ppsspp/Common/GPU/OpenGL
Henrik Rydgård 3a870a9d81 OpenGL: Allow texture wrapping on framebuffers if supported
Fixes minor texture glitch in Wipeout, and probably more
2020-10-22 00:03:44 +02:00
..
DataFormatGL.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
DataFormatGL.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
gl3stub.c Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
gl3stub.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLCommon.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLDebugLog.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLDebugLog.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLFeatures.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLFeatures.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLQueueRunner.cpp OpenGL: Allow texture wrapping on framebuffers if supported 2020-10-22 00:03:44 +02:00
GLQueueRunner.h OpenGL: Disable auto invalidation of framebuffers, it has somehow broken 2020-10-17 12:51:45 +02:00
GLRenderManager.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLRenderManager.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLSLProgram.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLSLProgram.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
thin3d_gl.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00