.. |
__sceAudio.cpp
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Wake good pri threads immediately from audio.
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2014-06-24 00:44:35 -07:00 |
__sceAudio.h
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Revert "Merge pull request #4021 from bollu/master"
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2013-10-07 20:26:10 +02:00 |
FunctionWrappers.h
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sysclib_memset change to WrapU_UII
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2014-05-18 04:20:48 +08:00 |
HLE.cpp
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Wake good pri threads immediately from HLE delays.
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2014-06-24 00:44:02 -07:00 |
HLE.h
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Skip debug stepping time in list/func time.
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2014-06-14 08:42:18 -07:00 |
HLEHelperThread.cpp
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Fix typo (warning.)
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2014-05-23 08:47:12 -07:00 |
HLEHelperThread.h
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Add a class to create helper threads from HLE.
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2014-05-22 23:38:21 -07:00 |
HLETables.cpp
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Add scempegbase stuff
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2014-03-27 00:51:07 +08:00 |
HLETables.h
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
KernelWaitHelpers.h
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Improve sceKernelDelayThread() timing.
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2014-06-22 19:47:54 -07:00 |
proAdhoc.cpp
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Linux buildfix.
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2014-03-15 11:56:52 -07:00 |
proAdhoc.h
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Fix nonblocking ptpConnect on Windows
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2014-05-18 06:41:02 -07:00 |
ReplaceTables.cpp
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Adjust strlen() cycle approximation.
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2014-06-22 23:18:06 -07:00 |
ReplaceTables.h
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Add a hook for Hexyz Force's "monoclome" thread.
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2014-05-31 10:03:02 -07:00 |
sceAtrac.cpp
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sceAtrac3 minor cleanup: Get rid of mutable globals, add another sanity check with reporting
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2014-06-22 10:42:27 +02:00 |
sceAtrac.h
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[core] some endian fix try
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2014-01-26 14:25:54 -08:00 |
sceAudio.cpp
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Fix a typo
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2014-04-22 14:31:34 +08:00 |
sceAudio.h
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Fix nonsmooth sound issue and incomplete frame at the end of source and pcm buffers.
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2014-04-12 23:16:38 +02:00 |
sceAudiocodec.cpp
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Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen".
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2014-06-22 17:02:04 +02:00 |
sceAudiocodec.h
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Audio stuff: Cleanup, delete dead code
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2014-06-22 14:01:23 +02:00 |
sceCcc.cpp
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Respect dstSize and truncate in ccc string conv.
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2014-05-03 13:22:45 -07:00 |
sceCcc.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceChnnlsv.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceChnnlsv.h
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Fix some vertical alignments in misc Core source files.
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2014-03-03 11:16:53 -05:00 |
sceCtrl.cpp
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Wake good pri threads immediately from ctrl waits.
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2014-06-24 00:44:40 -07:00 |
sceCtrl.h
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Add sceCtrl_driver and sceDisplay_driver
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2014-02-17 20:46:57 +08:00 |
sceDeflt.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceDeflt.h
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Added sceZlibDecompress and VS2010 build fix
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2013-04-05 13:26:54 +08:00 |
sceDisplay.cpp
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Wake good pri threads immediately from vblank wait.
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2014-06-24 00:45:08 -07:00 |
sceDisplay.h
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Correct timing on resume, avoids small speed burst when resuming gameplay from pause
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2014-06-14 23:56:16 +02:00 |
sceDmac.cpp
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Use a separate func for gpu memset().
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2014-05-27 07:50:01 -07:00 |
sceDmac.h
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Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name.
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2014-04-03 18:42:10 +02:00 |
sceFont.cpp
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Reduce some excessive logging
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2014-06-09 19:40:05 +02:00 |
sceFont.h
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remove defines
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2013-03-16 12:29:20 +08:00 |
sceGameUpdate.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceGameUpdate.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceGe.cpp
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Don't wake a killed list in ge callback end.
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2014-06-22 23:21:10 -07:00 |
sceGe.h
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In case interrupts are delayed, read cmd early.
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2014-04-17 22:33:13 -07:00 |
sceHeap.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceHeap.h
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Fix bugs and Clean up.
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2013-10-02 06:07:02 +08:00 |
sceHprm.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceHprm.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceHttp.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceHttp.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
sceImpose.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceImpose.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceIo.cpp
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Wake good pri threads immediately from io waits.
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2014-06-24 00:45:26 -07:00 |
sceIo.h
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Reduce a few Core/Dialog/ includes.
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2014-03-15 10:52:13 -07:00 |
sceJpeg.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceJpeg.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceKernel.cpp
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Add an invalidate all method to the jit.
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2014-06-19 01:13:06 -07:00 |
sceKernel.h
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Move POWER_VMEM_IN_USE to sceKernel.h
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2014-04-27 20:50:11 +08:00 |
sceKernelAlarm.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceKernelAlarm.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelEventFlag.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceKernelEventFlag.h
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Remove bad param from sceKernelPollEventFlag().
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2013-08-18 18:38:04 -07:00 |
sceKernelInterrupt.cpp
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Allow sub interrupts to be enabled before register.
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2014-06-21 21:43:44 -07:00 |
sceKernelInterrupt.h
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Return error codes in register/release subintr.
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2014-06-21 21:27:58 -07:00 |
sceKernelMbx.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceKernelMbx.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceKernelMemory.cpp
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Fix space issues
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2014-04-28 15:30:32 +08:00 |
sceKernelMemory.h
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Correct sceKernelTlspl func names, etc.
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2013-12-02 23:40:16 -08:00 |
sceKernelModule.cpp
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When scanning or relocating, check replacements.
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2014-06-23 08:18:56 -07:00 |
sceKernelModule.h
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Shrink the very common sceKernelThread.h include.
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2014-03-15 11:44:02 -07:00 |
sceKernelMsgPipe.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceKernelMsgPipe.h
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Correct sceKernelReferMsgPipeStatus().
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2013-08-18 18:45:43 -07:00 |
sceKernelMutex.cpp
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MemMap should not be included in MIPS.h.
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2014-03-15 10:45:39 +01:00 |
sceKernelMutex.h
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Implement sceKernelCancelMutex().
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2013-08-25 16:38:49 -07:00 |
sceKernelSemaphore.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceKernelSemaphore.h
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Add state saving to tertiary kernel modules.
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2012-12-28 13:55:25 -08:00 |
sceKernelThread.cpp
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Wake good pri threads immediately from delays.
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2014-06-24 00:45:38 -07:00 |
sceKernelThread.h
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Remove savedIdRegister/MIPS_CALL_ID.
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2014-06-22 11:29:47 -07:00 |
sceKernelTime.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceKernelTime.h
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Replace some hleEatCycles() with actual PSP timing.
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2013-05-04 23:42:10 -07:00 |
sceKernelVTimer.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceKernelVTimer.h
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Fix vtimer uid param type, add algorithm include.
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2013-10-22 07:46:33 -07:00 |
sceMd5.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceMd5.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceMp3.cpp
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Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen".
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2014-06-22 17:02:04 +02:00 |
sceMp3.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceMp4.cpp
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Audio stuff: Cleanup, delete dead code
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2014-06-22 14:01:23 +02:00 |
sceMp4.h
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Implementation of sceAac module
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2014-04-11 09:03:13 +02:00 |
sceMpeg.cpp
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Audio stuff: Cleanup, delete dead code
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2014-06-22 14:01:23 +02:00 |
sceMpeg.h
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Do State PMP media, and some other updates to PMP media.
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2014-04-04 23:01:25 +02:00 |
sceMt19937.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceMt19937.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceNet.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceNet.h
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Avoid some ChunkFile includes.
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2014-03-15 11:32:57 -07:00 |
sceNetAdhoc.cpp
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Add some constant
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2014-05-25 10:51:00 +08:00 |
sceNetAdhoc.h
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Avoid some ChunkFile includes.
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2014-03-15 11:32:57 -07:00 |
sceNp.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceNp.h
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Added sceJpeg & sceMd5
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2013-05-15 19:49:34 +08:00 |
sceOpenPSID.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceOpenPSID.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceP3da.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceP3da.h
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceParseHttp.cpp
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceParseHttp.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
sceParseUri.cpp
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Cut down on a few more includes in Core/HLE/.
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2014-03-15 11:49:35 -07:00 |
sceParseUri.h
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Add some missing sce* Functions
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2012-12-06 18:02:55 +00:00 |
scePauth.cpp
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Workaround scePauth_F7AA47F6()
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2014-04-27 17:26:40 +08:00 |
scePauth.h
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
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2013-04-29 12:40:09 +09:00 |
scePower.cpp
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Move POWER_VMEM_IN_USE to sceKernel.h
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2014-04-27 20:50:11 +08:00 |
scePower.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
scePsmf.cpp
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Don't skip the first psmf frame when syncing audio.
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2014-06-20 09:07:18 -07:00 |
scePsmf.h
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Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
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2013-01-20 16:24:49 +08:00 |
scePspNpDrm_user.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
scePspNpDrm_user.h
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DLC encryption
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2013-02-24 19:27:37 +02:00 |
sceRtc.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceRtc.h
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Reduce a few Core/Dialog/ includes.
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2014-03-15 10:52:13 -07:00 |
sceSas.cpp
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Logging reductions
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2014-06-23 20:05:12 +02:00 |
sceSas.h
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Start save stating audio, plus minor fixes.
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2012-12-28 13:55:29 -08:00 |
sceSsl.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceSsl.h
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Cut down on h files including PointerWrap.
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2013-02-04 08:26:59 -08:00 |
sceUmd.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceUmd.h
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Fix some vertical alignments in misc Core source files.
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2014-03-03 11:16:53 -05:00 |
sceUsb.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceUsb.h
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Save state of a bunch of small modules.
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2012-12-28 13:55:28 -08:00 |
sceUtility.cpp
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Remove sceUtilityLoadAvModule report
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2014-05-29 23:36:36 +08:00 |
sceUtility.h
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Fix some vertical alignments in misc Core source files.
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2014-03-03 11:16:53 -05:00 |
sceVaudio.cpp
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Reduce includes in Core/HLE/.
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2014-03-15 11:22:19 -07:00 |
sceVaudio.h
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Correct some error codes and init in Vaudio.
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2013-05-19 15:50:52 -07:00 |