Unknown W. Brackets
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57963a3de3
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sceIoRead/Write doesn't work without dispatch.
Except stdout/etc.
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2013-04-06 17:04:19 -07:00 |
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Unknown W. Brackets
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2a9354dc1a
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IO waits don't work without dispatch enabled.
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2013-04-06 17:04:19 -07:00 |
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Unknown W. Brackets
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f380075e2a
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Only OpenAsync works with dispatch disabled.
And it even re-enables dispatch.
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2013-04-06 17:04:18 -07:00 |
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Unknown W. Brackets
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2367c17735
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Don't suspend/resume dispatch while interrupts off.
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2013-04-06 17:04:18 -07:00 |
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Unknown W. Brackets
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0595e5099e
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Don't allow wait in event flags without dispatch.
But this happens after other param checks.
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2013-04-06 17:04:17 -07:00 |
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Unknown W. Brackets
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e6f3c7991c
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Don't wait on LwMutexes with dispatch disabled.
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2013-04-06 17:04:17 -07:00 |
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Unknown W. Brackets
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8f17cef95b
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Stop threadend timeout when the thread ends.
Fixes threads waking up early in tests.
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2013-04-06 17:04:16 -07:00 |
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Henrik Rydgård
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8271027fef
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Merge pull request #1192 from unknownbrackets/dlist-parts
Improve displaylist signals
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2013-04-06 15:54:51 -07:00 |
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Unknown W. Brackets
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0ca4e5f0a7
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Implement the jump, call, and ret signals.
Still buggy, but more things show...
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2013-04-06 11:03:43 -07:00 |
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Unknown W. Brackets
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376ad80d76
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Implement sync signal in display lists.
Makes dialogs show up in 3rd Birthday.
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2013-04-06 10:12:41 -07:00 |
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Unknown W. Brackets
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dac448dfae
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Implement the pause signal a bit better.
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2013-04-06 09:59:24 -07:00 |
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Unknown W. Brackets
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8302780e98
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These signals seem to skip the next FINISH, report.
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2013-04-06 08:40:24 -07:00 |
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Unknown W. Brackets
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77311a121d
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Don't listsync until after the signal handler.
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2013-04-06 08:36:03 -07:00 |
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Sacha
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e98845f71d
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Qt: Fix stuck keys, support accelerometer on all mobile platforms.
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2013-04-07 00:53:19 +10:00 |
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raven02
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b03dfeb8a6
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Clean up if-else
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2013-04-06 22:28:38 +08:00 |
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raven02
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34f6a7512f
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Miss parenthesis in GE_TEXFUNC_BLEND
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2013-04-06 22:24:04 +08:00 |
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Henrik Rydgård
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61c5d0e8a5
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Merge pull request #1189 from unknownbrackets/dlist-parts
sceGe*Sync(wait)
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2013-04-06 03:32:30 -07:00 |
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Sacha
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396b4e02d3
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Qt Fix that was meant to be included before. No longer crashes after running a game.
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2013-04-06 20:04:03 +10:00 |
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Unknown W. Brackets
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fb26941a27
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Implement sceGeListSync().
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2013-04-06 02:30:38 -07:00 |
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Unknown W. Brackets
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c0f20c2fdd
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If the interrupt is not run, don't flip gpuState.
Technically this is a hack, hopefully can remove it soon.
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2013-04-06 02:30:37 -07:00 |
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Unknown W. Brackets
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c57954a72e
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Implement sceGeDrawSync().
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2013-04-06 02:30:37 -07:00 |
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xsacha
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4f6dff8374
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Merge pull request #1188 from mikusp/master
Fixes for Qt interface
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2013-04-06 02:17:24 -07:00 |
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Marcin Mikołajczyk
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de92db5dd3
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Fix PSP_GE_DL_* in Qt debuggers
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2013-04-06 11:09:05 +02:00 |
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Henrik Rydgård
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6a8096c0de
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Merge pull request #1187 from raven02/patch-7
Add default ADSR rate/ curvetype and default volume
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2013-04-06 00:46:57 -07:00 |
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Henrik Rydgård
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c41d4a17c4
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Merge pull request #1186 from unknownbrackets/warnings
Warning cleanup
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2013-04-06 00:46:24 -07:00 |
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raven02
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87b5b195e3
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Add default volume value for left/right channel
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2013-04-06 15:41:49 +08:00 |
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raven02
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e4f3571e05
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Add default ADSR value for rate and curve type
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2013-04-06 15:39:28 +08:00 |
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Unknown W. Brackets
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4974124587
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Fix some small constant-comparison type warnings.
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2013-04-05 20:58:35 -07:00 |
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Unknown W. Brackets
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0918ec8598
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Return negative for UnscheduleEvent().
It usually won't be, but it could be negative.
Also some other minor warnings.
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2013-04-05 20:44:17 -07:00 |
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Unknown W. Brackets
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832edb0a8f
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Fix some x64 type conversion warnings.
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2013-04-05 20:29:20 -07:00 |
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Unknown W. Brackets
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4ebd3aaceb
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Fix a bunch of Windows UI x64 conversion warnings.
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2013-04-05 20:28:58 -07:00 |
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Sacha
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89c569612a
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Update menus for Qt version
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2013-04-06 04:16:02 +10:00 |
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Unknown W. Brackets
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d599130782
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Buildfix for Windows x64.
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2013-04-05 10:16:19 -07:00 |
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Unknown W. Brackets
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77c828eff8
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Buildfix for Android, Linux, iOS.
Fixes #1184.
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2013-04-05 10:15:14 -07:00 |
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Henrik Rydgård
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3ed41388b7
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Merge pull request #1182 from unknownbrackets/dlist-parts
More of Orphis' dlist rewrite (signal handling)
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2013-04-05 02:41:34 -07:00 |
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Henrik Rydgård
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d27aef32bc
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Merge pull request #1181 from unknownbrackets/ui-tweaks
Fix autorun on Windows
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2013-04-05 02:41:21 -07:00 |
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Henrik Rydgård
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5ba236138d
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Merge pull request #1180 from JimLee168/master
Added sceZlibDecompress and VS2010 build fix
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2013-04-05 02:40:57 -07:00 |
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JimLee168
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8ebb733a98
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spacing fix
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2013-04-05 17:31:42 +08:00 |
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Unknown W. Brackets
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028cdbea43
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Add some GPU related reporting.
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2013-04-05 01:17:18 -07:00 |
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Unknown W. Brackets
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fd0a422d89
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Actually respect autorun on Windows.
Fixes #1179.
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2013-04-05 00:57:43 -07:00 |
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Unknown W. Brackets
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169d04d3ad
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Remove unnecessary calls to UpdateMenus().
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2013-04-05 00:48:41 -07:00 |
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Unknown W. Brackets
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ef1086413c
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Correct wait signal handling.
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2013-04-05 00:32:35 -07:00 |
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Unknown W. Brackets
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2913bc063a
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Implement sceGeListDeQueue().
Doesn't seem often used, though.
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2013-04-05 00:32:34 -07:00 |
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Unknown W. Brackets
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339b444703
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Switch to a fixed size displaylist queue.
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2013-04-05 00:32:34 -07:00 |
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Unknown W. Brackets
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c986228d12
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Change the state in PSP_GE_SIGNAL_HANDLER_SUSPEND.
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2013-04-05 00:32:33 -07:00 |
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Unknown W. Brackets
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942eadb031
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Always trigger interrupts on signal.
It seems likely the hardware does this.
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2013-04-05 00:32:33 -07:00 |
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Unknown W. Brackets
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7aa6112c24
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Keep a flag to indicate display list bailout.
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2013-04-05 00:32:32 -07:00 |
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Unknown W. Brackets
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1a7957d68d
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MSVC buildfix.
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2013-04-05 00:29:29 -07:00 |
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JimLee168
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e686ef46b8
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Added sceZlibDecompress and VS2010 build fix
Fixes ULUS10121 Bomberman
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2013-04-05 13:26:54 +08:00 |
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Henrik Rydgård
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2a218d7089
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Merge pull request #1178 from niepodam/gcc480
Fix build with gcc 4.8.0
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2013-04-04 12:29:37 -07:00 |
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