.. |
d3d9_d3dcompiler_loader.cpp
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Use D3DCompiler_47.dll for D3D9 context.
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2019-05-12 11:17:10 +08:00 |
d3d9_d3dcompiler_loader.h
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Use D3DCompiler_47.dll for D3D9 context.
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2019-05-12 11:17:10 +08:00 |
d3d11_loader.cpp
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Fix d3d11_loader on x86
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2019-05-12 11:17:54 +08:00 |
d3d11_loader.h
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More buildfixes for Windows on ARM
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2017-03-05 10:52:08 +01:00 |
d3dx9_loader.cpp
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Remove base/logging from a lot more files in native
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2020-08-15 19:09:00 +02:00 |
d3dx9_loader.h
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Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
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2016-02-10 15:36:10 +01:00 |
DataFormat.h
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DarkStalkers: Fix display on OpenGL ES.
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2019-10-27 20:54:36 +01:00 |
DataFormatGL.cpp
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Remove base/logging from a lot more files in native
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2020-08-15 19:09:00 +02:00 |
DataFormatGL.h
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GL render manager: Simple implementation of synchronous framebuffer readbacks.
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2018-01-27 15:10:17 +01:00 |
GLQueueRunner.cpp
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Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
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2020-09-29 15:51:51 +02:00 |
GLQueueRunner.h
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More work on GL state leaks. Some things really need a redesign.
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2020-08-18 09:18:24 +02:00 |
GLRenderManager.cpp
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Switch to PPSSPP's assert functions (don't use the system's)
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2020-08-16 10:01:10 +02:00 |
GLRenderManager.h
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Remove some unnecessary function parameters, improve some comments.
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2020-09-20 20:44:18 +02:00 |
thin3d_create.h
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D3D11: Allow the user to select rendering device.
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2018-06-06 10:20:12 +02:00 |
thin3d_d3d9.cpp
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Make the implementations of CopyFramebufferDepth more similar.
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2020-09-17 20:52:45 +02:00 |
thin3d_d3d11.cpp
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More explicit invalidation of any cached state in Thin3D. Fixes #13307
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2020-08-22 00:30:29 +02:00 |
thin3d_gl.cpp
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More explicit invalidation of any cached state in Thin3D. Fixes #13307
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2020-08-22 00:30:29 +02:00 |
thin3d_vulkan.cpp
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Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
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2020-09-29 15:51:51 +02:00 |
thin3d.cpp
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Remove base/logging.h in a whole lot more places.
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2020-08-15 19:09:00 +02:00 |
thin3d.h
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More explicit invalidation of any cached state in Thin3D. Fixes #13307
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2020-08-22 00:30:29 +02:00 |
vulkan_utils.cpp
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Switch to PPSSPP's assert functions (don't use the system's)
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2020-08-16 10:01:10 +02:00 |
VulkanQueueRunner.cpp
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Don't cache time in a variable.
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2020-09-24 23:52:43 +02:00 |
VulkanQueueRunner.h
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Correctly update image layout to the final one after a render pass.
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2020-08-27 22:59:18 +02:00 |
VulkanRenderManager.cpp
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Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
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2020-09-29 15:51:51 +02:00 |
VulkanRenderManager.h
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Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
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2020-09-29 15:51:51 +02:00 |