ppsspp/ext/native
2019-08-11 14:03:53 +02:00
..
base Move NKCodeFrom*.h into the relevant platform folders 2019-08-06 16:12:19 +01:00
data Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00
ext Fix ssize_t in libzip for Windows ARM64 2019-05-04 22:45:16 +08:00
file Config: Don't save empty sections. 2019-07-14 15:07:13 -07:00
gfx Use D3DCompiler_47.dll for D3D9 context. 2019-05-12 11:17:10 +08:00
gfx_es2 TextDrawerUWP: oops, forgot to release the objects used. 2019-06-07 21:50:00 +08:00
i18n Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790 2018-03-25 14:42:48 +02:00
image Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
input Also memset. 2017-05-04 08:57:06 +02:00
json Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
math Address feedback, delete some unused code. 2019-06-22 22:15:09 +02:00
net http: Support redirects for load URL too. 2019-06-23 13:12:13 -07:00
profiler add an include for PPSSPP_PLATFORM 2017-12-30 22:44:41 -08:00
thin3d Vulkan: Add missing barrier when rendering to a target that's already in COLOR_OPTIMAL layout. 2019-08-08 15:38:09 +02:00
thread Remove 'started' bool from worker threads, as fixes for spurious wakeups made it obsolete 2019-08-11 14:03:53 +02:00
tools Minor script updates 2017-03-18 16:33:16 +01:00
ui Comment some confusing code 2019-06-25 21:37:40 +02:00
util Fix some further static analysis warnings 2019-06-18 01:08:25 +02:00
.gitignore
Android.mk http: Add a simple WebSocket server class. 2018-06-07 14:11:52 -07:00
LICENSE.TXT
native.vcxproj Travis: Build Windows on Travis too. 2019-07-06 14:56:29 -07:00
native.vcxproj.filters Use D3DCompiler_47.dll for D3D9 context. 2019-05-12 11:17:10 +08:00