Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Henrik Rydgård
86fcb28d4d
Remove "bool retainControl_" for simplicity. Not needed.
2023-08-13 18:40:35 +02:00
Henrik Rydgård
1ea11c233c
Remove "SwapBuffers" from the GraphicsContext interface.
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Buildfixes
More buildfix
headless buildfix
One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård
0deefb82a9
thin3d: Merge BeginFrame and SetDebugFlags (set them every frame anyway)
2023-08-10 17:15:54 +02:00
Henrik Rydgård
bcae36d8cb
Merge NativeUpdate and NativeRender, we always call them together.
2023-08-07 22:50:57 +02:00
Henrik Rydgård
a32249a3cf
Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
2023-08-03 16:19:18 +02:00
Henrik Rydgård
fc6879674e
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
Henrik Rydgård
83e3cf7872
Add winhttp.lib dependency
2023-07-21 10:27:40 +02:00
Henrik Rydgård
9bd67df5b2
Achievement savestate fixes
2023-07-08 21:47:16 +02:00
Henrik Rydgård
8fa7cb2122
iOS buildfix, cleanup
2023-06-20 16:10:13 +02:00
Henrik Rydgård
688042c036
Unrelated warning fix
2023-06-04 23:02:34 +02:00
Henrik Rydgård
5d028cb004
Upgrade SDL for Mac
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This removes the option to use system SDL, which seems like a trap.
Also simplifies the macbundle.sh script accordingly.
Buildfix
Buildfix fix
Moar buildfix
2023-04-25 11:45:20 +02:00
Henrik Rydgård
d996fb74d4
MSVC: Set language standard to c++17.
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Noticed that we were getting some new warnings after merging the
constexpr stuff.
2023-04-02 17:55:15 +02:00
Unknown W. Brackets
839bc1fc87
headless: Fix screenshot failure.
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Needs to output to the collected output for it to actually show as a
failure.
2023-03-31 23:51:04 -07:00
Unknown W. Brackets
00d84695d8
headless: Rename collectEmuLog for clarity.
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This is still used when running tests outside headless, so leaving in
CoreParameter.
2023-03-26 10:21:07 -07:00
Unknown W. Brackets
76ef95a841
headless: Remove printfEmuLog, simplify output.
2023-03-26 10:17:34 -07:00
Unknown W. Brackets
42f64e34e8
headless: Rename StubHost to HeadlessHost.
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It's had that weird name forever, get rid of it.
2023-03-25 17:49:05 -07:00
Unknown W. Brackets
0ade62d264
Core: Remove Host entirely.
2023-03-25 17:47:25 -07:00
Unknown W. Brackets
4e3ec384fb
headless: Use requests for debug output.
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At least this is consistent and gets rid of host usage outside headless.
2023-03-25 17:34:29 -07:00
Henrik Rydgård
143f499d11
Remove a few of the Host implementations
2023-03-25 10:37:49 +01:00
Henrik Rydgård
9e125eeba7
Remove NotifyUserMessage from Host
2023-03-25 10:32:09 +01:00
Henrik Rydgård
adccc480a0
Another one bites the dust (SendUIMessage)
2023-03-24 21:39:02 +01:00
Henrik Rydgård
5a5779dcd6
Remove symbol-map related functions from Host
2023-03-24 18:08:31 +01:00
Henrik Rydgård
349b73acec
Move the resampler usage to a common file, AudioCommon. ( #17176 )
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* Move the resampler usage to a common file, AudioCommon.
Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.
* Android.mk typo
* libretro makefile fix
* libretro buildfix
* libretro: try a different approach for the temporary solution
* duh
* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård
8804c3c69f
Merge pull request #17166 from unknownbrackets/headless-cleanup
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headless: Avoid ugly casts
2023-03-23 07:22:32 +01:00
Unknown W. Brackets
d8986af367
headless: Avoid ugly casts.
2023-03-22 22:51:00 -07:00
Henrik Rydgård
b440e28e38
Remove System_SendMessage!
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iOS, Qt buildfixes
2023-03-22 23:52:51 +01:00
Henrik Rydgård
70f0ac04af
Port the file browser spawned by the Load button to the new request stuff
2023-03-22 15:36:14 +01:00
Henrik Rydgård
de064e210e
Replace the inputbox queue with a more generic RequestManager.
2023-03-22 12:41:11 +01:00
Henrik Rydgård
47f063550a
Remove InitGraphics/ShutdownGraphics from Host, except for headless
2023-03-21 22:47:20 +01:00
Henrik Rydgård
f5472ba0d8
Cleanup up unnecessary audio init functions
2023-03-21 13:39:02 +01:00
Henrik Rydgård
5fae4f36db
Move SkipUI function
2023-03-21 13:39:02 +01:00
Henrik Rydgård
f60f5ccaea
Move SetDebugMode notification
2023-03-21 13:39:00 +01:00
Henrik Rydgård
fc1732cc22
Move NotifySwitchUMDUpdated
2023-03-21 13:37:19 +01:00
Henrik Rydgård
c92a4acb40
Move NotifySymbolMapUpdated to System_Notify
2023-03-21 13:37:19 +01:00
Henrik Rydgård
dda8635c89
Move three notifications out of Host
2023-03-21 13:37:19 +01:00
Henrik Rydgård
06fcc9ccd7
Add System_Notify
2023-03-21 13:37:16 +01:00
Henrik Rydgård
d3955b42bb
Rename some system functions, merge the Launch* ones.
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android launchurl buildfix
2023-03-21 12:22:59 +01:00
Unknown W. Brackets
9f04d09fb4
Headless: Use a single method for assets paths.
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There were multiple ways and this likely makes more sense.
2023-03-12 16:46:51 -07:00
Unknown W. Brackets
c127ff47a3
Headless: Load assets from parent dir on Windows.
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This is the default debug setting in our MSVC project, so make it easy.
2023-03-12 13:34:41 -07:00
Unknown W. Brackets
7e910b7d65
Headless: Allow @listfile to run multiple.
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Just for easy debugging of a long list of tests.
2023-03-12 13:34:10 -07:00
Henrik Rydgård
a43b62537a
Buildfixes
2023-03-07 20:22:28 +01:00
Henrik Rydgård
a8bdf11fdc
Headless buildfix
2023-03-06 16:56:16 +01:00
Henrik Rydgård
53172eff63
Renaming and file splitting
2023-03-06 16:42:50 +01:00
Henrik Rydgård
3b39e9e068
Turn the VFS into a class, to be able to reuse it for other purposes.
2023-03-06 16:42:47 +01:00
Henrik Rydgård
cb16f193ec
Fix the problem. Still need to leave the loop with SDL even if we supply a swap function.
2023-01-30 15:45:05 +01:00
Henrik Rydgård
b62572a78f
Refactor the framedata/GPU thread management.
2023-01-30 11:49:31 +01:00
Unknown W. Brackets
1480b4eda4
headless: Shutdown SDL at the end.
2023-01-07 06:54:37 -08:00
Unknown W. Brackets
f6c26ecac0
Headless: Prevent crash on errors in graphics init.
2022-12-24 17:43:32 +00:00
Unknown W. Brackets
f44852bb18
Global: Cleanup virtual/override specifiers.
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Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00