ca3 Move GPU debug step/pause/messages out of Windows/. 2013-10-12 10:03:31 -07:00
Unknown W. Brackets
72a2ff83ba Break on a changed texture only if enabled. 2013-10-12 10:03:31 -07:00
Unknown W. Brackets
d79a9bff6d Add a simpler break on next texture. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
2584d0e67f Use a more foolproof texture breaking method. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
3ac5198b89 Migrate texture breakpoints as well. 2013-10-12 10:03:29 -07:00
Unknown W. Brackets
4b8ace8a10 Small optimization to make breakpoint checks fast. 2013-10-12 10:03:29 -07:00
Unknown W. Brackets
c8d2c45590 Move GE debugger breakpoints out of Windows/ code. 2013-10-12 10:03:28 -07:00
Unknown W. Brackets
d6f1320dfd Allow tab to be used in the assembler.
This way we can assemble our disassembly.  Makes it easier.
2013-10-12 10:03:28 -07:00
Unknown W. Brackets
ba69eba53c Just log and continue when EI_CLASS is wrong.
Users with emulator-only patches or etc. shouldn't necessarily have to
not be able to play the game anymore, as long as the problem is surfaced.
2013-10-12 10:03:27 -07:00
danyalzia
7c19452748 Add two more shaders, Scanlines and Cartoon 2013-10-12 21:16:12 +05:00
danyalzia
feed5a2246 Create Scanlines.fsh 2013-10-12 21:13:30 +05:00
danyalzia
2be4bd393a Create Cartoon shader.vsh 2013-10-12 21:12:16 +05:00
danyalzia
a234dd397e Create Cartoon shader.fsh 2013-10-12 21:05:46 +05:00
Sacha
03711b1993 Symbian buildfix. 2013-10-13 01:40:25 +10:00
Henrik Rydgård
f86e478d9f Merge pull request #4134 from raven02/patch-33
Try to use a smaller value for cyclesExecuted
2013-10-12 02:55:32 -07:00
Henrik Rydgård
2993ccb4a0 Merge pull request #4137 from bhavin192/patch-1
Fix cheat.db problem for symbian
2013-10-12 02:54:49 -07:00
bhavin192
3bfae23009 Update CwCheatScreen.cpp
Fix cheat.db problem for symbian
2013-10-12 15:10:13 +05:30
Henrik Rydgård
ae30f6ec95 Merge pull request #4130 from DanyalZia/patch-19
Fixes Natural Shader
2013-10-12 02:36:39 -07:00
Henrik Rydgård
7a4029fd65 Merge pull request #4136 from unknownbrackets/ui-tweaks
Improve some shutdown problems on Windows
2013-10-12 02:35:56 -07:00
Henrik Rydgård
9fe34bbd36 Merge pull request #4131 from DanyalZia/patch-20
Fix AMD crash issue in inversecolors.fsh
2013-10-12 02:31:39 -07:00
Unknown W. Brackets
5406db1285 This doesn't really "wait" anymore. 2013-10-12 02:20:10 -07:00
Unknown W. Brackets
647e8fd3a4 Avoid Core_Stop() for reset, it might not reset. 2013-10-12 02:08:18 -07:00
Unknown W. Brackets
90c49befd4 Fix a possible race on shutdown. 2013-10-12 02:08:00 -07:00
Unknown W. Brackets
b0072cd38b Refactor a bit, curly style. 2013-10-12 01:44:12 -07:00
Unknown W. Brackets
21f522746f Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Unknown W. Brackets
85c013c5b6 Fix a crash in OpenGL on game shutdown. 2013-10-12 01:39:50 -07:00
raven02
acb9c49ea2 Try to use a smaller value for cyclesExecuted 2013-10-12 16:20:27 +08:00
Sacha
d49b4fad9a Miscellaneous changes for Blackberry. 2013-10-12 17:19:02 +10:00
danyalzia
ddf5b30f4e Fix AMD crash issue in inversecolors.fsh 2013-10-12 12:04:53 +05:00
danyalzia
48cee86d27 Fixes Natural Shader 2013-10-12 11:48:38 +05:00
Henrik Rydgård
4e4b49ce70 Merge pull request #4023 from makotech222/cwcheat
CWCheat: Fix for crashing when exceeding cheat list size.
2013-10-11 18:08:50 -07:00
Steven Cherry
bbd2e12f97 Changed vector<bool> to deque<bool>. 2013-10-11 20:04:15 -05:00
Henrik Rydgard
9338ec0135 oops 2013-10-12 02:56:35 +02:00
Henrik Rydgard
dbc1c66c48 Two more post processing shaders just for fun. Vignette looks pretty nice. 2013-10-12 02:56:34 +02:00
Henrik Rydgård
b56cf00015 Merge pull request #4124 from thedax/sysInfoRedesign
Redesign the System Info screen to have tabs.
2013-10-11 17:24:09 -07:00
Henrik Rydgård
b9e8491f42 Merge pull request #4126 from thedax/fixLANLoading
Win32: Fix dumb typo involving slash replacements.
2013-10-11 17:22:57 -07:00