ppsspp/Core/Util
2021-02-06 14:10:18 -08:00
..
AudioFormat.cpp Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormat.h Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
AudioFormatNEON.h Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
BlockAllocator.cpp Fix regression where Gran Turismo ended up recreating the framebuffer on every frame in the menu. 2020-09-21 09:56:52 +02:00
BlockAllocator.h Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
DisArm64.cpp Global: Cut down on file/string includes. 2020-08-10 08:03:44 +00:00
DisArm64.h Various platform buildfixes 2020-07-14 09:25:59 +02:00
GameManager.cpp http: Prevent Windows header leak from HTTPClient. 2021-01-09 14:45:03 -08:00
GameManager.h Move fileutil, net, image loaders, ui to Common. (#13506) 2020-10-04 20:48:47 +02:00
PortManager.cpp More buildfixes 2020-10-16 00:24:12 +02:00
PortManager.h Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP 2020-07-23 12:41:13 +02:00
PPGeDraw.cpp PPGe: Fallback to atlas text on alloc fail. 2021-02-06 14:10:18 -08:00
PPGeDraw.h Savedata: Prevent garbage bleeding into save icons. 2021-01-03 16:26:31 -08:00