.. |
Debugger
|
Debugger: Cleanup some syntax.
|
2020-12-28 11:13:54 -08:00 |
Dialog
|
Minor comment.
|
2020-12-14 00:42:09 +08:00 |
ELF
|
Improvements to crash screen.
|
2020-12-19 19:48:24 +01:00 |
FileLoaders
|
|
|
FileSystems
|
FileSystems: add missing header
|
2020-12-27 05:25:05 +00:00 |
Font
|
|
|
HLE
|
Merge pull request #13843 from unknownbrackets/actions
|
2020-12-31 17:23:44 +01:00 |
HW
|
If we are reporting a small memstick size, but data is bigger, lie.
|
2020-12-29 13:23:15 +01:00 |
MIPS
|
Only use double precision sincos in Hitman Reborn Battle Arena 2. See #12900
|
2020-11-23 23:51:07 +01:00 |
Util
|
GPU: Remove NULL GPU.
|
2021-01-02 09:36:13 -08:00 |
AVIDump.cpp
|
|
|
AVIDump.h
|
|
|
Compatibility.cpp
|
Split the DepthRangeHack compat setting into itself and DisableRangeCulling
|
2020-12-26 19:56:49 +01:00 |
Compatibility.h
|
Split the DepthRangeHack compat setting into itself and DisableRangeCulling
|
2020-12-26 19:56:49 +01:00 |
Config.cpp
|
Android: Enable fullscreen ("Immersive mode") by default.
|
2020-12-13 19:28:21 +01:00 |
Config.h
|
Remember game list scroll
|
2020-11-23 10:10:20 +01:00 |
ConfigValues.h
|
|
|
Core.cpp
|
Revert "Cleaner exit on Windows. Will hopefully help #13325"
|
2020-12-23 14:33:10 +01:00 |
Core.h
|
|
|
Core.vcxproj
|
|
|
Core.vcxproj.filters
|
|
|
CoreParameter.h
|
GPU: Remove NULL GPU.
|
2021-01-02 09:36:13 -08:00 |
CoreTiming.cpp
|
|
|
CoreTiming.h
|
|
|
CwCheat.cpp
|
|
|
CwCheat.h
|
|
|
HDRemaster.cpp
|
|
|
HDRemaster.h
|
|
|
Host.cpp
|
|
|
Host.h
|
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
|
2020-10-22 17:45:29 +08:00 |
Instance.cpp
|
Instance: add missing headers more POSIX systems
|
2020-12-27 05:25:05 +00:00 |
Instance.h
|
|
|
KeyMap.cpp
|
|
|
KeyMap.h
|
|
|
Loaders.cpp
|
|
|
Loaders.h
|
|
|
MemFault.cpp
|
UWP buildfix
|
2020-12-19 23:19:42 +01:00 |
MemFault.h
|
Crash screen: Add a very dangerous and inaccurate "Resume" function.
|
2020-12-19 20:27:39 +01:00 |
MemMap.cpp
|
Fix a bad check, causing masked memory to fail on non-32-bit platforms even if desired.
|
2020-11-02 23:11:44 +01:00 |
MemMap.h
|
Retry the masked memory experiment on iOS. Turns out it was the shader generator bug that broke things.
|
2020-11-03 21:04:03 +01:00 |
MemMapFunctions.cpp
|
|
|
MemMapHelpers.h
|
|
|
Opcode.h
|
More reinterpret shader gen and test work.
|
2020-11-08 10:41:20 +01:00 |
PSPLoaders.cpp
|
Fixed a PlayStation typo (#13729)
|
2020-11-30 23:58:43 +01:00 |
PSPLoaders.h
|
|
|
Replay.cpp
|
|
|
Replay.h
|
|
|
Reporting.cpp
|
|
|
Reporting.h
|
|
|
SaveState.cpp
|
|
|
SaveState.h
|
|
|
Screenshot.cpp
|
Qt: Remove Qt-specific screenshot path.
|
2020-10-18 20:46:09 -07:00 |
Screenshot.h
|
|
|
System.cpp
|
Add an iOS-only utility in devtools to copy savestates to memstick root.
|
2020-12-16 14:52:34 +01:00 |
System.h
|
Add an iOS-only utility in devtools to copy savestates to memstick root.
|
2020-12-16 14:52:34 +01:00 |
TextureReplacer.cpp
|
|
|
TextureReplacer.h
|
|
|
ThreadEventQueue.h
|
|
|
ThreadPools.cpp
|
|
|
ThreadPools.h
|
|
|
WaveFile.cpp
|
|
|
WaveFile.h
|
|
|
WebServer.cpp
|
http: Wait less time for IPv6 if IPv4 succeeds.
|
2020-12-25 22:24:51 -08:00 |
WebServer.h
|
|
|
x360_compat.h
|
|
|