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__sceAudio.cpp
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SaveState: Initialize some memory that is saved.
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2018-06-22 21:29:18 -07:00 |
__sceAudio.h
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Add an option to allow resetting video/audio dump on save/load state.
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2017-11-14 05:12:27 +01:00 |
FunctionWrappers.h
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HLE.cpp
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When creating temp framebuffers for download, size them using bufferWidth/Height instead of width/height.
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2018-06-01 21:16:07 +02:00 |
HLE.h
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
HLEHelperThread.cpp
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HLEHelperThread.h
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HLETables.cpp
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
HLETables.h
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GE Debugger: Simple framework to load dumps.
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2017-06-03 15:29:11 -07:00 |
KernelThreadDebugInterface.h
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Debugger: Add debug interfaces for threads.
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2018-06-08 06:59:18 -07:00 |
KernelWaitHelpers.h
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
KUBridge.cpp
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Fix invalid argument string for kuKernelLoadModule. Fixes #11895.
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2019-03-24 11:56:35 +01:00 |
KUBridge.h
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Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd.
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2016-10-09 12:40:40 +02:00 |
proAdhoc.cpp
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More mingw patches pt. 2
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2017-08-29 22:41:50 +02:00 |
proAdhoc.h
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
proAdhocServer.cpp
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More mingw patches pt. 2
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2017-08-29 22:41:50 +02:00 |
proAdhocServer.h
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
ReplaceTables.cpp
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Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
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2018-12-14 13:54:03 +01:00 |
ReplaceTables.h
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Fix a performance issue in CallSyscall
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2016-05-07 21:34:27 +02:00 |
sceAdler.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceAdler.h
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sceAtrac.cpp
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Enable FFMPEG in the UWP build
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2017-03-23 10:02:28 +01:00 |
sceAtrac.h
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sceAudio.cpp
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Clean up various files
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2016-09-03 19:23:17 -04:00 |
sceAudio.h
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sceAudiocodec.cpp
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sceAudiocodec.h
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sceAudioRouting.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceAudioRouting.h
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sceCcc.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceCcc.h
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sceChnnlsv.cpp
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sceChnnlsv.h
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sceCtrl.cpp
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Fix apparent bug in #11094, fixes #11878 and likely #11798
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2019-03-12 09:33:39 +01:00 |
sceCtrl.h
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Replay: Initial structure for replay functionality.
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2018-04-07 15:36:28 -07:00 |
sceDeflt.cpp
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sceDeflt.h
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sceDisplay.cpp
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Power: Correct hz on update and improve resched.
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2019-04-14 14:51:35 -07:00 |
sceDisplay.h
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GE Debugger: Record init state and display buf.
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2017-06-04 10:38:52 -07:00 |
sceDmac.cpp
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Despam a sceDmacMemcpy report. Happens in Naruto Shippuden: Ultimate Impact, accordint to reports.
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2017-12-01 11:17:08 +01:00 |
sceDmac.h
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sceFont.cpp
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sceFontLib: Don't call the callback if double-free. Should fix one part of #6627
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2019-03-11 12:55:09 +01:00 |
sceFont.h
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sceG729.cpp
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sceG729.h
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sceGameUpdate.cpp
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sceGameUpdate.h
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sceGe.cpp
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Ge: Avoid executing invalid pointers.
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2018-08-25 10:32:32 -07:00 |
sceGe.h
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sceHeap.cpp
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sceHeap.h
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sceHprm.cpp
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sceHprm.h
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sceHttp.cpp
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sceHttp.h
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sceImpose.cpp
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sceImpose.h
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sceIo.cpp
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Compat: Force realistic UMD timing for F1 2006. Fixes #9193 but not the game, since there's also #11177.
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2019-02-06 10:45:12 +01:00 |
sceIo.h
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Move sceIo kernel tables to sceIo.
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2016-08-04 09:46:29 -07:00 |
sceJpeg.cpp
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Initialize pspWidth and increase the max size.
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2017-06-01 16:52:36 +02:00 |
sceJpeg.h
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sceKernel.cpp
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Update default firmware version to 6.60.
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2018-05-28 08:44:00 -07:00 |
sceKernel.h
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Io: Cleanup file not found error codes.
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2018-05-06 10:15:05 -07:00 |
sceKernelAlarm.cpp
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sceKernelAlarm.h
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sceKernelEventFlag.cpp
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sceKernelEventFlag.h
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sceKernelInterrupt.cpp
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Added a check to the pointer for memcpy
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2019-01-05 18:46:38 -05:00 |
sceKernelInterrupt.h
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sceKernelMbx.cpp
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sceKernelMbx.h
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sceKernelMemory.cpp
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Remove snprintf compatibility hacks for MSVC versions before 2015
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2017-08-31 16:46:54 +02:00 |
sceKernelMemory.h
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Move SysMemForKernel to sceKernelMemory.
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2016-08-04 09:46:27 -07:00 |
sceKernelModule.cpp
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Kernel: Kernel threads can beget kernel threads.
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2019-03-23 12:05:06 -07:00 |
sceKernelModule.h
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GE Debugger: Pass filename into dump replay.
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2017-06-04 15:11:10 -07:00 |
sceKernelMsgPipe.cpp
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sceKernelMsgPipe.h
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sceKernelMutex.cpp
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Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
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2017-05-24 10:52:19 +02:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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sceKernelSemaphore.h
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sceKernelThread.cpp
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Kernel: Kernel threads can beget kernel threads.
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2019-03-23 12:05:06 -07:00 |
sceKernelThread.h
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Kernel: Kernel threads can beget kernel threads.
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2019-03-23 12:05:06 -07:00 |
sceKernelTime.cpp
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Global: Fix some warnings.
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2017-11-25 14:08:49 -08:00 |
sceKernelTime.h
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Change KernelTimeNow to KernelTimeNowFormatted and return nice timestamp.
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2017-11-14 07:16:40 +01:00 |
sceKernelVTimer.cpp
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sceKernelVTimer.h
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sceMd5.cpp
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Remove UTF-8 BOMs from a few files.
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2016-08-07 17:59:35 -07:00 |
sceMd5.h
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sceMp3.cpp
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Assorted warning fixes
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2019-05-10 23:26:34 +02:00 |
sceMp3.h
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sceMp4.cpp
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sceMp4.h
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sceMpeg.cpp
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Fix some minor things found looking at Valgrind output
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2019-02-27 13:42:00 +01:00 |
sceMpeg.h
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Naruto 3: Probably a better fix for the video hang issue.
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2019-02-10 11:42:53 +01:00 |
sceMt19937.cpp
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sceMt19937.h
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sceNet.cpp
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It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
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2017-03-06 10:51:28 +01:00 |
sceNet.h
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sceNetAdhoc.cpp
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Kernel: Kernel threads can beget kernel threads.
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2019-03-23 12:05:06 -07:00 |
sceNetAdhoc.h
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sceNp.cpp
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sceNp.h
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sceOpenPSID.cpp
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sceOpenPSID.h
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sceP3da.cpp
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sceP3da.h
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sceParseHttp.cpp
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sceParseHttp.h
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sceParseUri.cpp
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sceParseUri.h
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scePauth.cpp
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Patch unusual way of checking for firmware version.
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2017-06-05 17:03:43 +02:00 |
scePauth.h
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scePower.cpp
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Power: Match reschedule timing better.
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2019-04-14 15:06:32 -07:00 |
scePower.h
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scePsmf.cpp
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Since we know from #9601 that e9d5eb694b is wrong, at least make it more specific.
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2017-05-18 15:30:12 +02:00 |
scePsmf.h
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Psmf: Ignore stream size with old PsmfPlayer libs.
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2016-08-14 17:24:29 -07:00 |
scePspNpDrm_user.cpp
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scePspNpDrm_user.h
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sceRtc.cpp
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mingw patches
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2017-08-31 22:15:05 +02:00 |
sceRtc.h
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sceSas.cpp
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Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too.
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2017-12-20 11:24:05 +01:00 |
sceSas.h
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sceSfmt19937.cpp
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sceSfmt19937.h
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sceSha256.cpp
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sceSha256.h
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sceSsl.cpp
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sceSsl.h
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sceUmd.cpp
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Change some log levels to verbose
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2018-05-27 21:53:27 +02:00 |
sceUmd.h
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sceUsb.cpp
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Integrate sceUsbGps and sceUsbCam with Android
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2017-08-27 17:19:11 +03:00 |
sceUsb.h
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Integrate sceUsbGps and sceUsbCam with Android
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2017-08-27 17:19:11 +03:00 |
sceUsbAcc.cpp
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbAcc.h
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbCam.cpp
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Integrate sceUsbGps and sceUsbCam with Android
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2017-08-27 17:19:11 +03:00 |
sceUsbCam.h
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Fix some minor things found by running Sizer on PPSSPP
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2017-11-08 16:56:48 +01:00 |
sceUsbGps.cpp
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Fix savestates from before 1.4.2-420. Fixes #9998. Unfortunately this also breaks states between 420 and 468, so please save normally before upgrading if you were using one of those.
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2017-10-04 10:34:46 +02:00 |
sceUsbGps.h
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Improve the check for Vulkan to check for surface extensions first.
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2019-01-30 19:45:04 +01:00 |
sceUtility.cpp
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Use compat setting instead
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2018-11-27 22:45:51 +08:00 |
sceUtility.h
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sceVaudio.cpp
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sceVaudio: Fix typo in constant name.
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2017-06-07 18:54:47 -07:00 |
sceVaudio.h
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ThreadQueueList.h
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ThreadEvent: Handle getting scheduled off a thread.
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2016-05-29 00:59:52 -07:00 |