ppsspp/ext/native/gfx_es2
2019-02-26 10:39:17 +01:00
..
CMakeLists.txt Remove gfx_es2/vertex_format 2015-09-19 11:07:52 +02:00
draw_buffer.cpp Finish up the test 2018-12-19 13:48:58 +01:00
draw_buffer.h Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00
draw_text_android.cpp VK: Add extra safety checks around font texture creation. Motivated by some Play crashes. 2018-11-21 17:34:54 +01:00
draw_text_android.h Get rid of collision-prone font cache keys. Stress the font cache a little less on slider dialogs. 2017-11-22 22:44:34 +01:00
draw_text_qt.cpp Qt: Correct text bind on first draw of string. 2019-02-17 08:11:16 -08:00
draw_text_qt.h Address comments, make things closer to the Win32 code. Things work better. 2017-06-06 11:30:20 +02:00
draw_text_win.cpp Vulkan: Add tags to UI textures too. 2018-04-06 21:43:18 -07:00
draw_text_win.h Get rid of collision-prone font cache keys. Stress the font cache a little less on slider dialogs. 2017-11-22 22:44:34 +01:00
draw_text.cpp Review fixes, thanks unknown 2017-08-08 10:14:20 +02:00
draw_text.h Get rid of collision-prone font cache keys. Stress the font cache a little less on slider dialogs. 2017-11-22 22:44:34 +01:00
gl3stub.c Add: some helpers to compile on ODROID-XU4/XU3 2018-09-17 20:01:12 +00:00
gl3stub.h Add: some helpers to compile on ODROID-XU4/XU3 2018-09-17 20:01:12 +00:00
glsl_program.cpp Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
glsl_program.h Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
gpu_features.cpp Disable more texcoord math on terrible-precision PowerVR (it's really awful). Fixes #9189. 2019-02-26 10:39:17 +01:00
gpu_features.h Fix postprocessing shader support on macOS 2019-02-22 06:34:37 +03:00