ppsspp/Core/Dialog
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
..
PSPDialog.cpp Move native/util, native/data and native/i18 to Common/Data. 2020-10-04 07:28:29 +02:00
PSPDialog.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
PSPGamedataInstallDialog.cpp SaveState: Rename ChunkFile files to Serialize. 2020-08-10 08:04:05 +00:00
PSPGamedataInstallDialog.h Io: Correct some error handling for OpenFile(). 2020-03-08 21:22:21 -07:00
PSPMsgDialog.cpp Move native/util, native/data and native/i18 to Common/Data. 2020-10-04 07:28:29 +02:00
PSPMsgDialog.h MsgDialog: Show better error messages. 2020-07-13 18:24:05 -07:00
PSPNetconfDialog.cpp Move native/util, native/data and native/i18 to Common/Data. 2020-10-04 07:28:29 +02:00
PSPNetconfDialog.h An attempt to differentiate adhoc connect, create, and join. 2020-09-04 13:09:44 +07:00
PSPOskDialog.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
PSPOskDialog.h Text input: Clearly use 16-bit chars like the PSP, don't rely on wchar_t. 2020-03-22 16:44:19 +01:00
PSPPlaceholderDialog.cpp Fixes #5779 with new PSPScreenShotDiag class 2014-04-30 19:28:05 +08:00
PSPPlaceholderDialog.h Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
PSPSaveDialog.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
PSPSaveDialog.h Savedata:Corrects the performances when the data is broken. 2020-10-01 15:41:27 +08:00
PSPScreenshotDialog.cpp SaveState: Rename ChunkFile files to Serialize. 2020-08-10 08:04:05 +00:00
PSPScreenshotDialog.h Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
SavedataParam.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
SavedataParam.h SaveData:Displays all saves like a PSP for LISTALLDELETE mode. 2020-10-05 00:00:28 +08:00