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thin3d_vulkan.cpp
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Back out the 32-bit index buffer support. Not actually needed for ImGui.
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2024-11-04 23:14:39 +01:00 |
VulkanAlloc.h
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More integration, use VMA in VulkanTexture
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2021-11-22 18:54:09 +01:00 |
VulkanBarrier.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
VulkanBarrier.h
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Vulkan: Optimize away a barrier in case of no depth buffer
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2024-04-07 21:43:06 +02:00 |
VulkanContext.cpp
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Remove obsolete ifdef
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2024-11-07 10:17:56 +01:00 |
VulkanContext.h
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Vulkan: Separate the instance and device API versions, for extension loading purposes
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2024-09-25 18:38:31 +02:00 |
VulkanDebug.cpp
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More lint warning fixes
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2024-10-10 10:52:45 +02:00 |
VulkanDebug.h
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Vulkan validation layers: Cap outputting the same message at 10 times.
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2022-12-29 00:39:59 +01:00 |
VulkanDescSet.cpp
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Logging API change (refactor) (#19324)
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2024-07-14 14:42:59 +02:00 |
VulkanDescSet.h
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GameInfo: Try to reduce the locking a bit.
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2024-01-18 22:52:56 +01:00 |
VulkanFramebuffer.cpp
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Fix a bunch of Android Studio lint warnings
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2024-10-10 10:24:40 +02:00 |
VulkanFramebuffer.h
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Bunch more linting
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2024-10-10 11:57:10 +02:00 |
VulkanFrameData.cpp
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Add helper for Vulkan struct chaining
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2024-07-19 09:45:02 +02:00 |
VulkanFrameData.h
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Bunch more linting
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2024-10-10 11:57:10 +02:00 |
VulkanImage.cpp
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More lint warning fixes
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2024-10-10 10:52:45 +02:00 |
VulkanImage.h
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Switch away from TransitionImageLayout2
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2024-04-06 17:12:32 +02:00 |
VulkanLoader.cpp
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More lint warning fixes
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2024-10-10 10:52:45 +02:00 |
VulkanLoader.h
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Vulkan: Separate the instance and device API versions, for extension loading purposes
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2024-09-25 18:38:31 +02:00 |
VulkanMemory.cpp
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Minor cleanups, crashfixes
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2024-10-14 23:57:19 +02:00 |
VulkanMemory.h
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Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool)
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2023-10-11 09:06:24 +02:00 |
VulkanProfiler.cpp
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Bunch more linting
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2024-10-10 11:57:10 +02:00 |
VulkanProfiler.h
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Enable support for Android Vulkan validation. Fix a minor validation error.
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2022-12-22 11:13:52 +01:00 |
VulkanQueueRunner.cpp
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Back out the 32-bit index buffer support. Not actually needed for ImGui.
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2024-11-04 23:14:39 +01:00 |
VulkanQueueRunner.h
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Back out the 32-bit index buffer support. Not actually needed for ImGui.
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2024-11-04 23:14:39 +01:00 |
VulkanRenderManager.cpp
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Crashfix when switching buffered/non-buffered with the game running
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2024-10-25 12:00:28 +02:00 |
VulkanRenderManager.h
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Back out the 32-bit index buffer support. Not actually needed for ImGui.
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2024-11-04 23:14:39 +01:00 |