ppsspp/UI
2017-03-14 22:07:04 -07:00
..
BackgroundAudio.cpp Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ControlMappingScreen.cpp Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
ControlMappingScreen.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
CwCheatScreen.cpp Fix importing first cheat from database list 2017-02-14 21:47:43 +01:00
CwCheatScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
DevScreens.cpp More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
DevScreens.h More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
DisplayLayoutEditor.cpp Buildfix for an older clang. 2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
DisplayLayoutScreen.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
EmuScreen.cpp Switch to axis for accelerometer usage. 2017-03-14 22:07:03 -07:00
EmuScreen.h Fix #9340 (touch controls not always getting repositioned correctly) 2017-02-23 09:31:45 +01:00
GameInfoCache.cpp Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
GameInfoCache.h Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
GamepadEmu.cpp Remove unused pad_buttons and old virtual_input. 2017-03-13 22:57:22 -07:00
GamepadEmu.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
GameScreen.cpp Additional UWP preparations 2017-02-25 09:57:14 +01:00
GameScreen.h Fix lag generated by getting savegames on update() 2017-02-01 05:14:54 +01:00
GameSettingsScreen.cpp GLES:Remove texture_half_float extension. 2017-03-13 01:02:05 +09:00
GameSettingsScreen.h RemoteISO moved settings to connection screen. 2017-03-11 00:46:51 -05:00
HostTypes.h Avoid directly calling osm from Core/GPU code. 2016-05-27 22:05:30 -07:00
InstallZipScreen.cpp Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
InstallZipScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
MainScreen.cpp Make IdentifiedFileType a proper enum class 2017-03-02 12:29:03 +01:00
MainScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
MiscScreens.cpp Use touch events for LogoScreen dismiss. 2017-03-14 22:07:04 -07:00
MiscScreens.h Use touch events for LogoScreen dismiss. 2017-03-14 22:07:04 -07:00
NativeApp.cpp Remove End/UpdateInputState and ButtonTracker. 2017-03-13 22:58:38 -07:00
OnScreenDisplay.cpp Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
PauseScreen.h Add an escape route to D3D9 in case D3D11 fails to initialize. Cleanups. 2017-02-17 19:53:24 +01:00
ProfilerDraw.cpp Fix profiler build. 2017-01-09 22:09:34 +01:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp Remoteiso better http header detection 2017-03-12 01:15:40 -05:00
RemoteISOScreen.h Remoteiso better http header detection 2017-03-12 01:15:40 -05:00
ReportScreen.cpp Cleanup display vs. output screenshot terminology. 2016-09-25 16:35:43 -07:00
ReportScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
SavedataScreen.cpp Make IdentifiedFileType a proper enum class 2017-03-02 12:29:03 +01:00
SavedataScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
Store.cpp Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
Store.h Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
TextureUtil.cpp Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
TextureUtil.h Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
TiltAnalogSettingsScreen.cpp Switch to axis for accelerometer usage. 2017-03-14 22:07:03 -07:00
TiltAnalogSettingsScreen.h Switch to axis for accelerometer usage. 2017-03-14 22:07:03 -07:00
TiltEventProcessor.cpp android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp UI: Set tags on tab views, in the typical case. 2016-01-22 22:39:58 -08:00
TouchControlLayoutScreen.h c++11: Remove compat header base/functional.h 2016-10-12 11:32:45 +02:00
TouchControlVisibilityScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj Break out image file management from DrawContext (thin3d) 2017-01-24 20:58:59 +01:00
UI.vcxproj.filters Break out image file management from DrawContext (thin3d) 2017-01-24 20:58:59 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////