Commit Graph

57 Commits

Author SHA1 Message Date
Henrik Rydgård
f7fea57bb6 More RIP addressing in software skinning.. 2017-07-07 15:12:57 +02:00
Henrik Rydgård
837118d230 More RIP elimination 2017-07-07 15:07:56 +02:00
Henrik Rydgård
0ec1e5e3b2 Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
Henrik Rydgard
ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Henrik Rydgard
4ced81b1df UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
Henrik Rydgard
de3e906795 Linux buildfix 2017-03-05 11:25:07 +01:00
Henrik Rydgard
7b3f84aae8 More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
Henrik Rydgard
f2ccd1d648 Assorted Windows-on-ARM fixes 2017-03-05 10:47:41 +01:00
Henrik Rydgård
1503f00885 Memory function cleanups. Better simulation of RW exclusive mode on Windows (if desired) 2017-01-26 09:49:26 +01:00
Henrik Rydgard
b10e0a9a57 Windows buildfix 2017-01-25 20:10:17 +01:00
Henrik Rydgård
ff9e1517c7 More bugfixes 2017-01-25 19:11:33 +01:00
Henrik Rydgård
193b5f3094 By skipping kernel mappings, I got things to fit in the iOS 64-bit address space. However, something is still a bit broken with JIT... 2017-01-25 18:35:09 +01:00
Florent Castelli
70593d1004 android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
4145b60a0e symbian: Remove! 2016-10-11 18:49:08 +02:00
Henrik Rydgard
f39c603acb Move memory protect logging to VERBOSE level. See #8941 (probably something else going on though) 2016-09-04 16:35:23 +02:00
Henrik Rydgard
dde50cbdf5 Remove checks for various iOS non-jit situations in settings 2016-08-28 19:01:00 +02:00
Unknown W. Brackets
2fd81a4b29 Fix typo. 2016-08-28 09:44:52 -07:00
Henrik Rydgard
740ef4e0eb Apple buildfix 2016-08-28 18:41:24 +02:00
Henrik Rydgard
3ab2094b76 Buildfix attempt 2016-08-28 18:35:57 +02:00
Henrik Rydgard
2a4f4ed41d iOS buildfix, fix another comment 2016-08-28 18:10:26 +02:00
Henrik Rydgard
1e4b77fb49 Use PAGE_SIZE, fix a comment, fix some indentation. 2016-08-28 18:07:54 +02:00
Henrik Rydgard
d82ba24485 Symbian buildfix 2016-08-28 15:07:33 +02:00
Henrik Rydgard
b264657d56 Implement W^X-compatible path. Works on Windows and Android, hopefully iOS (untested).
Disabled block linking in this mode, can re-enable with some more work later.

To enable W^X on other platforms than iOS, simply change PlatformIsWXExclusive.
2016-08-28 14:52:08 +02:00
Henrik Rydgard
323eb72b7c Write-protect the dispatcher on all platforms. 2016-08-28 13:35:27 +02:00
Henrik Rydgard
5005e83254 Consistency improvements to the memory protect/alloc APIs 2016-08-28 12:28:17 +02:00
Henrik Rydgard
adbac55b1d Replace Write/UnWriteProtectMemory with ProtectMemory that takes flags 2016-08-28 12:09:01 +02:00
Henrik Rydgard
c8457d39ed Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
Unknown W. Brackets
f3a616df24 Jit: Properly re-allocate when jit is freed a lot.
Fixes #8334.
2016-01-02 13:24:58 -08:00
Unknown W. Brackets
935b802dad Reset memory alloc pointer when jit alloc fails.
On Windows x64, we keep track of our last allocation.  Once we run out of
our 2GB range, we need to start over or it'll just fail.

Fixes #8021.
2015-10-10 09:07:34 -07:00
Henrik Rydgard
fdea85138c Update project files, fix minor issues for VS 2015 2015-09-06 19:32:15 +02:00
Jan Beich
2eb1d578dd Common: check against MAP_FAILED on every Unix after mmap()
This is required by POSIX but may matter only in MAX_FIXED case.
2015-05-26 15:20:11 +03:00
Toad King
91cb8ea1c9 typo 2014-08-31 23:53:48 -04:00
Toad King
b98c79bd0a fix 32-bit builds 2014-08-06 22:02:45 -04:00
Toad King
9f24203ef8 executable memory allocation changes 2014-08-06 21:06:49 -04:00
Toad King
aa0b4964ed Try to allocate executable memory close to PPSSPP memory if not below 4GB 2014-08-05 18:45:19 -04:00
Ced2911
418d2ac8ce [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
Sacha
d50b01a778 Doesn't really 'free', so called 'reset' instead. 2013-11-12 02:13:34 +10:00
Sacha
3bc8adf426 Fix crashes on Symbian related to memory allocation. 2013-11-12 02:06:12 +10:00
Sacha
2c795907b2 Symbian: Handle multiple executable memory allocations.
Windows: Remove MemUsage (from Dolphin) as it was unused.
Fix some tabbing.
2013-11-11 02:55:45 +10:00
adrian17
5f86bc44d4 Deleted some doubled #includes. 2013-09-27 21:38:07 +02:00
Unknown W. Brackets
7b7801d59a Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Henrik Rydgard
7dac11922d Some minor optimization of audio channel queues and mixing 2013-06-19 12:00:24 +02:00
Sacha
2396574f45 Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry. 2013-05-03 16:22:15 +10:00
Sacha
f88bf8bbff Attempt at fixing JIT on iOS. Can only have PROT_WRITE or PROT_EXEC enabled. So toggle between them as needed. 2013-03-14 14:40:01 +10:00
Unknown W. Brackets
7abcd37909 This isn't needed if ABI_CallFunction* is used.
AFAICT the only reason for it is to avoid far calls, so we just can't
use CALL() directly.  It's works even when it throws on Mac.
2013-02-24 00:15:56 -08:00
Sacha
8e88cc37d2 Fix crash on Return to Menu in Symbian.
We don't want to free the executable code (actually a Chunk+Heap) using same method we use to free memory pages (delete).
This would be the same situation on jailbroken iOS and WP.
Now the JIT code is always allocated and never freed on Symbian.
2013-02-21 15:59:02 +10:00
Sacha
6d63403f69 Fix memory management for allocated block on Symbian. TODO: Use RChunks to make it more efficient. 2013-02-01 02:30:27 +10:00
Summeli
abb09092d2 fixed null ptr bug in Symbian 2013-01-24 23:15:20 +02:00
Summeli
1e8253f1c8 Modified memorymanagement for JIT in Symbian 2013-01-08 19:04:25 +02:00
Mathias Tillman
b780e39397 Fixed various potential bugs and compiler warnings 2013-01-07 15:57:19 +01:00