ppsspp/Windows
2024-01-25 12:47:37 +01:00
..
Debugger Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00
GEDebugger Minor: bugfix in texreplacer, darker alpha chessboard in texture viewer 2023-12-28 19:46:36 +01:00
GPU Add a way to pass out error messages from VulkanLoad 2024-01-15 11:22:33 +01:00
W32Util Folder browser (like when clicking Browse...): Preinitialize with the current folder. 2024-01-25 12:47:37 +01:00
.gitignore Pass uvScale in as an argument to the vertex decoder 2023-06-12 20:25:18 +02:00
aboutbox.rc Fix build with clang-cl 2020-08-13 16:48:48 +02:00
BreakpointSmall.ico GE Debugger: Add breakpoint icon in state. 2022-02-05 19:27:28 -08:00
BufferLock.h Add camera support for windows. 2020-01-13 15:06:02 +08:00
build_windows.proj Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
build-x64.cmd Update build-x64.cmd 2019-01-16 11:41:01 -05:00
build-x86.cmd Added " guards to if not exists 2019-01-16 11:39:34 -05:00
CaptureDevice.cpp Global: Cleanup some type/range checks. 2022-12-10 21:13:37 -08:00
CaptureDevice.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp SDL input filtering 2023-12-08 16:17:38 +01:00
DinputDevice.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
DSoundStream.cpp Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
DSoundStream.h Remove polling requirement from DSound audio backend 2023-03-24 10:40:10 +01:00
EmuThread.cpp Vulkan: Fix synchronization when shutting the GPU down in-game. 2023-10-11 12:27:39 +02:00
EmuThread.h Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet. 2018-02-07 16:00:29 +01:00
fix_2017.props Oops, this was left for debugging. 2019-05-19 16:03:18 +02:00
git-version-gen.cmd Windows: Avoid calling git describe 3 times. 2020-05-23 16:56:27 -07:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp 1. remove some unused code 2023-07-30 12:31:31 +08:00
InputBox.h Add a new "System" request for a username-password dialog box 2023-06-22 08:58:29 +02:00
InputDevice.cpp Fix controller polling when there's no Host. Fixes #17187 2023-03-26 00:33:07 +01:00
InputDevice.h Windows: Make InputDevice destructor virtual. 2021-02-14 10:30:10 -08:00
main.cpp Folder browser (like when clicking Browse...): Preinitialize with the current folder. 2024-01-25 12:47:37 +01:00
main.h Also delay-load the VFPU dialog, just because 2021-11-13 22:24:30 +01:00
MainWindow.cpp Mouse wheel: Centralize the sending of KEY_UP events on a timer. 2023-12-17 19:40:59 +01:00
MainWindow.h Remove the old AsyncFileDialog thingy 2023-03-24 21:32:20 +01:00
MainWindowMenu.cpp Folder browser (like when clicking Browse...): Preinitialize with the current folder. 2024-01-25 12:47:37 +01:00
MainWindowMenu.h Fix a particular type of race condition in file dialog requests 2024-01-18 12:25:55 +01:00
mingw_defines.h fix mingw and msvc cmake builds. 2018-03-23 03:18:13 +01:00
ppsspp_gold.ico Upload new Gold icon for Windows 2020-01-12 10:11:41 +01:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Windows: Mark PPSSPP as long path aware. 2020-01-04 11:15:34 -08:00
ppsspp.rc Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues. 2024-01-18 15:57:45 +01:00
PPSSPP.sln Proof-of-concept: libchdr works on Windows 2023-09-29 10:05:19 +02:00
PPSSPP.vcxproj Proof-of-concept: libchdr works on Windows 2023-09-29 10:05:19 +02:00
PPSSPP.vcxproj.filters Scan/remove -> edit symbols 2023-07-17 16:38:24 +03:00
RawInput.cpp Implement full support for mouse input on Android 2023-12-10 09:52:19 +01:00
RawInput.h Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues. 2024-01-18 15:57:45 +01:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Windows: Avoid C++ files for consistency. 2021-05-09 17:00:48 -07:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp Windows: Fix small atom leak. 2023-03-15 22:02:36 -07:00
TouchInputHandler.h Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch. 2021-04-17 22:34:35 +02:00
version.rc Windows: Update copyright year. 2021-10-03 06:53:58 -07:00
WASAPIStream.cpp Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
WASAPIStream.h Remove polling requirement from DSound audio backend 2023-03-24 10:40:10 +01:00
WindowsAudio.cpp Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsAudio.h Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
WindowsHost.cpp Mouse input: Approximate the old smoothing function 2023-12-14 19:24:39 +01:00
WindowsHost.h Remove unused AccumulateMouseDeltas function on Windows 2023-12-14 19:33:25 +03:00
XinputDevice.cpp [UI/Windows] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:35:02 +03:00
XinputDevice.h Some more XInput cleanup 2023-11-11 11:08:22 +01:00
zipup.cmd Finally move flash0 into assets, fixing #9468 and #9520 2017-04-01 00:20:53 +02:00

Just open the MSVC project file and build.