ppsspp/assets/shaders/upscale_spline36.vsh
Henrik Rydgard 7d8aed096a Add proper support for upscaling shaders, add Spline36 upscaling
Spline36 isn't as amazing as I had hoped heh. And it will need work to
work in GLSL ES. Anyway...

This also renames u_texcoordDelta to u_texelDelta to fit in with u_pixelDelta.
2013-10-22 12:18:49 +02:00

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199 B
GLSL

attribute vec4 a_position;
attribute vec2 a_texcoord0;
uniform mat4 u_viewproj;
varying vec2 v_position;
void main()
{
gl_Position = u_viewproj * a_position;
v_position = a_texcoord0;
}