ppsspp/Core/HW/BufferQueue.cpp
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00

36 lines
1.1 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/Serialize/SerializeMap.h"
#include "Core/HW/BufferQueue.h"
void BufferQueue::DoState(PointerWrap &p) {
auto s = p.Section("BufferQueue", 0, 1);
Do(p, bufQueueSize);
Do(p, start);
Do(p, end);
if (bufQueue) {
DoArray(p, bufQueue, bufQueueSize);
}
if (s >= 1) {
Do(p, ptsMarks);
}
}