..
thin3d_vulkan.cpp
Back out the 32-bit index buffer support. Not actually needed for ImGui.
2024-11-04 23:14:39 +01:00
VulkanAlloc.h
More integration, use VMA in VulkanTexture
2021-11-22 18:54:09 +01:00
VulkanBarrier.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
VulkanBarrier.h
Vulkan: Optimize away a barrier in case of no depth buffer
2024-04-07 21:43:06 +02:00
VulkanContext.cpp
Remove obsolete ifdef
2024-11-07 10:17:56 +01:00
VulkanContext.h
Vulkan: Separate the instance and device API versions, for extension loading purposes
2024-09-25 18:38:31 +02:00
VulkanDebug.cpp
More lint warning fixes
2024-10-10 10:52:45 +02:00
VulkanDebug.h
Vulkan validation layers: Cap outputting the same message at 10 times.
2022-12-29 00:39:59 +01:00
VulkanDescSet.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
VulkanDescSet.h
GameInfo: Try to reduce the locking a bit.
2024-01-18 22:52:56 +01:00
VulkanFramebuffer.cpp
Fix a bunch of Android Studio lint warnings
2024-10-10 10:24:40 +02:00
VulkanFramebuffer.h
Bunch more linting
2024-10-10 11:57:10 +02:00
VulkanFrameData.cpp
Add helper for Vulkan struct chaining
2024-07-19 09:45:02 +02:00
VulkanFrameData.h
Bunch more linting
2024-10-10 11:57:10 +02:00
VulkanImage.cpp
More lint warning fixes
2024-10-10 10:52:45 +02:00
VulkanImage.h
Switch away from TransitionImageLayout2
2024-04-06 17:12:32 +02:00
VulkanLoader.cpp
More lint warning fixes
2024-10-10 10:52:45 +02:00
VulkanLoader.h
Vulkan: Separate the instance and device API versions, for extension loading purposes
2024-09-25 18:38:31 +02:00
VulkanMemory.cpp
Minor cleanups, crashfixes
2024-10-14 23:57:19 +02:00
VulkanMemory.h
Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool)
2023-10-11 09:06:24 +02:00
VulkanProfiler.cpp
Bunch more linting
2024-10-10 11:57:10 +02:00
VulkanProfiler.h
Enable support for Android Vulkan validation. Fix a minor validation error.
2022-12-22 11:13:52 +01:00
VulkanQueueRunner.cpp
Back out the 32-bit index buffer support. Not actually needed for ImGui.
2024-11-04 23:14:39 +01:00
VulkanQueueRunner.h
Back out the 32-bit index buffer support. Not actually needed for ImGui.
2024-11-04 23:14:39 +01:00
VulkanRenderManager.cpp
Add a "reason" argument to sleep_ms().
2024-11-21 15:28:51 +01:00
VulkanRenderManager.h
Back out the 32-bit index buffer support. Not actually needed for ImGui.
2024-11-04 23:14:39 +01:00