Commit Graph

3591 Commits

Author SHA1 Message Date
Unknown W. Brackets
57963a3de3 sceIoRead/Write doesn't work without dispatch.
Except stdout/etc.
2013-04-06 17:04:19 -07:00
Unknown W. Brackets
2a9354dc1a IO waits don't work without dispatch enabled. 2013-04-06 17:04:19 -07:00
Unknown W. Brackets
f380075e2a Only OpenAsync works with dispatch disabled.
And it even re-enables dispatch.
2013-04-06 17:04:18 -07:00
Unknown W. Brackets
2367c17735 Don't suspend/resume dispatch while interrupts off. 2013-04-06 17:04:18 -07:00
Unknown W. Brackets
0595e5099e Don't allow wait in event flags without dispatch.
But this happens after other param checks.
2013-04-06 17:04:17 -07:00
Unknown W. Brackets
e6f3c7991c Don't wait on LwMutexes with dispatch disabled. 2013-04-06 17:04:17 -07:00
Unknown W. Brackets
8f17cef95b Stop threadend timeout when the thread ends.
Fixes threads waking up early in tests.
2013-04-06 17:04:16 -07:00
Henrik Rydgård
8271027fef Merge pull request #1192 from unknownbrackets/dlist-parts
Improve displaylist signals
2013-04-06 15:54:51 -07:00
Unknown W. Brackets
0ca4e5f0a7 Implement the jump, call, and ret signals.
Still buggy, but more things show...
2013-04-06 11:03:43 -07:00
Unknown W. Brackets
376ad80d76 Implement sync signal in display lists.
Makes dialogs show up in 3rd Birthday.
2013-04-06 10:12:41 -07:00
Unknown W. Brackets
dac448dfae Implement the pause signal a bit better. 2013-04-06 09:59:24 -07:00
Unknown W. Brackets
8302780e98 These signals seem to skip the next FINISH, report. 2013-04-06 08:40:24 -07:00
Unknown W. Brackets
77311a121d Don't listsync until after the signal handler. 2013-04-06 08:36:03 -07:00
Sacha
e98845f71d Qt: Fix stuck keys, support accelerometer on all mobile platforms. 2013-04-07 00:53:19 +10:00
raven02
b03dfeb8a6 Clean up if-else 2013-04-06 22:28:38 +08:00
raven02
34f6a7512f Miss parenthesis in GE_TEXFUNC_BLEND 2013-04-06 22:24:04 +08:00
Henrik Rydgård
61c5d0e8a5 Merge pull request #1189 from unknownbrackets/dlist-parts
sceGe*Sync(wait)
2013-04-06 03:32:30 -07:00
Sacha
396b4e02d3 Qt Fix that was meant to be included before. No longer crashes after running a game. 2013-04-06 20:04:03 +10:00
Unknown W. Brackets
fb26941a27 Implement sceGeListSync(). 2013-04-06 02:30:38 -07:00
Unknown W. Brackets
c0f20c2fdd If the interrupt is not run, don't flip gpuState.
Technically this is a hack, hopefully can remove it soon.
2013-04-06 02:30:37 -07:00
Unknown W. Brackets
c57954a72e Implement sceGeDrawSync(). 2013-04-06 02:30:37 -07:00
xsacha
4f6dff8374 Merge pull request #1188 from mikusp/master
Fixes for Qt interface
2013-04-06 02:17:24 -07:00
Marcin Mikołajczyk
de92db5dd3 Fix PSP_GE_DL_* in Qt debuggers 2013-04-06 11:09:05 +02:00
Henrik Rydgård
6a8096c0de Merge pull request #1187 from raven02/patch-7
Add default ADSR rate/ curvetype and default volume
2013-04-06 00:46:57 -07:00
Henrik Rydgård
c41d4a17c4 Merge pull request #1186 from unknownbrackets/warnings
Warning cleanup
2013-04-06 00:46:24 -07:00
raven02
87b5b195e3 Add default volume value for left/right channel 2013-04-06 15:41:49 +08:00
raven02
e4f3571e05 Add default ADSR value for rate and curve type 2013-04-06 15:39:28 +08:00
Unknown W. Brackets
4974124587 Fix some small constant-comparison type warnings. 2013-04-05 20:58:35 -07:00
Unknown W. Brackets
0918ec8598 Return negative for UnscheduleEvent().
It usually won't be, but it could be negative.

Also some other minor warnings.
2013-04-05 20:44:17 -07:00
Unknown W. Brackets
832edb0a8f Fix some x64 type conversion warnings. 2013-04-05 20:29:20 -07:00
Unknown W. Brackets
4ebd3aaceb Fix a bunch of Windows UI x64 conversion warnings. 2013-04-05 20:28:58 -07:00
Sacha
89c569612a Update menus for Qt version 2013-04-06 04:16:02 +10:00
Unknown W. Brackets
d599130782 Buildfix for Windows x64. 2013-04-05 10:16:19 -07:00
Unknown W. Brackets
77c828eff8 Buildfix for Android, Linux, iOS.
Fixes #1184.
2013-04-05 10:15:14 -07:00
Henrik Rydgård
3ed41388b7 Merge pull request #1182 from unknownbrackets/dlist-parts
More of Orphis' dlist rewrite (signal handling)
2013-04-05 02:41:34 -07:00
Henrik Rydgård
d27aef32bc Merge pull request #1181 from unknownbrackets/ui-tweaks
Fix autorun on Windows
2013-04-05 02:41:21 -07:00
Henrik Rydgård
5ba236138d Merge pull request #1180 from JimLee168/master
Added sceZlibDecompress and VS2010 build fix
2013-04-05 02:40:57 -07:00
JimLee168
8ebb733a98 spacing fix 2013-04-05 17:31:42 +08:00
Unknown W. Brackets
028cdbea43 Add some GPU related reporting. 2013-04-05 01:17:18 -07:00
Unknown W. Brackets
fd0a422d89 Actually respect autorun on Windows.
Fixes #1179.
2013-04-05 00:57:43 -07:00
Unknown W. Brackets
169d04d3ad Remove unnecessary calls to UpdateMenus(). 2013-04-05 00:48:41 -07:00
Unknown W. Brackets
ef1086413c Correct wait signal handling. 2013-04-05 00:32:35 -07:00
Unknown W. Brackets
2913bc063a Implement sceGeListDeQueue().
Doesn't seem often used, though.
2013-04-05 00:32:34 -07:00
Unknown W. Brackets
339b444703 Switch to a fixed size displaylist queue. 2013-04-05 00:32:34 -07:00
Unknown W. Brackets
c986228d12 Change the state in PSP_GE_SIGNAL_HANDLER_SUSPEND. 2013-04-05 00:32:33 -07:00
Unknown W. Brackets
942eadb031 Always trigger interrupts on signal.
It seems likely the hardware does this.
2013-04-05 00:32:33 -07:00
Unknown W. Brackets
7aa6112c24 Keep a flag to indicate display list bailout. 2013-04-05 00:32:32 -07:00
Unknown W. Brackets
1a7957d68d MSVC buildfix. 2013-04-05 00:29:29 -07:00
JimLee168
e686ef46b8 Added sceZlibDecompress and VS2010 build fix
Fixes ULUS10121 Bomberman
2013-04-05 13:26:54 +08:00
Henrik Rydgård
2a218d7089 Merge pull request #1178 from niepodam/gcc480
Fix build with gcc 4.8.0
2013-04-04 12:29:37 -07:00