ppsspp/Core/Util
Henrik Rydgård 59a56d66c7 Add a "reason" argument to sleep_ms().
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.

This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
..
AudioFormat.cpp Merge separate NEON functions into the normal functions. 2022-04-12 23:43:21 +02:00
AudioFormat.h Core: Remove disallowed register. 2022-09-30 19:48:14 -07:00
BlockAllocator.cpp More static code analysis fixes 2024-10-28 17:59:06 +01:00
BlockAllocator.h More static code analysis fixes 2024-10-28 17:59:06 +01:00
DisArm64.cpp More static code analysis fixes 2024-10-28 17:59:06 +01:00
DisArm64.h Build: Add some missing include guards. 2023-09-07 17:14:58 -07:00
GameDB.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GameDB.h More static code analysis fixes 2024-10-28 17:59:06 +01:00
GameManager.cpp Add a null check in zip file parsing 2024-10-10 16:01:00 +02:00
GameManager.h More InstallZip refactoring, add options for install directory where applicable 2024-09-10 13:55:12 +02:00
MemStick.cpp Buildfix 2024-09-09 20:18:03 +02:00
MemStick.h Rework memstick moves between devices to copy, verify and then delete 2024-01-22 21:52:39 +01:00
PortManager.cpp Add a "reason" argument to sleep_ms(). 2024-11-21 15:28:51 +01:00
PortManager.h Ugprade miniupnp submodule to latest 2024-06-05 00:18:00 +02:00
PPGeDraw.cpp Remove double ampersands from PPGe-drawn text (in-game UI) 2024-09-22 09:28:48 +02:00
PPGeDraw.h Make the i18n T function use std::string_view 2024-02-12 18:44:39 +01:00
VulkanEmuThread.cpp Add a convenience method to VulkanContext to reduce code duplication 2024-05-23 02:13:54 +02:00