ppsspp/libretro
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
..
ext/glew Add custom GLEW - interfaces with libretro get_proc_address - 2020-07-12 23:51:57 +02:00
jni Fix Android Libretro build issues. 2020-08-03 19:06:08 +02:00
.gitignore Some minor logging improvements that get to tag along the previous commit 2020-08-22 00:32:51 +02:00
CMakeLists.txt glcore context switching 2020-09-27 16:19:04 +02:00
libretro_d3d.h Libretro: add experimental D3D11 support. 2018-03-25 23:07:02 +01:00
libretro_vulkan.cpp Libretro: style nits. 2018-03-26 17:37:34 +01:00
libretro_vulkan.h Libretro port. 2018-03-24 12:44:53 +01:00
libretro.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
libretro.def Libretro port. 2018-03-24 12:44:53 +01:00
libretro.h (Libretro) Add optimal input read codepath - bitmasks 2020-07-13 19:13:18 +02:00
LibretroD3D11Context.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
LibretroD3D11Context.h Libretro: style nits. 2018-03-26 17:37:34 +01:00
LibretroGLContext.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
LibretroGLContext.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
LibretroGLCoreContext.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
LibretroGLCoreContext.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
LibretroGraphicsContext.cpp glcore context switching 2020-09-27 16:19:04 +02:00
LibretroGraphicsContext.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
LibretroVulkanContext.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
LibretroVulkanContext.h Libretro: style nits. 2018-03-26 17:37:34 +01:00
link.T Libretro port. 2018-03-24 12:44:53 +01:00
Makefile (Libretro Windows) Buildfix 2020-07-24 08:54:51 +02:00
Makefile.common Move most GPU things to Common. 2020-10-04 23:39:02 +02:00