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34 lines
737 B
C++
34 lines
737 B
C++
#include <string.h>
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#include "gfx/texture_atlas.h"
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const AtlasFont *Atlas::getFontByName(const char *name) const
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{
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for (int i = 0; i < num_fonts; i++) {
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if (!strcmp(name, fonts[i]->name))
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return fonts[i];
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}
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return 0;
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}
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const AtlasImage *Atlas::getImageByName(const char *name) const
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{
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for (int i = 0; i < num_images; i++) {
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if (!strcmp(name, images[i].name))
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return &images[i];
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}
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return 0;
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}
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const AtlasChar *AtlasFont::getChar(int utf32) const {
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for (int i = 0; i < numRanges; i++) {
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if (utf32 >= ranges[i].start && utf32 < ranges[i].end) {
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const AtlasChar *c = &charData[ranges[i].start_index + utf32 - ranges[i].start];
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if (c->ex == 0 && c->ey == 0)
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return 0;
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else
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return c;
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}
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}
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return 0;
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}
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