Unknown W. Brackets
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f0be2d5f88
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UI: Quit sorting when done.
This will prevent keeping the gameInfo objects alive unnecessarily.
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2018-06-06 18:39:21 +02:00 |
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Unknown W. Brackets
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4fb606839c
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UI: Add option to sort saves by size.
It may be slow with many saves, but it's also very useful. It doesn't
seem too bad as an option.
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2018-06-06 18:39:21 +02:00 |
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Florent Castelli
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e0ff68b3f6
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c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
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2016-10-12 11:32:45 +02:00 |
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Unknown W. Brackets
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e55198f7e7
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Correct some initialization order warnings.
Also, another missing init with IRBlocks.
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2016-08-05 10:46:11 -07:00 |
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Unknown W. Brackets
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50083a3c0c
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Avoid reloading save info on move/resize.
We don't really need to do this all the time, we can just do it on exit of
the entire screen. Also fixes a crash on close. Fixes #8619.
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2016-03-01 18:19:18 -08:00 |
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Henrik Rydgard
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b56f21e4f0
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More savedata UI polish
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2015-06-12 14:46:34 +02:00 |
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Henrik Rydgard
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00094e0fcc
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More work on savedata UI.
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2015-06-12 11:40:50 +02:00 |
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Henrik Rydgard
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381e0c0fe3
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Implement basic savedata UI. Not much actual functionality yet but can browse saves and states.
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2015-06-11 23:59:02 +02:00 |
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Henrik Rydgard
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084aad74c3
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Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen.
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2015-06-11 20:22:16 +02:00 |
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