ppsspp/Core
2020-10-05 06:56:10 +02:00
..
Debugger Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Dialog Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
ELF Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
FileLoaders Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
FileSystems Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Font Remove ELOG/ILOG/WLOG from the Android C++ code (mostly) 2020-08-15 19:08:39 +02:00
HLE Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
HW Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
MIPS Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Util Move text rendering to Common. 2020-10-05 00:05:28 +02:00
AVIDump.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Move math and some file and data conversion files out from native to Common. 2020-10-04 09:12:46 +02:00
Compatibility.h Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Config.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
Config.h Cache 60 FPS requirement 2020-09-15 07:49:01 +02:00
ConfigValues.h Display: Allow unthrottle to skip only flipping. 2020-07-19 13:57:04 +02:00
Core.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
Core.h Crash: Show disassembly of the instruction causing the crash, and the symbol name. 2020-07-15 12:38:05 +02:00
Core.vcxproj Windows: Remove the native project. 2020-10-05 06:56:10 +02:00
Core.vcxproj.filters Move math and some file and data conversion files out from native to Common. 2020-10-04 09:12:46 +02:00
CoreParameter.h UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
CoreTiming.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
CoreTiming.h Oops, got these backwards. 2019-04-16 17:36:29 -07:00
CwCheat.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
CwCheat.h Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.cpp Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.h Identify remasters based on UMD_DATA hash. 2015-12-28 14:13:05 -08:00
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h Update symbol list of disassembly window when loadexec. 2020-09-12 19:45:25 +08:00
Instance.cpp Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
Instance.h Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
KeyMap.cpp Move NativeApp.h to Common/System, split into NativeApp.h and System.h 2020-10-04 11:42:16 +02:00
KeyMap.h Move math and some file and data conversion files out from native to Common. 2020-10-04 09:12:46 +02:00
Loaders.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Loaders.h fix 2020-01-04 09:11:15 +08:00
MemFault.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
MemFault.h Split the fault handling from MemMap.cpp to MemFault.cpp. 2020-07-15 12:12:57 +02:00
MemMap.cpp Core: Fix memory size check. 2020-09-27 12:54:34 -07:00
MemMap.h Mark the PPGe font texture as reliable to avoid hashing it. 2020-09-22 21:13:30 +02:00
MemMapFunctions.cpp Partially fix Katamari (flicker due to choice of the wrong depth buffer still happening). 2020-09-01 22:54:36 +02:00
MemMapHelpers.h Debugger: Run memory breakpoints on mobile. 2018-06-06 17:31:56 -07:00
Opcode.h
PSPLoaders.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Reporting.h Log the first 100 block transfers instead of just the first one. Should make it easier to spot interesting things without hacking the log code. 2020-08-16 22:38:15 +02:00
SaveState.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
SaveState.h SaveState: Rename ChunkFile files to Serialize. 2020-08-10 08:04:05 +00:00
Screenshot.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
System.h Plugins: Support for loading game-specific plugins. 2020-09-08 09:12:19 -07:00
TextureReplacer.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
TextureReplacer.h GPU: Remove neon xxhash implementation. 2020-08-27 20:31:09 -07:00
ThreadEventQueue.h Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR 2020-07-12 15:25:20 +02:00
WaveFile.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
WaveFile.h Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
WebServer.cpp Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h