The Dax
670d0c35fe
Remove a few more unused things.
2013-09-14 12:49:50 -04:00
The Dax
e8fd5881b8
Move global UI status out of WndMainWindow.cpp, simplify the menu translation code(it doesn't need to dictate checked or enabled items, the UI already does it later on anyway), and clear out a few old menu items that have been removed.
2013-09-14 12:49:50 -04:00
wuspring
85baa92504
Make new keys in "Window Size" translatable and fix Ctrl+1, thanks to @thedax
2013-09-11 11:41:30 +08:00
Henrik Rydgard
2745744d99
Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
...
Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).
Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
The Dax
f594157374
Overhaul the Win32 UI. New things include:
...
-File -> Savestate Slot: Lets the user pick the savestate slot to be used.
-Game Settings -> More Settings...: Opens the main settings screen from anywhere.
-Game Settings -> Control Mapping...: Opens the key mapping screen from anywhere.
-Infrequently changed options were removed.
-Organised menus; nothing is out of place anymore.
-Simplified menus: as some options were removed or moved, it's easier to find what you're looking for, now.
2013-09-07 17:05:23 -04:00
papel
0d5994c4df
Fix number
2013-09-04 22:06:05 -03:00
papel
2e48f5d32b
Fix frameskip in Windows UI
2013-09-04 21:37:41 -03:00
The Dax
802cb7d194
Win32 UI: Create Help menu dynamically.
...
Allows for menu items to be added easily at run-time(for things like the Chinese forum, etc.).
2013-09-04 11:03:13 -04:00
The Dax
aebd5156a5
Win32 UI: Add a System Language menu that's dynamically created. Also fix several small bugs where the UI wouldn't switch languages on the Pause screen, and in a couple other spots.
2013-09-04 08:00:50 -04:00
Unknown W. Brackets
2ce6f7121b
Fix an appverif warning with an unused item.
2013-08-30 22:18:37 -07:00
Kingcom
42c30d521c
-new accelerators for the Debugger
...
-copy address on right click in memory view
-don't change status bar text after activating the breakpoint window
2013-08-30 20:55:58 +02:00
Henrik Rydgard
55aa3d13c7
Win32: Switch to a UNICODE build. This took quite a bit of fixing.
2013-08-26 19:00:16 +02:00
The Dax
e843f3955f
Fix Windows build.
2013-08-24 06:00:50 -04:00
The Dax
c9447fbe67
Win32: Fix frameskip menu and reinstate removed frameskip strings. They're all correct, now.
2013-08-21 08:19:25 -04:00
The Dax
ef88f78aab
Win32 UI improvements: Improve the Emulation menu by consolidating down the sound, threading, CPU modes, and GPU modes into pop-out menus.
2013-08-17 07:52:17 -04:00
Kingcom
e308ef59f5
Add step out feature and button
2013-08-17 11:18:03 +02:00
Kingcom
b3cd95ec68
Remove Skip button
2013-08-17 10:59:43 +02:00
Kingcom
984a038b36
Merge stop and go buttons
2013-08-17 10:57:29 +02:00
Kingcom
4e8bca7549
Move step into, step out and run to line into accelerators
2013-08-17 10:49:07 +02:00
Kingcom
537ab396e7
Change the bottom control of the disassembly with Ctrl+1-4
2013-08-16 14:19:04 +02:00
Kingcom
177b9fa6b1
Separate accelerator table when the debugger is active
2013-08-14 23:30:50 +02:00
The Dax
0ead143013
Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off.
2013-08-14 15:00:54 -04:00
Kingcom
07f279096f
Add stack frames display
2013-08-12 22:11:00 +02:00
Unknown W. Brackets
4803f72b36
Add a "multithreaded" UI option on Windows.
...
Not on other platforms since not yet tested.
2013-08-09 22:57:50 -07:00
The Dax
01e9111ac5
Remove Stream VBO option.
2013-08-09 05:18:24 -04:00
The Dax
64f7a9a6ea
Change a couple last-minute things.
2013-08-07 04:30:13 -04:00
Kingcom
0767abd1d0
Edit breakpoints
2013-07-31 20:33:50 +02:00
Kingcom
92c70af587
Add status bar
2013-07-30 16:19:05 +02:00
The Dax
396c51510a
More cleanup, remove old CONTROLS dialog info.
2013-07-29 18:05:08 -04:00
The Dax
9a1b87f36b
Correct the 4XXXX menu IDs.
2013-07-29 15:34:51 -04:00
The Dax
b2dfdf6401
Perform some Windows UI cleanups. Dozens of unused IDs were leftover from Dolphin, and I doubt they'll ever be used again. Also remove several magic numbers, instead using enumerators to clarify code.
2013-07-29 15:34:50 -04:00
Kingcom
b6bca24850
-added assemble option to disassembly view
...
-added 16bit li
2013-07-28 15:24:33 +02:00
raven02
d836527254
NewUI fix and add selectable frameskipping/Resolution to winUI
2013-07-26 22:10:03 +08:00
Henrik Rydgård
61351e4b59
Merge branch 'patch-1' of https://github.com/raven02/ppsspp into raven02-patch-1
...
Conflicts:
Windows/ppsspp.rc
native
2013-07-25 18:20:08 +02:00
Kingcom
cedb41a10c
Merge branch 'master' of https://github.com/hrydgard/ppsspp into DiscDirectory
...
Conflicts:
Windows/ppsspp.rc
Windows/resource.h
2013-07-25 13:49:53 +02:00
The Dax
d83064e483
Add a couple comments.
2013-07-23 17:08:42 -04:00
The Dax
faa2932c88
Update F5 key behaviour to cycle all buffered rendering modes.
2013-07-23 17:05:58 -04:00
Kingcom
8955fedf44
Open directory as disc image
2013-07-23 17:24:33 +02:00
raven02
87fc81e56d
Consolidate Rendering Mode
2013-07-21 23:17:42 +08:00
The Dax
9e535717f9
UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file.
2013-07-19 19:23:17 -04:00
raven02
fa0af3c150
Back to use "Read Framebuffers to Memory"
2013-07-11 08:12:19 +08:00
papel
22de16d178
Improving shortcuts of Windows version.
2013-07-09 17:25:29 -03:00
Unknown W. Brackets
9d50579aa9
Add a context menu to play with threads.
2013-07-07 23:47:22 -07:00
Unknown W. Brackets
7f858d7263
Add a context menu to enable/disable breakpoints.
...
Probably it could edit or etc. too...
2013-07-07 23:28:35 -07:00
Kingcom
bccc3c4281
Debug interface improvements
2013-07-03 22:29:35 +02:00
Kingcom
24559491f0
Thread list in disassembly window
2013-07-02 23:21:20 +02:00
The Dax
70a330e8f1
Fix Windows build error.
2013-07-02 16:47:52 -04:00
The Dax
84702f87d8
Windows GUI: Add option to disable texture filtering to Options menu, since it's missing.
2013-07-02 16:21:10 -04:00
Kingcom
c41b08f9e2
Add expression parser to breakpoints
2013-07-02 11:51:29 +02:00
Kingcom
15eb8c8657
Breakpoint window
2013-07-02 00:20:19 +02:00
Kingcom
0adc9c560b
New breakpoint window design
2013-07-01 22:04:03 +02:00
Kingcom
41ed77f66a
Add a memory view control to the disassembly window
2013-06-30 13:42:19 +02:00
oioitff
dc04584ca1
Add a new option to enable
...
Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
Kingcom
d4214af710
Breakpoint list at the bottom of the disassembly window
2013-06-27 21:07:49 +02:00
Kingcom
cfb622b619
Disassemble to file with Ctrl+X or through the right click menu.
2013-06-26 11:48:14 +02:00
Admiral H. Curtiss
802fa0de4c
Merge remote-tracking branch 'upstream/master' into nearest_filtering
2013-06-23 23:16:48 +02:00
Admiral H. Curtiss
505f8559c1
Added a "Nearest Filtering" option for testing.
2013-06-23 21:56:07 +02:00
Henrik Rydgard
23ee9b8cd5
Add "Take Screenshot" to Windows version. Writes to "screenshots" subdirectory. No smart file naming yet.
2013-06-22 22:28:48 +02:00
Henrik Rydgard
e782b6f20e
Add VSync option in Windows. Turns itself off when unthrottled.
2013-06-16 23:45:06 +02:00
Henrik Rydgard
ffb1d65313
Add forum link to help menu on Windows, and under the website link on the main menu screen.
2013-06-15 11:44:06 +02:00
Henrik Rydgard
4bc25c91d8
Add option to have PPSSPP stay on top of other windows. Fixes #2199
2013-06-10 23:45:12 +02:00
Henrik Rydgard
51daa1f878
Delete the "Use Media Engine" option.
2013-06-08 22:53:36 +02:00
nachume
662df67d39
ADD: Pop-up menu for disable bind added to the controls dialog.
...
FIX: I forgot to delete ControlsMapping instance.
2013-05-23 09:39:36 +09:00
nachume
4062059c2e
Add check init Controls Dialog and ControlMapping constructor
2013-05-18 22:59:13 +02:00
Peter Thoman
f49cc04c7d
Merge branch 'master' of https://github.com/hrydgard/ppsspp
...
Conflicts:
Windows/resource.h
2013-05-05 01:38:47 +02:00
Peter Thoman
bfe1cb9ca2
Added bicubic texture filtering and hybrid bicubic texture filtering options
2013-05-05 01:27:15 +02:00
Henrik Rydgard
e254dbf6aa
Delete junk from Windows/resource.h . More cursor stuff.
2013-05-04 23:54:22 +02:00
Peter Thoman
3c2ee6bd65
Added texture deposterization option
2013-05-03 16:26:02 +02:00
Peter Thoman
7d2fd0ea31
Removed Bilinear texture filtering option
2013-05-03 10:29:29 +02:00
Peter Thoman
3e5023ea97
Refactored Texture Scaling, changed options & gui to separately select scaling level and method
2013-05-01 23:55:34 +02:00
Peter Thoman
6950cfef35
Changed xBRZ UI to have separate off option
2013-04-30 12:14:34 +02:00
Peter Thoman
30f3d8dbee
Added Windows UI for xBR texture scaling option
2013-04-30 03:47:33 +02:00
oioitff
7ff4f34a48
Add an UI for modifying controls for PC
2013-04-18 18:38:43 +08:00
raven02
956e740754
Add ID_EMULATION_SOUND
2013-04-17 03:43:00 +08:00
CrazyMax
e864569d0c
Windows: add Force Input Device option;
2013-04-16 17:34:20 +03:00
Henrik Rydgard
32a599c957
Win32 gl ui: Fixes and tweaks.
2013-03-29 19:32:20 +01:00
Henrik Rydgard
6f7cc57f53
Win32: Add menu choice to open from memstick/PSP/GAME
2013-03-28 20:26:24 +01:00
Henrik Rydgard
e7027b6c9c
win32: Add menu option to open memory stick directory
2013-03-28 20:19:10 +01:00
sum2012
15e6fdadbc
Add UI of windows of using Media Engine
...
ref: https://github.com/hrydgard/ppsspp/issues/842
2013-03-13 01:04:36 +08:00
Unknown W. Brackets
303058f492
Quick and dirty Windows UI for memchecks.
2013-03-12 00:53:49 -07:00
Henrik Rydgard
2e6d68cb8f
7.0. Show git version in Windows about box.
2013-03-11 22:55:55 +01:00
Henrik Rydgard
1aa3a657c0
Very rough and basic implementation of frameskipping.
2013-02-19 00:45:26 +01:00
Henrik Rydgard
36f49706e0
Add option to stretch to display (turns off the black bars fixing the aspect ratio).
2013-02-13 18:21:21 +01:00
Henrik Rydgard
3ce4a8a719
Allow switching 2xSSAA on and off ingame. Add Show FPS menu option.
2013-02-11 19:02:38 +01:00
Henrik Rydgard
8ff96bbcd8
Defer vertex decoding until flush. Track draw calls so that they can be cached later.
2013-01-19 17:05:50 +01:00
raven02
e34ba40519
Add option to disable G3D log
2013-01-11 16:14:58 +08:00
Henrik Rydgard
479d1f5111
Draw using VBO. Add option, make default true.
2013-01-10 12:54:36 +01:00
J.P. Lee
eda8252d7d
Implement a simple SSAA function
...
Seems that 2x has the best effect for now but this is not the best way
of implementing AA function because it requires much greater video card
memory and memory bandwidth than other avaible methods like MSAA, CSAA
etc.
2013-01-10 10:28:49 +08:00
Henrik Rydgard
4f63bda419
Add Windows UI to dump next frame to log (display list commands)
2013-01-05 19:57:06 +01:00
Henrik Rydgard
a9c171c786
Fix bAutoRun config option, add to menu. (Run on Load).
2013-01-04 10:26:14 +01:00
Henrik Rydgard
fb487ded17
Windows: Add ugly dialog that just shows controls for now. Also had VS rewrite the .rc file for me, looks neater.
2013-01-02 22:57:57 +01:00
Henrik Rydgard
883f61e3dd
Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
2013-01-02 21:05:02 +01:00
raven02
b94bcad288
Fall back to original filter logic when filter option is off
2012-12-29 09:48:46 +08:00
Unknown W. Brackets
1d7a42f0b8
Add a button on Windows to enable HLE stepping.
2012-12-24 21:50:02 -08:00
Henrik Rydgard
f5efd6f2b1
JIT: add option to enable/disable jit of memory instructions. for crash safety.
2012-12-21 16:50:13 +01:00
Henrik Rydgard
4bf2e52623
HW transform: Avoid 4x3 matrices for GLES 2.0 compat. Add option to turn hw transform on.
2012-12-21 11:08:54 +01:00
Henrik Rydgard
4046146164
Add experimental wireframe mode for debugging. Fix texenv color. Code cleanup.
2012-12-19 15:14:41 +01:00
Henrik Rydgard
870ea6628b
Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
2012-11-26 17:35:08 +01:00
Henrik Rydgard
a97f66766d
Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
2012-11-23 12:42:35 +01:00
Henrik Rydgard
4b87da74cb
windows gui option for buffered rendering. Misc fixes, prettier checkbox on android.
2012-11-20 11:35:48 +01:00
Henrik Rydgard
9165c0b3a9
Add zoom setting to Windows version. Doesn't work while playing.
2012-11-17 17:46:05 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00