ppsspp/Common/GPU/OpenGL/DataFormatGL.h
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00

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C++

#pragma once
#include "Common/GPU/OpenGL/GLCommon.h"
#include "Common/GPU/DataFormat.h"
namespace Draw {
bool Thin3DFormatToFormatAndType(DataFormat fmt, GLuint &internalFormat, GLuint &format, GLuint &type, int &alignment);
}