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DrawEngineGLES.cpp
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GLES: Apply vertex limit only to GLES2.
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2023-01-08 11:06:35 -08:00 |
DrawEngineGLES.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
FragmentTestCacheGLES.cpp
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Removes the option, autodetect instead - only enable if the GPU doesn't support bitwise ops.
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2022-10-11 16:09:57 +02:00 |
FragmentTestCacheGLES.h
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GPU: More consistently clear ptrs on DeviceLost().
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2022-08-23 20:15:30 -07:00 |
FramebufferManagerGLES.cpp
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Add parameter to thin3d::CopyFramebufferToMemory to specify blocking mode. Not yet implemented.
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2023-02-04 23:40:36 +01:00 |
FramebufferManagerGLES.h
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Add a ReadbackMode parameter to more functions in the FramebufferManager
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2023-02-05 13:57:45 +01:00 |
GPU_GLES.cpp
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Clear depth buffers after changing depth rounding mode.
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2023-02-10 10:03:14 +01:00 |
GPU_GLES.h
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Global: Cleanup virtual/override specifiers.
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2022-12-10 21:13:36 -08:00 |
ShaderManagerGLES.cpp
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Remove a division by 0 that I hadn't noticed before.
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2023-02-11 13:27:44 +01:00 |
ShaderManagerGLES.h
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Merge pull request #16782 from unknownbrackets/gl-shader-del
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2023-01-11 09:07:30 +01:00 |
StateMappingGLES.cpp
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Reporting: Fix some header includes.
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2022-12-27 14:58:20 -08:00 |
StateMappingGLES.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
StencilBufferGLES.cpp
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Add a ReadbackMode parameter to more functions in the FramebufferManager
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2023-02-05 13:57:45 +01:00 |
TextureCacheGLES.cpp
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Remove kinda-duplicate function.
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2023-02-24 23:54:04 +01:00 |
TextureCacheGLES.h
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Remove kinda-duplicate function.
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2023-02-24 23:54:04 +01:00 |