Commit Graph

101 Commits

Author SHA1 Message Date
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Unknown W. Brackets
641064f0bc Consistently use MIPS_REG_V0 for return values.
This way all instances are a lot easier to search for (was trying to find
where we were writing an incorrect value to v0, turns out to be callback
related of course.)
2014-03-04 08:21:55 -08:00
Henrik Rydgård
00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Henrik Rydgard
2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Igor Calabria
553f1d4e4e Implements a bunch of adhoc functions 2013-10-29 21:39:45 +00:00
Unknown W. Brackets
580d4436a3 Fix vtimer uid param type, add algorithm include. 2013-10-22 07:46:33 -07:00
Unknown W. Brackets
67cd13702e Correct sceKernelSetVTimerTime*(). 2013-10-22 07:45:48 -07:00
Henrik Rydgard
7e37e183ed Wrap more adhoc functions 2013-09-07 11:06:28 +02:00
Henrik Rydgard
3b323c4176 Add a bunch of empty adhoc functions 2013-09-07 01:53:51 +02:00
shenweip
c05100e0e3 Add sceHeap,some games will call this.
e.g. Linear ModeSenritsu no Stratus
2013-09-04 11:05:14 +08:00
Unknown W. Brackets
4be06d2432 Wrap the msgpipe send functions. 2013-08-18 18:38:10 -07:00
Henrik Rydgard
1a6bb7643b Add some sceNetInet stubs (used by pspradio) 2013-07-09 14:06:01 +02:00
Henrik Rydgard
d2b874436d Merge branch 'jpeg' of https://github.com/CPkmn/ppsspp into CPkmn-jpeg 2013-07-05 00:09:29 +02:00
CPkmn
17493f3c4e Update FunctionWrappers.h 2013-07-04 14:51:51 -07:00
CPkmn
a0379d5ac8 Update FunctionWrappers.h 2013-07-04 03:00:22 -07:00
The Dax
db7e90c23e Fix parameter values in func wrapper. 2013-07-01 04:29:48 -04:00
The Dax
a6dabfb5d2 Add a number of sceHttp* stubs; fixes hangs in LBP and the Monster Hunter series, when trying to go online or download DLC, and probably in other games too. 2013-07-01 04:00:41 -04:00
oioitff
1e4d896980 Implement scePsmfPlayerSetPsmfOffset and
scePsmfPlayerSetPsmfOffsetCB. And use memory buffer for PsmfPlayer
directly instead.
2013-06-25 00:16:51 +08:00
The Dax
fadea64ebf Fix sceNetEtherNtostr. 2013-06-04 01:53:32 -04:00
The Dax
50dc015d44 Remove useless dependency in FunctionWrappers.h. 2013-06-04 00:41:50 -04:00
The Dax
b02dbe3f5f Add a multitude of sceNet* stubs.
I tried this in an attempt to fix the Peace Walker hangs, but it didn't seem to help, so it must be related to something else.
2013-06-04 00:39:03 -04:00
Unknown W. Brackets
4c36f12889 Negative volume means unchanged, not error. 2013-05-19 10:42:22 -07:00
Unknown W. Brackets
42b925a440 Initial stab at implementing some new memory funcs.
Borrowed from JPCSP, kept simple.  Need to do tests.
2013-04-07 20:57:53 -07:00
JimLee168
e686ef46b8 Added sceZlibDecompress and VS2010 build fix
Fixes ULUS10121 Bomberman
2013-04-05 13:26:54 +08:00
Henrik Rydgard
f355137156 Update native. some stubs and a buildfix. 2013-03-21 20:24:47 +01:00
sum2012
bb82ad1685 Correct WrapI_UUUI and IMP sceMpegAvcConvertToYuv420 2013-03-10 15:21:55 +08:00
sum2012
827625ac3f Add WrapI_UUUI
For sceMpegAvcConvertToYuv420 use
public int sceMpegAvcConvertToYuv420(int mpeg, TPointer bufferOutput,
TPointer unknown1, int unknown2) {
return 0;
}
2013-03-09 00:51:17 +08:00
Henrik Rydgård
556f16eb03 Merge pull request #814 from unknownbrackets/memory
sceKernelPartitionMemory() alignment/errors (review?)
2013-02-28 00:23:27 -08:00
Unknown W. Brackets
b4891fb7a7 Error checking in sceKernelAllocPartitionMemory().
Before, it was still returning a uid on fail, oops.
2013-02-27 22:32:29 -08:00
Henrik Rydgard
ba0362d817 PGF font support. Mostly an adaptation and cleanup of JPCSP's font system. 2013-02-27 17:41:39 +01:00
Henrik Rydgard
ca23c076a1 Minor sceFont fixes 2013-02-13 00:50:26 +01:00
raven02
3e319d5975 Add stubs for _sceAtracGetContextAddress 2013-02-03 08:08:44 +08:00
Xele02
aa01751589 Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
9bc8a2e7cd Buildfix 2013-01-23 21:46:49 +08:00
Darth1701
06796c31b3 Update Core/HLE/FunctionWrappers.h
Buildfix
2013-01-23 13:07:51 +01:00
Henrik Rydgård
ea963f80ed Merge pull request #437 from raven02/master
Implement couples of scePsmf and scePsmfPlayer functions
2013-01-19 01:17:04 -08:00
raven02
d1ec43bc64 Implement couples of scePsmf and scePsmfPlayer functions 2013-01-19 14:42:37 +08:00
Unknown W. Brackets
373f1f8655 Cleanup sceKernelCreateVpl() and add warns/errors. 2013-01-18 01:38:11 -08:00
raven02
289b0eb81e Add/update stubs in sceIo 2013-01-17 20:05:45 +08:00
raven02
8211637b4c Implement sceMpegUnRegistStream & sceMpegAvcDecodeStop 2013-01-08 16:25:50 +08:00
raven02
ec190a8487 Add stubs for sceMp3 & sceMpeg 2013-01-08 14:02:58 +08:00
raven02
8e950efff4 Add stubs and add getCodecType in sceAtrac 2013-01-06 11:48:30 +08:00
Henrik Rydgard
5ba5ceff19 Merge branch 'master' into mediaengine 2013-01-05 16:22:08 +01:00
Henrik Rydgård
1ea34bb6e8 Stub out all of VTimer. 2012-12-30 21:30:33 +01:00
Unknown W. Brackets
97bdaf5dd2 Add support for selecting the GE callback per list.
Not sure if interrupts are right, but this should be more right.
2012-12-29 15:55:05 -08:00
Unknown W. Brackets
6f9f9e1c98 Merge branch 'master' into mediaengine.
Note: doesn't compile, just fixes conflicts.

Conflicts:
	Core/HLE/sceKernel.cpp
	Core/HLE/sceKernelThread.cpp
	Core/HLE/sceKernelThread.h
2012-12-28 22:32:56 -08:00
Unknown W. Brackets
a4154dbc17 Clean up a few IO wrappers with deferred HLE. 2012-12-26 01:33:42 -08:00
Henrik Rydgård
b2f29992a3 Wrap some functions, clean some stuff 2012-12-26 08:52:40 +01:00
Unknown W. Brackets
c95ed4d0a6 Cleanup some logging, return values in sceMpeg. 2012-12-24 10:47:09 -08:00
raven02
5f7553c467 Buildfix 2012-12-24 01:26:37 +08:00